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Main WindowMain Window

Opening an Image or Video File

To load an image file to be processed with filters, drag and drop it into the Main Window or select Source > Open Image... from the menu.

You can also load a video file or an image sequence – all sequentially named files in a single folder – by selecting Source > Open Video or Sequence... After you load a video or an image sequence and select a filter, you'll be able to see each frame preview on the Timeline.

To apply the filter to a single image, click the Apply / Save Image As button or select File > Save Image As. To apply a filter to all video frames or images in a sequence, select File > Render Animation. Note: the Render Animation command is only available in the Studio Edition: the junior editions can still save each frame one by one via the Save Image As command.

Apply / Save Image As Button

The Apply / Save Image As... button saves the result produced by a filter. When Filter Forge is running as a plugin, the Apply button sends the resulting image to the host application. In the standalone mode, the Apply button is replaced by the Save Image As... button which saves the rendered image as a graphic file. On some systems, the Apply / Save Image As... button may be hidden under the system taskbar. To fix this, resize the window so that the button becomes visible.

Categories and Filters

This area contains the list of pre-installed filters and filters downloaded from the Filter Library. The filters are combined into categories which fall into several main groups: Texture filters which generate textures and don't need a source image, Effect filters which modify an existing source image, the Custom Filters category which stores filters made by you, Favorites, History of recently-used filters, and your recent Searches. Here's what you need to know about Categories and Filters:

Filter Controls

Filter Controls is a tabbed area allowing users to adjust filter settings, save or restore presets of these settings, adjust the lighting and view the information about the filter.

Preview

This area lets you preview the image generated by a filter. Here's what you need to know about the Preview area:

Channel Selector

The list of small buttons at the bottom of the screen is the Channel selector: it allows you to render a special texture channel, or map, to be used in 3D packages and game engines. The default channel is Final which shows the final resulting image.

The list of channels can be configured in the Configure Channels dialog: if you are not interested in exporting maps for 3D modeling you can uncheck all channels except Final. See Configure Channels Dialog for more information.

Draft Mode Button

When Draft Mode is enabled, the preview image is rendered as draft: it offers excellent preview speed while sacrificing a bit of quality. Note it only affects the preview, the final image will be rendered at full quality.

Here is the full list of changes applied in Draft Mode.

Download Link

The download link above the preview lets you download filters from the Filter Library, an online repository of user-created filters to which anyone can contribute. All filters in the Library are free to download and use. For more info on downloading filters, see Filter Library.

Filter Editor

The Filter Editor button opens the Filter Editor, a visual node-based environment where you can build custom filters by connecting components into a network. All filters in Filter Forge were made in the Filter Editor and are fully editable.

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