Ideal for people who want quick results now. The Basic edition cannot create filters, but you have all 12108 user-created filters at your disposal – at $29, that's just $0.002 per filter! You'll get a permanent license key for a one-time fee.
This edition is available for you at a personal 80% discount – you save $120. The discount expires in 1 day!
Best value for money – you save money and get everything except specialist features such as 16- and 32-bit image modes, large resolutions and bump/normal maps. You'll get a permanent license key for a one-time fee.
This edition is available for you at a personal 80% discount – you save $200. The discount expires in 1 day!
Filter Forge in all its glory – high-precision imagery, ultra-large bitmaps up to 65000x65000 pixels, bump and normal maps, and an unlimited number of CPU cores. You'll get a permanent license key for a one-time fee.
This edition is available for you at a personal 80% discount – you save $320. The discount expires in 1 day!
This is an all-in-one package: the most functional Professional Edition, a lifetime upgrade to all future Filter Forge versions, and a disc – at a one-time fee. Every time a new Filter Forge version is released, new license information and upgrading instructions will be emailed to you.
This package is available for you at a personal discount – you save $520. The discount expires in 1 day!
* You will get the latest Filter Forge 6.0 now, and every time a new major program version is released, a new license key and upgrading instructions will be emailed to you.
Optimize your license payments by purchasing a subscription for the most functional Filter Forge edition. You will get a new license key each time you make a small quarterly installment. Note that the subscription always provides you with the latest Filter Forge version – all upgrades will be free!
The initial setup fee is available at a discount – you save $20. The discount expires soon, so act quickly!
If you already own a registered copy of Filter Forge 5.0, you can upgrade to Filter Forge 6.0.
|Features||Basic||Standard||Professional||Professional by Subscription|
|Bitmaps larger than 3000x3000 pixels
Bitmaps larger than 3000x3000 pixels
With the Professional edition, you can step beyond the 3000x3000 limit and render huge images up to 65000x65000 pixels in size.
|Unlimited number of CPU cores
Unlimited number of CPU cores
While the Basic and Standard editions are limited to dual-core CPUs, the Professional edition supports quad-core and higher processors.
|Support for 16- and 32-bit image modes
Support for 16- and 32-bit image modes
Filter Forge is one of the few plugins that support 16- and 32-bit image modes, allowing you to preserve every bit of image quality.
|High-precision file formats
High-precision file formats
OpenEXR and PFM file formats use floating-point numbers to store image pixels, allowing to retain every single bit of precision.
|Bump, diffuse, normal and other maps
Bump, diffuse, normal and other maps
You can generate diffuse, bump, specular, metallic and normal maps to be used in 3D packages or game engines.
|Ability to create your own filters
Ability to create your own filters
A visual node-based Filter Editor lets you create your own textures and visual effects.
|Ability to modify existing filters
Ability to modify existing filters
You can open and modify any filter in the Filter Library to suit your own particular purpose.
|Ability to change filter settings
Ability to change filter settings
All Filter Forge filters have user controls that allow you to fine-tune the resulting image. Most filters also have a Variation slider giving the option to select among 30000 predefined random filter appearances.
|Ability to put filters to Favorites
Ability to put filters to Favorites
You can put frequently used filters into the Favorites folder, just like you do in web browsers.
|Ability to use non-Library filters (.ffxml)
Ability to use non-Library filters (.ffxml)
All editions of Filter Forge allow you to save and load filter files (.ffxml) directly, without having to use the Filter Library.
The command-line renderer is a batch-rendering utility that takes a list of filters to render and outputs rendered bitmaps.
Apart from working as a Photoshop plugin, Filter Forge can also work as a standalone application which you run just like any other program.
Filter Forge applies anti-aliasing only to the areas prone to aliasing artifacts, which can greatly reduce the anti-aliasing overhead.
High dynamic range images (HDRIs) give you real-world lighting that takes almost no time to setup.
Any filter can produce a seamlessly tiled image in a single mouse click – a must-have for texture artists.
As all filters are generated procedurally and don't depend on external bitmaps, they can be rendered in any resolution without losing any detail.
|Free access to the Filter Library
Free access to the Filter Library
The Filter Library is a free online repository of user-created filters which makes Filter Forge immediately useful to any graphic artist.
|Number of filters allowed to download and use
Number of filters allowed to download and use
All editions of Filter Forge let you download and use an unlimited number of filters from the Filter Library.
|Permanent or time-limited license
Permanent or time-limited license
The license can be permanent or limited by the subscription period.
Take advantage of fast and easy import of library filters into Filter Forge without Internet connection! Get an archive of all library filters in a single file and use it to load any filter without downloading it from the website.
This is really a fantastic piece of software, I highly recommend everyone checking it out if you're into pattern/texture map creation.
“I really like Filter Forge, I seem to find new uses for it constantly. The 2.0 upgrade looks great, HDR will be really welcome.”
3D and Visual Effects Artist
“It's a powerful and logical way of creating effects that's relatively easy to learn by seeing how other effects are built. Creating filters from scratch is time-consuming, but for a wider user group, it's a great way to modify already-created effects.”