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Over 14100 user-submitted textures and effects!
... brightness. - Set 'OUTLINE Width' to 0 to disable outlines. - Set 'H.Hue', 'H.Saturation' and 'H.Lightness' to 50 to remove all color variation. - Set 'Roundness' to 50 for completely heightmap controlled pixel corners. Keywords: pixel pixelize pixelization isometric isometry extrude 3D mosaic block geometric grid tile square checker quantize. Controls: LEGACY MODE, LAYERS (=Iterations), Color Model, Color Channel, Invert Channel, Density, Angle, Max Height, Chaos, Roundness, Solid Fill, H.Hue, H.Saturation, H.Lightness, H.Fade (Legacy), Solid OUTLINE, OUTLINE ...
#13720. Creates a grid with a fixed pixel size over an image or as a transparency or over a white/black background. Keywords: grid image pixel width height. Controls: Grid Type, Grid Amount, Grid Pixel Width, Grid Pixel Height, Grid Color, # of sub-Grids
... affect your picture. And 9 presets are provided to get you started. Note : V2 adds a *GlassHighlightAdjust* control, a *Grid - Threshold* mode switch (to allow for the glassy look with no grid at all), and 11 more presets for 20 all total. Keywords: grid, tiles, pixels, glass, glassy, shiny, photo, art. Controls: Threshold Adjust, Threshold Smoothing, Bevel Mode, Repeat 1, Repeat 2, Corners Square-Round, Fill Mode Switch, Add Grid Chaos, Mix Mode, Grid - Threshold, Surface Map Invert, Surface Smoothing, Surface ...
#13788. This filter reads an image set up as a grid of smaller images. The smaller images must be all be the same size and square. The grid can be any dimension up to 8x8. The grid image can be non-square as long as the pixel dimensions are correct. 5x3 for example. The smaller images are used as randomized particles to Bomber+. If the grid is portrait or landscape, the Portrait/Landscape checkbox must be checked for proper results. You can find some ...
... Pixelator can be used to pixelate images or turn them into mosaics. Some of the options only make sense in combination with other settings. For example using inclining together with a grid may not look right while staggering only really shows with a grid. The pixels can be resized by width and height separately. Keywords: pixelate pixelation pixels blocks mosaic lowres. Controls: Pixel Width, Pixel Height, Pixel Roundness, Grid Color, Grid Thickness, Staggered, Inclined, Mosaic Mode, Sharpen Amount, Sharpen ...
... optionally divided into 50-pixel and 10-pixel subunits. The grid is pixel-based regardless of image size. (This filter is limited to square images, 200 pixels or more, and "Size, Pixels" will break it.). Keywords: pixel-based, grid, calculation, image, size, pixel, based, snippet. Controls: Grid Type
#11646. Pixelate effect with noise as modifier. Check "Bypass Percentile" for faster rendering. Keywords: mosaic pixellize pixelate noise. Controls: Offset Mode, Blocky Offset, Bypass Percentile, Percentile Value, Color Steps, Offset Grid Width, Offset Grid Opacity, Basic Grid Width, Basic Grid Opacity, Row Shift, Column Shift
#6052. A Grid generator. You can map it over an image if you want, or have a transparent background instead. The size of the grid is affected by, well, the Size (Pixels) Slider. Thanks Sjeiti for the help ;]. Keywords: grid, pattern, weave, distort, distortion, repeat. Controls: Grid Color, Background Color, Image as Background, No Background, Grid Width
... between pixelization and a weave/woven look. Deceptively simple really, and fast. The controls are top-to-bottom in the order that they affect your picture, and 20 presets are included to get you started. Keywords: pixel, pixels, pixelized, pixelization, pixelate, weave, woven, material, cloth, low-fi, bit reduction, c64, degrade, reduce, granular, granulize. Controls: Lines: Thick - Thin, Wave Shape, Decay Repeat, Shading Invert, Round Moire Mode, Grid: Black-White, Row Shift, Grid:Squares-Circles, Grid Repeat, Threshold Smoothing
#15036. Grids in Hexagon, Quadgon, and Trigon layouts. Script adapted from Scriptorium. Keywords: tri, sqaure, pixel, pattern, shape, hex, hexagon, hexagonal, grid, cool, fast, triangle, effect, 3d. Controls: Shape Index, Grid Size, Line Width, Line Color, Tile Color, Use Tile Color, Alpha Background
#6642. This snippet demonstrates creating pixel-based calculations. The example shows drawing a pixel-size-based circle. The background grid is relative to image-size. At default size (600x600), the grid unit is 10 pixels. The grid will change size depending on image size, but the circle will be drawn by pixel value. (This filter works with images down to 200x200 pixels, including setting "Size, Pixels" down to that size). Keywords: pixel-based, circle, calculation,...
... demonstrates creating pixel-based calculations. The example shows moving a line 1 pixel at a time with the Offset slider control at any image size. The background grid is relative to image-size. At default size (600x600), the grid unit is 10 pixels. The grid will change size depending on image size, but the line will offset by pixel value. To preview the effect on larger images, please ensure preview is set to "Actual Size.". Keywords: pixel-based, offset, calculation, image, size, pixel,...
#13893. minimal dot grid. Keywords: dots grid points pixels rombus. Controls: Sector, Noise, Mortar Width, Corners, Repeat H
#16463. A honeycomb grid of hexagons as an insect might see. The size of the grid is controlled by Size, pixels. The Honeycomb Angle can be changed. Bee Amount changes the cell magnification. Keywords: honeycomb grid insect hexagon angle hive beehive hex bee. Controls: Honeycomb Angle, Bee Amount
#13042. A simple 3-color pixelated gradient. Keywords: pixel, pixelated, gradient. Controls: Color 1, Color 2, Color 3, Pixelization, Density, Gradient center, Pixel noise, V/H, Gradient rotation, Pixel grid rotation
... away recoloring your pictures as well as corroding and grid-ifying them. Note : This V2 update combines a few controls, adds *Color Bleed* control, and also adds 2 more *Modes*. The render time has not been increased, only the grunge has. Keywords: grid, grunge, corrode, corrosion, colorize, low-fi, television, lines, offset, pixels, pixelize, digitize, digitized, scan, scanned, scanner. Controls: Line Width/Style, Line Mix/Max Mode, Repeat 1, Repeat 2, DistortionAngleFlip, Pre-Gamma, ProfGrad Mirror Flip, Offset Amount Adjust, DarkBlend-LightBlend, Color Bleed, Bleed Gaussian,...
#15960. A Lua script which generates pixel patterns by taking a 4x4 grid of colors and then mirroring the result to create a pattern. Keywords: pixel patterns grid repeat repeating mirror script lua. Controls: Input 01, Input 02, Input 03, Input 04, Input 05, Input 06, Input 07, Input 08, Input 09, Input 10, Input 11, Input 12, Input 13, Input 14, Input 15, Input 16
... This is my Two Hundred and Twenty-Sixth filter. I hope you like it and find it useful. I was just tinkering around the other day when I came up with this filter. Of course you can tile the image in whatever program you like. But you can also use Size, pixels. There are 8 controls in this filter. They are easy to understand and use. :D. Keywords: Grid Lines Graph Paper Metal Tiles Squares Circles. Controls: Grid Width, Nodes Radius, Squash Nodes 50=0, Background On, Background Color, Reflectivity, Reflection Blur, Metallic
#10596. A filter which mimics the iconic technique used by Chuck Close on his portraits. Keywords: chuck close grid pixellate pixel pixels pixellated abstract art painting. Controls: Clarity, Primary Opacity, Secondary Opacity, Inclined
... columns and rows and keeps track of how many brushes have been distributed to each sector. For each pixel, the script checks how many brushes are located in that sector, then finds and displays the brush pixel with the highest alpha value, i.e. the pixel which is least transparent. [Brushmap]–> This is where you plug in a grid of brushes/images. [SelectBrushMap]–> Sel ect fr om several presets for different sizes of brushmap grids. [Strokes]–> Max number of brushstrokes. [SpreadMode]–> Select the mode for distributing the brushstrokes. [StrokeCap–300] ...
... Twenty-Seventh filter. I hope you like it and find it useful. This is my second grid filter and it was great fun to make. :D This filter has 16 controls that are easy to understand and use. If you don't have a seamless tiling plugin just go down to the Size, pixels slider and use that to tile your image. Keywords: Grid Lines Graph Paper Squares Circles Copper Brass Aluminum Steel Iron Absteact Art. Controls: Design Scale, Node Radius, Outer Node Corners, Grid Width, K-Mode, K-Shape Size, K-Offset Horizontal, K-Offset Vertical, Solid Fill On, Design Variation, Gamma,...
#16490. A grid of random styles with cutouts, contours, outline and color variation. Use Variation to change the chaos. Check Portrait/Landscape if Size, pixels is reduced for proper results. Keywords: grid contour outline cutout color hue saturation random bitmap cache. Controls: # of Blocks, Hue Variation, Saturation Variation, Outline Amount, Portrait/Landscape, Coutour Shape
#6572. I really liked some of the results from Quasimondo's Gridwarp which Projected a grid or line raster onto an image. So I have limited that filter to a certain range of gridishness and then added some bump and shine. If you change the size of the pixels to be smaller and have high relection then the image can look jewel encrusted. If you go smaller still and take off the reflection you can add grunge to an image. Keywords: reflection crack metallic bump polish grid warp dots raster heightmap mapping ...
#14694. Creates a transparent pattern layer of bubbles as if looking through straws or an LED screen at (close) range. Keywords: led, pixel, pixels, grid, bubbles, bubble, circle, netting, fulltone. Controls: Repeat H, Repeat V, Bevel Width, Mortar Width, Row Shift
#13131. Tiles with pixel-based X and Y dimensions. Keywords: pixel-based, grid, tile, rectangle, size, resize, pixels, output, retain, control, independent, fixed, x, y, individual, non-square. Controls: Size X, Size Y, Bevel
#10127. Great for creating digital noise artifacts and low tech data readouts. Keywords: low-res, digital, noise, tech, future, glitch, artifact, data, grid, frequency, led, computer, pixel, bit, compression, feedback, fragment, low-res. Controls: Scatter, Image A - Blend, Image A - Threshold, Image A - Repeat H, Image A - Repeat V, Image B - Blend, Image B - Threshold, Image B - Repeat H, Image B - Repeat V, Invert
... "starry" a polygon shape looks. - Dot color: The color of the "ink" for the dots. - Background color: The color of the "paper". - Alpha mode: No alpha/background is alpha/ink is alpha. - Rotation: Rotation of the dot grid. - Image blur: Initial blurring of the image. - Image black point: Adjusts what gray level should be black. - Image gamma: Adjusts the gamma. - Image white point: Adjusts what gray level should be white. Keywords: halftone, dither, pixel based. Controls: Dot size (px), Dot softness, Dot shape, Dot starness, Dot color, Background color, Alpha mode, Rotation (deg), Image blur, Image black point, Image gamma, Image white point
#2528. Another checkboard variant with some twists and a bit of 3D thrown in. (Lay off the 3d in this one and you might be surprised!). Keywords: pixel, 3d, grunge, swash. Controls: Grid, Inclined, Threshold, Modes (1-5), Mode 2 (1-4), Invert Keylines?, Buttons?, Offset Shadow?, Shadow Offset, Gloss Amount
... Camouflage Pattern, a digital pattern adopted by the US Army. Based off the original digital camouflage created by Canada called the CADPAT. There has been many variations of this, and I have tried to reproduce different versions. Keywords: Camo, Camouflage, Pixel, Army, Military, Digital, Grid, Fashion, Pattern, clothing, war, urban, woodland, desert, Fabric, Navy, Marine, Hunting. Controls: Digital Repeat H, Digital Repeat V, Mode, Ground, C1 Color, C1 Coverage, C1 Roughness, C1 Scale, C2 Color, C2 Coverage, C2 Roughness, C2 Scale, C3 ...