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Bomber Plus Normalized Layer

The Normalized Layer slave component of Bomber Plus outputs a normalized value representing the number of the fractal layer (or octave) the particle is placed on, converted to color. Unlike the output of the Layer slave, the normalized layer number cannot exceed the 0...1 range and thus can be safely used for interpolating between two colors. The normalization algorithm takes into account the values of Details and Roughness inputs of Bomber Plus. This component can output HDR colors.

In order to affect individual particles this slave component must be connected to the subtree of its master's Particle input, and such connection must not be routed through any bitmap-based components.

For general information about slave components, see Slave components.

Minimum and Maximum: Map Inputs (HDR)

Minimum and Maximum define the color range of the Normalized Layer output. Technically, they are used for converting the normalized internal number of the fractal layer (i.e. octave) into a color via linear interpolation. These inputs can accept HDR colors.

Preview:

This control allows you to preview output values of the slave component, which may be useful for creating and debugging the Particle subtree. Technically, Preview defines the output of the slave component in situations when it is sampled by any input other than its master's Particle input.