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Normalized Time

The Normalized Time component outputs the animation time mapped onto the 0...1 range, where the first frame corresponds to 0 and the last frame to 1. The output value of Normalized Time is calculated as a percentage of the current frame of the total number of frames. Normalized Time is most useful when you need your image to be processed in a different way depending on the current percentage of the entire animation duration.

Normalized Time is a numeric component, it can be located in the Animation category on the Components Bar. When Normalized Time is present on the canvas, even if not connected to any component, the filter is considered to be an animated filter.

All copies of Normalized Time in a filter have the same output value. The target inputs interpret the output value differently, depending on their type. The way it is passed to each target input can be fine-tuned with Remappers – see Use Remapping below for details. When Use Remapping is turned off (or when the remapper is set to its default settings), the value is passed as follows:

Use Remapping

When turned on, enables Remappers for all connections of Normalized Time to its target inputs. Remappers allow you to specify how Normalized Time affects the resulting value of each target input.