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stevedipaola
Posts: 21
I did a number of tests and this seems to be verified by other folks in the threads:
search - "Please, anyone have Mac Pro 12 cores to make a filter forge benchmark?"

my new 6 core i7 computer has the same speeds as my 4 core i7 computer.

i7-2600k @3.4Ghz -------------- i7-5220K @3.3Ghz

The one core speed is about the same. but when I say to use all cores I get the same speed.

Does FF4 optimize for more than the 4 cores ( 8 threads)? If not, Can this be fixed in new builds?
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Please, anyone have Mac Pro 12 cores to make a filter forge benchmark?

Also I have you have finally changed to the new processor smile:)

multi thread speed - 8 cores? 6 cores?

How have you done the measurement of the speed difference?

Quote
GMM
Speed increase on multi-core CPUs greatly depends on the filter itself. If the filter has many blurs, anti-aliasing and other bitmap-based stuff it won't scale linearly with more cores.


As GMM say, is very important to notice and see a diference in time in rendering is to know WHAT FILTER (or filters) are you using to measure it, as it not at all the same a fast filter than a slow one that would much computer power to finish, and also the kind of filter and how the filter works, and you should test it with different filter styles.

And not only is very important the filter, also WHAT RESOLUTION that you are using to make the benchmark measurement, as is not the same to make a 1000x1000 than a 6000x6000 result to see better a real speed difference.

The tests I have done is with the time measurement with a digital clock that found on internet at first, but then after aba made the incredible and awesome Batch GUI tool is much more easier and faster to make benchmark easily and with very exact time measurement for diferent resolutions.

Quote
Does FF4 optimize for more than the 4 cores ( 8 threads)?


Vladimir said that FF was optimize for multi-core and to be able to use as many cores as you have

As GMM has told, maybe is the problem on how the different filters are able to process the information as they are all very different and have different component combinations that will make the render speed different
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stevedipaola
Posts: 21
Again I tried my FF speed test again (with different filters) - and get no speed difference at all ( same numbers for both) on a 4 core i7 versus a 6 core i7 high end systems with RAM and SSD. So something appears to be wrong with FF and over 4 cores in my book. Again first doing a 1 core test for both machines and all got the same speed results - showing that the 4 and 6 core win8 machines have the same basic speed per core - so should see some kind of multi core speed up on the 6 core over the 4 core. But got absolutely the same results.

Can anyway verify my findings on their 6 core + windows / mac machines? Can FF dev folks check this and figure out the problem or push back. Tell me what filters to retry my tests with or do their own tests -- or anything to get through this large problem I see with FF. I specifically bought a expensive new 6 core machine setup for the purposes of speeding up my FF renderings. and got nothing for my hard earned cash.

-steve
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Different filters will produce different results. We've run Wood and Frozen Window: rendering speed with 4 cores is ~3.5 times lower than with a single core. Sorry, we have no 6-core machine in the office.
However there are customers who use FF on 64-core rigs and are satisfied with performance scaling.
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stevedipaola
Posts: 21
I also confirmed that 1 to 4 cores works fine, it is the over 4 cores that seems to have an issue in my many tests. If someone else has a 6 or 8 core i7 PC/Mac, please try and test as well, to give info to the devs.
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