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Unreality3D
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I found a filter where the author used a Perlin Noise to blend two other Perlin Noise nodes, and I found that using a Blend does the same exact job, but I'm not certain: is a Blend node the more efficient way to combine these two as I suspect (btw they are two different profiles, so using an offset won't help eliminate one of the two Noises)?
Senior 3D/XR generalist in Blender, Unity, Unreal and Adobe for games and interactive media. Author of beginner's guide Blender 3D for Jobseekers, founder of Interconnect3D.com - platform for sharing and finding premade 3D art and tools. |
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| Posted: September 20, 2011 4:44 pm | ||
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Unreality3D
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Ohi http://filterforge.com/forum/read.php?FID=10&TID=237 This just answered my question: Blend = ultrafast. Got it. Thank you so much!
Senior 3D/XR generalist in Blender, Unity, Unreal and Adobe for games and interactive media. Author of beginner's guide Blender 3D for Jobseekers, founder of Interconnect3D.com - platform for sharing and finding premade 3D art and tools. |
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| Posted: September 20, 2011 4:57 pm | ||
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