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ronjonnie
Designer / Artist

Posts: 809
Filters: 320
Hey Indigo,

ROCKIN! Looking good! smile;)

Have a GREAT day!

Ron
zazzle.com/Ronspassionfordesign*
So much to learn, so little time.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i like this one! the flowers, the rocks... very nicely done! and i kind of like the flowers because they are a bit irregular and not just clones of each other.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Thanks!

Now, we descend further yet, into the lair of the earthworm. I've shown this filter before from the V2 beta days, but I've since updated it. It uses artificial bump created by the "derivative" component.

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Kraellin
Kraellin

Posts: 12749
Filters: 99
that's a good one. no discernable pattern.

artificial bumpmap? i'd like to know how you do that.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
Filters: 82
Quote
Kraellin wrote:
no discernable pattern

should tile nicely smile:)
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Thanks Craig and Carl.

And I have submitted the artificial bump as a snippet. Instead of the LS, I used a cell noise in the soil example.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
LS? what is LS? i do wish folks would define abbreviations the first time they're used in a post.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
LS = Lifesaver (ie. the default pic). smile:|
I'm sorry I assumed and made you upset, Craig. Will you ever forgive me? smile;) smile:D
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Kraellin
Kraellin

Posts: 12749
Filters: 99
duh. of course. sorry smile:( i shld have recognized that one. lol.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Glaciers? Let 'em melt! Making filters is more important! smile;)

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Indigo Ray
Adam

Posts: 1442
Filters: 82
And here's another for ya: Perspective Terrain!

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Betis
The Blacksmith

Posts: 1207
Filters: 76
smile:D
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
the terrain one is all FF? and if so, nice smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Yep, Craig, all FF (obviously the ground texture is Corvus').


Another drawing filter. There's no way I could have done this during math class. Especially not without Mike's "This Way" filter to guide my strokes.

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Kraellin
Kraellin

Posts: 12749
Filters: 99
interesting use of the 'this way'. how'd you remove the arrows?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
It's easy, Craig. The arrows are just a free rectangle and polygon plugged into the bomber as a "particle", they're not part of all the crazy rotation algorithms. Just plug in something different for "particle 1".

I use Mike's filter because it makes the lines curve to the image really well.
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Carl
c r v a

Posts: 7289
Filters: 82
Quote
Indigo Ray wrote:
drawing filter

looks cool, have you a version where the lines are the colour of the image? smile:)
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Thanks Carl. I'll experiment with the colors.

Here's another specialized filter, based on the cover of Porcupine Tree's album Deadwing.

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Indigo Ray
Adam

Posts: 1442
Filters: 82
Another pic, the only adjustments right now are the thresholds between the colors.

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Carl
c r v a

Posts: 7289
Filters: 82
pretty close recreation of effect, really like it smile:)
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Indigo Ray wrote:
Another pic, the only adjustments right now are the thresholds between the colors.

I like that one Indigo smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Here's a marble texture I made, with a really small surface height.

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Kraellin
Kraellin

Posts: 12749
Filters: 99
this is like 95% there. it's still too perlin for me. close, but needs to lose that last bit of 'perlin' to be truly convincing.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Up to V7 on my grass filter...I'm going to have to delete a few of the older versions now...

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Mike Blackney

Posts: 375
Filters: 57
Lush grass!
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Here's another charcoal-like filter. I'm not trying to replace charcoal drawings (I could try my own if I wanted to), and so my filter doesn't resemble them, but only suggests them if you really want to make the connection.

But anyway, I used a feathered selection, which this filter is designed for, and made just a little touch-up with the stamp tool to get the final image.

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Indigo Ray
Adam

Posts: 1442
Filters: 82
Let me give another example: Same filter, but a close-up image instead. Note most of the image is in the selection, except for the top-left and top-right.

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Gene S Morgan
Posts: 648
Filters: 81
A really unusual effect. I like it .....
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Indigo Ray
Adam

Posts: 1442
Filters: 82
A similar filter; both the one above and this sample are mods of my fantastic and wonderful Extra Edges filter. I suppose it resembles spray paint in a way.

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Indigo Ray
Adam

Posts: 1442
Filters: 82
Earth. The curvature is made via offsets like in Orteil's new filter (except updated for V2), and the shadow is taken from here.

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Indigo Ray
Adam

Posts: 1442
Filters: 82
A green grassy field. Although this method of perspective appears fragmented (especially in the foreground), it's much nicer than simply using a flat plane.

The grass is an off-shoot of an older version of my more realistic grass filter.

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Kraellin
Kraellin

Posts: 12749
Filters: 99
nice grass, indigo smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Hey Indigo Ray, did you ever submit your mud cracks filter?

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Indigo Ray
Adam

Posts: 1442
Filters: 82
Just to tease you, I'll show you some new added features to the mud cracks filter.

First, I changed the perspective a little to simulate an explosion towards the viewer (I have an implosion mode as well). Second, I've added a metallic rendering mode (you can still make the above pic if you like).

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Indigo Ray
Adam

Posts: 1442
Filters: 82
A filter based on the glass facades of skyscrapers. Made in V3, but still possible to re-create in V1.

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Indigo Ray
Adam

Posts: 1442
Filters: 82
Scratch the old earth; I made a new one. 'Cause I'm "godly" at FF. OK that's the worst one yet. smile;)

Anyway, it now uses my special clouds and a derivative for surface texture and a slight glare.

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
WOW!! The mud cracks filter looks very interesting and beautiful, and looks realistic.

From the CorvusCroax image above, it seems that the lifesaver was buried inside the mud and now it is flying upward and breaking all the mud smile:D Very good effect.

The second image is like a black hole sucking down the mud smile:D The black could be replaced after with another image in the background, perhaps the new earth that Indigo Ray have done or any lava texture or water ot ice. smile:D

Quote
CorvusCroax wrote:
Hey Indigo Ray, did you ever submit your mud cracks filter?


I ask also to Indigo Ray the same question, I wish that we will see in the future this lovely and well done mud cracks filter.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
Indigo Ray wrote:
Just to tease you, I'll show you some new added features to the mud cracks filter


cool beans!

Quote
Indigo Ray wrote:
A filter based on the glass facades of skyscrapers. Made in V3, but still possible to re-create in V1


another good one!

Quote
Indigo Ray wrote:
Anyway, it now uses my special clouds and a derivative for surface texture and a slight glare


i dont think the shadow is right on this. i could be wrong, but check a real world image.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Craig, I think you're right about the shadows on the earth pic, especially with the clouds. I'll try to re-do that part.

Anyway, Ron's new nebula filter got me thinking about them again, and an idea sparked. I took one of Uberzev's filters, "fumes", found somewhere hidden in these forums, added different things to it, and got this 10-minute render:

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Kraellin
Kraellin

Posts: 12749
Filters: 99
nice, but 10 minutes? ouch.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Morgantao
Can't script

Posts: 2185
Filters: 20
Hey Indigo, mind if I ask why you have so many great filters that you never released? smile:?:
The mud, grass and skyscraper, just to name a few, look super, and yet I can't find them in the library...
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Morgan, thank you for the kind words. Often when I create filters, I get a cool result, but I run into trouble when trying to add controls to allow for a range of cool results. And sometimes the result is nice but still needs some work, from my perspective at least. Sometimes things get busy and I just forget. But I will be submitting more filters. I'll take a look at the three you mentioned and see what I can do.
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Morgantao
Can't script

Posts: 2185
Filters: 20
In that case how about I mention a few more filters? smile:D
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Indigo Ray
Adam

Posts: 1442
Filters: 82
3D landscape in FF3! With HDR suns and rugged terrain via the smudge component! smile8) I'll be studying Orteil's and Emme's filters more. Maybe this will come in handy as well. *thanks Betis for the sun (I forget where you posted it)

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Morgantao
Can't script

Posts: 2185
Filters: 20
Indigo, they called SpaceRay a filter hoarder for much less...
You better start submitting some of your crazy filters soon, or the mob will come with pitchforks and torches smile:D
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