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Lucato
FF addicted

Posts: 505
Filters: 39
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Lucato
FF addicted

Posts: 505
Filters: 39
Beautiful result and great work Crapa. Congratulations!
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Koh
Koh

Posts: 76
Filters: 8
Really an artwork Crap, and I know cause i couldnt do it smile;) but still that offset thing... can i hint you to look into somethig further? smile:D
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Wow. Just wow.
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Beliria
FilterForger & creative genius ;)

Posts: 1932
Filters: 45
Quote
Vladimir Golovin wrote:
Wow. Just wow.

My thoughts too!

Yay!! Dilla uploaded it! smile:D

Thank you Dilla!
Nothing wrong with a little insanity ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Beliria wrote:
Yay!! Dilla uploaded it! Big grin


Please don't ask what altruistic madness gripped me there! smile:devil: smile8)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Beliria
FilterForger & creative genius ;)

Posts: 1932
Filters: 45
Quote
Crapadilla wrote:
Please don't ask what altruistic madness gripped me there!

That would have been the subliminal messages I planted in your show and tell post smile;)

The one that kept saying.. you know you want to upload this.. smile:D
Nothing wrong with a little insanity ;)
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CFandM
ForgeSmith

Posts: 4770
Filters: 267
Very smile:pimp:
Stupid things happen to computers for stupid reasons at stupid times!
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Redcap
Redcap

Posts: 1290
Filters: 100
Crapadilla, you are the man! You may want to consider adding the option to more tightly fit the circles together, Like this:






If you are bored check out my unpractical math website
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Redcap wrote:
You may want to consider adding the option to more tightly fit the circles together, Like this:


Consider it considered! smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
very nice, dilla and an EP to boot! smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Beliria wrote:
That would have been the subliminal messages I planted in your show and tell post Wink


Well, to be honest, the prospect of 'wowing' Vlad (and possibly the FF team) with something not yet seen on the filter library is always enough incentive for me. After all, we've got to keep them motivated to keep making this tool better and better, despite our constant barrage of FF criticism and ridiculous amounts of nightmare-inducing feature requests! Oh, and I bet Bella still doesn't have a comfy lounge area available, so there you go... one more reason! smile;)

And not to forget all the hordes of texture resellers I'll be making quite happy. Ah! Life is good! smile:D smile:D smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Speaking of 'nightmare-inducing' feature requests... we need true radial pattern components!

smile:devil: smile:devil: smile:devil:

This filter show-cases some of the shortcomings of the spherical-transformation-approach to generating radial patterns:

[*] Mortar lines of the tiles diverge from the center outwards. However, they should really run parallel to eachother.
[*] Tile bevels becomes smoother and larger the further away from the pattern center they are. Bad! I've corrected this effect slightly inside this filter, but it still leaves much to be desired.
[*] Tiles with rounded corners look increasingly stretched the further away from the pattern center they are.

It might not be that particularly bad in this filter, but it's still a detail that bothers me.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Koh wrote:
but still that offset thing... can i hint you to look into somethig further? Big grin


And what would that be?
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Koh
Koh

Posts: 76
Filters: 8
well the thing you considered ^^ aka RedCap being in your neck too about it smile;)

Come on Crap, if someone can do it, you must be it! *Tickles*

Seriously I am now finally to the point im getting the drill with the offset and the gradients, but this IS impossible right? unless you might consider this filter?

http://www.filterforge.com/filters/5088.html

at least that's the only thing I can think of getting it close, but then I seem to not be able to use the cicular stones. Or I haven't found a way to combine them...

Maybe you can? ^^
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Koh wrote:
Come on Crap, if someone can do it, you must be it! *Tickles*


As I said, I'm considering it... smile:-p

Quote
Koh wrote:
but this IS impossible right?


Almost anything is possible in FF, it's just a question of how big and slow your filter tree gets. smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Koh
Koh

Posts: 76
Filters: 8
True... though with the offset alone I am so NOT getting there... cause then it goes wanky with the parts that it needs to make invisible or need to be overlapping.

So what about the technique used in that filter I mentioned? And if it were possible how would you go try it?

Trying to learn here smile:D
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Very nice, Dilla!!! .....and very useful!!! smile8) smile8) smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
Posts: 2869
Filters: 90
This is very cool looking, and definitely a great combining of your filters, but is it really a popular look ? I'm no tile expert ha-ha, but I have never really seen this style in real life before. Is it the must-have thing in like Italy or somewhere ?

jffe
Filter Forger
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Mike Blackney

Posts: 375
Filters: 57
jffe These tiles are all over the place, like in the barrens in WOW.



I've thought a couple of times I would have liked to make this filter in FF. Now I don't have to smile:) Great stuff as always Dilla.


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jffe
Posts: 2869
Filters: 90
Quote
Mike Blackney wrote:
jffe These tiles are all over the place, like in the barrens in WOW.


----Oh, so it's really more of a videogame thing than a real life thing ? (That would explain why I haven't got a clue about it then ha-ha.)

jffe
Filter Forger
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i believe it's actually an old spanish tiles thing, jffe... or maybe italian, but certainly mediteranean (though, it might be a touch different in the real tiles).

hmmm, then again, it could be brazilian or argentinian or some other south american type, even incan or mayan or aztec if you want to go central american, too. of course, the chinese have been into tiles for a while, too... and then there's... oh well, maybe it's just straight dilla smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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jffe
Posts: 2869
Filters: 90
Well, come on Crapa, enlighten us as to your inspiration for this interesting tile design. smile:D

jffe
Filter Forger
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
jffe wrote:
but is it really a popular look ?


No clue about that, but I'd say it is more of a vintage design.

I'll be using a more complex (golden spiral) version of this on a texturing project involving an ancient ruined bathhouse... smile:)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Mike Blackney

Posts: 375
Filters: 57
It's really very common, and very lovely. I'm surprised you haven't seen it at all jffe, but I guess you could just live somewhere without lovely cobbled streets. Do a Google search for Fan Paving or Radial Paving.

Quote
I'll be using a more complex (golden spiral) version of this on a texturing project involving an ancient ruined bathhouse...


Ruined bathhouse sounds awesome.

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Koh
Koh

Posts: 76
Filters: 8
The paving is actually a roman thing, which very much has my interest smile:D and so do bathhouses.

With these kinds of things where I can't trick the pattern with FilterForge i do run back quickly to illustrator and texturemaker and make it myself rather then with FF. But I do often end up putting it through FF for giving it just a hint of light or what so ever.

I really like the tiling, but it would be nifty if it would look more like the wow barren pavings like mike suggested. Stone stone stone.. smile:)

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Sign Guy
Digital Art Developer-Publisher

Posts: 554
This one would be great as an effect filter. Then any image could be used for the bricks, tiles, stone, etc.

Fred Weiss
Allied Computer Graphics, Inc.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Well, there are some cobblestone filters on the library, and since these are also pattern component based, it would be no problem to make them into radial/fan paving. The techniques are all there, folks! smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Jonh
Posts: 1
Dear Crapadilla,
I need your help to development one new filter to do roman mosaic.
You can help me in this point.

Best regards
jonh
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