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jffe
Posts: 2869
Filters: 90
Suburbia by ThreeDee
http://www.filterforge.com/filters/6635.html

Filter Forger
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jffe
Posts: 2869
Filters: 90
Wow, that is just sharp looking, top work. smile8)

jffe
Filter Forger
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Awesome stuff!

Now where's that 'DONT PANIC' button? smile:D

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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
I bet he is jumbling it on purpose to cover his tracks... smile:devil:

Congrats on the EP, by the way! smile:)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
Clever......dont know what is going on under the hood, but the result is totally clever

Rawn
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Lucato
FF addicted

Posts: 505
Filters: 39
Congratulations ThreeDee. Amazing work!

The nodes seems another suburbia too. :0)



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Kraellin
Kraellin

Posts: 12749
Filters: 99
lol. the guts look like one of uber's old puzzles smile:D

nice one, TD smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Nice Work 3d.. smile:pimp:
Quote
Crapadilla wrote:

I bet he is jumbling it on purpose to cover his tracks... Devil

Maybe there is a filter in the works to unscramble those.. smile:D
Stupid things happen to computers for stupid reasons at stupid times!
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Beliria
FilterForger & creative genius ;)

Posts: 1932
Filters: 45
Just noticed this filter and Wow! 1) Grats on the EP! 2)not even sure I want to look inside it after seeing them screen shots of the filters guts.. smile:|.

Way cool filter though ThreeDee!
Nothing wrong with a little insanity ;)
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Burt
Random Old Guy
Posts: 333
Filters: 12
Very clever. I love it.
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Carl
c r v a

Posts: 7289
Filters: 82
it's certainly got the wow factor ThreeDee smile8)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
CFandM wrote:
Maybe there is a filter in the works to unscramble those..


Well, I could not work with such a pasta bowl of a filter tree for one second... I'd be totally lost! smile:D

Quote
ThreeDee wrote:
Well, I'm going to clean that one up at once!


Yup, +1 on cleaning it up, TD! smile:dgrin: smile8)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
My word, what fantastic filter. makes me wanna break out sim city - but it doesn't work on Vista! *sniffle* (Sim city that is, filter works just fine)
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Quote
Crapadilla wrote:
Quote
CFandM wrote: Maybe there is a filter in the works to unscramble those..


Well, I could not work with such a pasta bowl of a filter tree for one second... I'd be totally lost! smile:D

Quote
"ThreeDee" wrote: Well, I'm going to clean that one up at once!


Yup, +1 on cleaning it up, TD! smile:dgrin: smile8)


I'd be totally lost if I had to go back and figure out what is what...

Problem is, it is so interconnected, it's not gonna get a helluva lot better than than. Except perhaps with some labels.

(Besides, it already crashed the "Don't panic" button, at which point most of my other software self-migrated back to my laptop... smile:dgrin: )
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dragonwolf
iamrpgdm
Posts: 4
Filters: 2
That is simply outstanding. Now I need to figure out how it works and mod it to do more random shaped streets/blocks for fantasy towns and villages.
__________
iamrpgdm
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Mike Blackney

Posts: 375
Filters: 57
This is phenomenal! I feel like I'm playing the original Police Quest but this looks much nicer.

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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
This is just way too cool!!! smile8) smile8) smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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uberzev
not lyftzev

Posts: 1890
Filters: 36
smile:devil: smile:beer:
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David Roberson
Artist
Posts: 404
Filters: 36
I was tempted to look under the hood at first, too...

Yeah, I don't think I'm going to figure out how you got all those little paths to conform to their surrounding structures. I mean, the path flow is perfectly logical!

Color me impressed.
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