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Filter Forge 7.006 – Numerous bugs fixed

December 12, 2017

Alexandria, VA, USA (December 12, 2017) – Filter Forge, Inc. today released the first maintenance update to Filter Forge 7.0, a popular Photoshop plugin that allows users to create their own filters. The current update 7.006 fixes multiple issues.

How to update: To download and install the update 7.006, select Tools > Updates from the Filter Forge main menu. Users who do not want to use the built-in update feature can download and install the update manually from the download page. The update preserves all downloaded and user-created filters, as well as user settings and the license key.

About Filter Forge, Inc: Based in Alexandria, VA, Filter Forge, Inc. is a one-product company solely focused on developing Filter Forge. For more information, visit https://www.filterforge.com.

List of Updates, Additions and Fixes


  • Switching the filter type from Surface to Simple no longer throws an error.
  • Changing order of inputs no longer shows connection warnings.
  • Fixed a crash with recent images in Color controls.
  • Fixed an RNG discrepancy between the Windows and Mac versions.
  • Fixed a crash after submitting filters.
  • Minor issues fixed.


  • Right-clicking the component bar no longer switches the focus out of Filter Editor.
  • Fixed a crash in Curve Editor under classic Windows themes.


  • Filters now correctly open in Filter Forge 7.0 when multiple Filter Forge versions are installed.
  • Fixed a crash when selecting View->Show message log or Show Components.
  • Cmd+Enter now correctly applies changes in the Script editor.

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Filter Forge is – by quite a margin – the most powerful plug-in we've looked at here. That's because it's a tool for creating plug-ins, both generative texture-creation tools and effect filters.

Neil Bennett
Digital Arts

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“Filter Forge is an incredibly powerful new Photoshop Plugin. It's simply amazing. It gives you the power to create your own filters (you must run them from inside Filter Forge though) without any programming knowledge at all.”

Enrique Flouret

“Oh my god, I've got to get into this!”

Mike Blackney
Game Artist

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