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  • Have anyone here used the Mandelbulber software ? Spectacular results
    ... implemented it inside Filter Forge as a filter ????? :eek: :eek: :eek: but it is dead slow :D :D Of course because many of this kind of fractal software depend very much on the GPU to have a good speed, and as you know FF does not have any GPU acceleration. http://moi3d.com/forum/lmessages.php?webtag=MOI&msg=4094.1 " The more power your GPU has, the the better/faster a final image can be rendered. "

  • GPU based node/preview
    ... same happens with RenderMonkey (http://developer.amd.com/resources/archive/archived-tools/gpu-tools-archive/rendermonkey-toolsuite/) that is only for ATI, and so it should be twice the work if going this way. Also there is using OpenGL, OpenCL, SSL acceleration (http://en.wikipedia.org/wiki/SSL_acceleration), and others more. "Skybase Although I must admit, CPU can render fast as GPU, if you know the magic" Yes I agree, to make a software faster, is not always needed to make it support GPU, it could be done also with CPU optimization, as they are doing with some software that still do not use GPU but are optimizing and ...

  • I FEAR Filter Forge be in danger of loosing market and be left behind
    ... standalone software for applying filters to photos (which the lowest standard is about 10 megapixel = about 3648 x 2736). __________________________________________________________________ AND after GMM have confirmed that FF 4.0 will NOT have any GPU acceleration I feel that FF will be going the wrong way. "GMM wrote: I can confirm there are no plans for GPU acceleration for Filter Forge 4.0" And perhaps FF INc. could also optimize the FF render engine in some other way without using ...

  • 100 % Processor usage
    ... wrote: From seeing the third screenshot, I wonder if you mean that FF is very slow to render the preview or the result?" FF is Very Slow to render the preview and the result " Welcome to Filter Forge that is not yet optimised for GPU acceleration as most others software available. But it will depend totally on what filters you are using and the resolution output and is not the same for all the filters "kamelus wrote: "Spaceray wrote: Do you think that FF is slow ...

  • What problems could have Filter Forge trying to use GPU acceleration?
    Author: SpaceRay. There is still not answer on why is not possible to add GPU acceleration to FF Please, Please, could Vladimir or anyone else be so kind to explain it Thanks very much

  • GPU based node/preview
    ... that for yet." SO we will NOT have any kind of GPU / OPENGL /OPENCL/ CUDA OR KNIGHT FERRY CHIP acceleration and optimization inside FF. But this could change if another competing company could begin to make a similar software that WOULD have GPU acceleration preview and render, and so FF would loose. Here is more information from the Wikipedia ---> http://en.wikipedia.org/wiki/Intel_MIC

  • Request: GPU acceleration (CUDA and OpenCL)
    ... to that most of the others graphic software have already upgraded and accelerated they softwares and the only one that is not accelerated that I may know is FIlter Forge Could also FF 6.0 be more faster in some way now that is 64 bit? (https://www.... ... and also a list of threads about this topic it has been said all these time until now that it was not possible to make it GPU Compatible or OPENGL or OPENCL compatible as many other do, but do not know if now that it has been converted to 64 bit it ...

  • GPU based render
    ... optimization of the core engine or whatever, what is important is that the render result time is lowered. The voices fr om the forum are heard by now, AND ARE ALSO IGNORED and does not taken into account and as GMM has confirmed there will be no GPU acceleration, and although has not confirmed if there will be another way to speed FF, I think and believe that FF 4.0 will have the SAME slow render engine of FF 3.0, so the many voices fr om the forum will not be really heard. "Skybase wrote: ...

  • video manipulation possible?
    Author: SpaceRay. Yes, I agree that it would be very interesting, useful and helpful if it can have Video and animation features as it will have GPU acceleration so it could be possible to make it right and be in the same way as other software

  • Is FF Inc. making something for FF 4.0 to have a FASTER render engine?
    ... you enjoy it :D :D :D Here you have some FF Popcorn (http://www.filterforge.com/filters/1802.html) :D There is something very important, is supossed that FF 4.0 will be released early in next year 2013, so if this possible way to make a GPU acceleration that Vladimir have already told above is NOT included and will be something for FF 5.0, Filter Forge Inc. will be loosing much against the competing software companies that are ALREADY NOW making updated faster versions of many Photoshop ...

  • Some FF6.0 Impressions and Speed Tests
    ... Now Please go GPU rendering, Please... FF would be so da* fast with GPU rendering, you would have render times so MUCH faster.... " I absolutely agree and I think the same, now that finally is 64 bit, now the best next step is to make it with GPU acceleration, it would be a really huge advance and would make it really MUCH faster and would surely sky rocket the popularity and usefulness of FF and would be a real joy and pleasure to use it

  • GPU Accelateration :DirectX 12
    ... Skybase. I feel like I'm killing the buzz but I was just trying to point out that the request has been made for it a gajillion times. You made a thread requesting OpenCL earlier and now you're saying DirectX. The whole gist of it is that you're asking for GPU acceleration. It's one of those super exhausted topics that at this point any additional threads don't really add that much weight to the already-most-requested-feature. Check this link out on the section that specifies GPU. https://filterforge.com/wiki/index....

  • Technique called ‘orbit trapping’ to map an image into fractal space
    Author: Morgantao. It would be possiblr to make this effect using LUA scripts. I suspect it will be very slow though, because LUA is slower than hard coded components, fractals are notoriusly slow and there's no GPU acceleration involved. In any case, I stand by my description above my logo :D

  • Render Speed
    ... line..... " From what I hear Lynnfield will not be better than i7. They're supposed to be aimed more at gamers and casual users. Who knows... :eek: I've been doing some testing with Photoshop CS4. Max image size is 30000x30000. All GPU accelerated features are working fine. No lag at all when zooming, rotating, using hand-toss tool (that sounds a little dirty), and bird's-eye view. All pixel aspect ratio filtering works too. Some of the 3d features in PS also use the GPU, but I ...

  • Please, Could FF Inc confirm if there is any plan for CUDA/OpenGL/GPU?
    ... and the bad news. I now know that FF will be in danger of loosing much market against the forthcoming competition that will arrive, I have news that some companies will be releasing new optimized plugins filters. Because even if FF 5.0 could have GPU acceleration ( which I doubt it) it will be perhaps too late. because if we have to wait between 16 to 18 month for FF 4.0 and then another 16 or month for FF 5.0 it will be nearly about 3 years and I think that many of the other companies that make filters ...

  • Beta 5.0 Stage 2 Teaser?
    .... "Grimbly Lol, I'm with Sphinx on hardware acceleration smile:) In general any sort of improvement in the way FF utilizes hardware would be highly welcome" YES, YES, YES, YES, YES, YES!!!!!PLEASE! I also agree much that if the GPU hardware acceleration would be really the best things, OR if it is not possible, at least any way that could make faster renderings.

  • Is FF Inc. making something for FF 4.0 to have a FASTER render engine?
    Author: SpaceRay. Thanks very much for answering in this thread and good to know that there is possibly some slightly hope on GPU acceleration. Although I thank you for answering and giving all this comments you have put, I am sorry to bother you and say that you really have NOT answered to the question in the title of this thread. Please, could you tell if there is any possible ...

  • Faster Renders?
    Author: Crapadilla. As far as I know, the GPU has absolutely no influence on filter renders (yet!). Instead, get as many cores as you can to accelerate rendering speed. I'm currently running FF on a Dual QuadCore (so it's eight cores in total), and the machine crunches through most filters blazingly fast.

  • Is FF Inc. making something for FF 4.0 to have a FASTER render engine?
    Author: SpaceRay. Regretably after the answer of GMM, that confirms that FF will not have GPU acceleration, and have not confirmed or given any news about any update to the FF render engine to make it faster, the answer to the question on the title is: NOTHING :cry: :( :cry: :cry: :cry: :evil: :( :cry:

  • What is the best and most important hardware for FF ? CPU ? RAM ?
    ... DOESN´T MATTER I think that perhaps the GPU doesn´t matter because FF does not have yet any GPU accellerated programing with Open GL or CUDA, like other sofware are having now or like the new photoshop. Will in the future FF have support for GPU accelerated programming ? RAM IS NOT IMPORTANT NOW If Filter Forge never uses more than 1.5 GB is like the previous photoshop version and other software that can´t use more memory because they are in 32 bit, so I think that the only way to ...

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