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  • Rendering
    Author: SpaceRay. If you search in the forums there are many posts and threads about the BAD ALLOCATION (http://filterforge.com/forum/search.php?q=BAD+ALLOCATION&FORUM_ID=0) error and the answer from Filter Forge support is that they are working on it to fix it, so there is no solution for now. The only possible solution is that this happens ...

  • This is the main thread for discussing the 'bad allocation' exception
    Author: SpaceRay. I think that this "Bad allocation" bug is the worst thing FF has IF it is used as standalone, as this does NOT happen nearly on the plugin version using Photoshop, which I do not understand why. I have NOT tried the above suggestion of the Blur component breaking the ...

  • This is the main thread for discussing the 'bad allocation' exception
    ... SpaceRay. "Moderator's note: there are numerous threads about this issue on the forum. All official replies will be made in this thread only." Hello, I am getting frequently this error sometimes using the standalone FF 3.06 Pro version bad allocation "oniXMaster wrote: "bad allocation" means that you ran out of available memory. Please try the following: 1) ensure your paging file size isn't limited by a setting in Control Panel->System->Advanced->Settings(Performance)->Advanced->Change ...

  • <class XFW::Kernel::StdException> bad allocation
    Author: DisTrash. Hi, Here is the error i have on all my renderings on FF 3.00.8 With photoshop extended CS5 or in FF 3 standalone mode : bad allocation I cannot works with that, someone can help me to kill this bug or find a way to avoid that it happens (at the end of the renderings when the image should be saved in my FF folders). I use a 10 000 x 3 000 Pixels (and AA at minimu to maximum ...

  • # XFW::Kernel::StdException>
    Author: Bionic. Submitted via built-in bug reporting tool, Filter library -> when switching -> hide/show downloaded filters bad allocation Operating system: x64 Edition (6.1 build 7600) Physical memory: 8190 MB Number of processors: 8, available: 8 Processor info: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz, ~3175 MHz Filter Forge x86-SSE2 3.003.21817.36898 Release-SSE2,...

  • Updated: Possible fix for the "Bad Allocation" error
    Author: Vladimir Golovin. I'm reserving my final verdict until I have the results of 64000x64000px tests, but it does seem that we've fixed the Bad Alloc bug. The executable that will be rolled out as a v3.0 update will include some additional fixes that should be helpful as well. For example, if you still encounter the Bad Alloc bug somehow, you'll be able to dial down the memory consumption slider ...

  • Photoshop: Filter > Filter Forge greyed out
    Author: jeevcat. I'm trying to apply a filter I created to a 16-bit depth greyscale 32768x32768 image. Whenever I try to apply the filter in the standalone application, it crashes with the "Bad Allocation" error. I read on these forums that I should try from within Photoshop, using the plugin version, however, whenever I open an image larger than 30000x30000, the Filter Forge option is greyed out. Is this a limitation of the software?...

  • Ways to Reduce Your Render Times
    Author: Vladimir Golovin. "Go to Tools > Options > Rendering and increase maximum RAM usage to 90%. " In light of the recent hunt for the Bad Alloc bug, this is a bit complicated. Setting the RAM usage slider to the max (90%) minimizes cache churn but leaves little room for memory fragmentation. Conversely, keeping in the middle (50-60% or so) increases the cache churn but leaves more room ...

  • Updated: Possible fix for the "Bad Allocation" error
    Author: StevieJ. Anyone have results with new update to fix "Bad Allocation" render error???

  • Updated: Possible fix for the "Bad Allocation" error
    Author: Sharandra. Just did a test and was able to render a 4096x4096 image of the Flagstones filter without a bad allocation error! :D :ff: :ff: :ff:

  • RENDERING!!! :(
    Author: Vladimir Golovin. Here's a possible fix for the Bad Allocation error: http://www.filterforge.com/forum/read.php?FID=8&TID=10903

  • Bad Allocation
    Author: JesusSheep. bad allocation Times 2 now.

  • Belgium Ripple filter render size
    Author: SpaceRay. what is the error that it gives? If it is the bad allocation error there is no solution, but if it another different one, could be possible

  • Batch renderer memory problem
    Author: CeleriedAway. Yahoooo!!! Exception caught at thread 000018C8 'Application': bad allocation 229 frames was finished. :)

  • What are the differences between using FF as standalone and as plugin?
    Author: Morgantao. All I can say is that with large enough images I managed to squeeze a bad allocation error from FF while in plugin mode :(

  • 3 Tone Coloring by Skybase
    Author: Morgantao. If the image is basically 5000x3000 or over, FF tends to crap out with a bad allocation error. Least for most people ;)

  • # XFW::Kernel::StdException>
    Author: Bionic. a fifth sent of bad allocation when going back from previous crash @filter library distortions" to UI clicking on actual pixels

  • # XFW::Kernel::StdException>
    Author: Bionic. a third sent of bad allocation filter library @distortions

  • What are the best recommended settings configuration for Filter Forge?
    ... settings that would make FF a little more faster than having other settings options (Sorry that I do not remember which ones apart from the ones on the thread above here) Also apart from this, having some settings recommendations, for avoiding the Bad Allocation bug as this needs some specific settings recommendations, This is the main thread for discussing the 'bad allocation' exception (http://www.filterforge.com/forum/read.php?FID=8&TID=9394)

  • Gaussian blur out of memory
    ... a few images to PSP, and feed FForge a 4Kx4K texture to blur. PSP ate 600Mb alone, FForge started processing the image. The mem consumption rocketed up to 750 Mb, then fell back to 140 Mb and the I got one of the errormessages I saw previously: bad allocation Windows was also whining about "low on virtual". I dismissed both error messages and to my surprise FForge kept working on the image. It showed a few "bad allocation" ocasionally, but eventually finished the preview and ...

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