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  • batches for all
    Author: CFandM. One thing I did notice about the batch rendering is the sequence of images is out of order when importing into Image Ready...I did not notice it as much in the above animation but I just created one with 300 frames and the first 3 images are different then the images that follow..Then its ...

  • Top 5 "Fixes"......
    Author: jffe. 1) More blending modes. 2) Simple rotate. 3) Simple zoom. 4) More mapping inputs on components. 5) Batch rendering. Other than that, faster rendering, and bug fixes. Those are my top choices for "fixes" for V1 I think. They fall between improvements and fixes, since they all already exist, they could just be "fixed" and made better eh....

  • Any way to animate a batch process of FF?
    ... to use any command line rendering in any graphical software, and I have never used a 3D program that needs a command line to render, maybe because as you say may be for high end professionals "Skybase but it's inefficient if you don't know ... ... done very simple inside FF itself with a PREVIEW of it? It is really SO difficult, time consuming and complex to make the batch process inside filter forge?

  • Batch GUI Tool for Windows
    Author: aba. @Indigo Ray Thanks for testing! "2 bugs / user errors (?) 1. I run the batch fine, but I still can't click on "create animated GIF" 2. I connect two filters in a linear chain, but it renders both the full chain and the output of the first filter only. I only wanted the full chain." Did you choose two presets and a number of images between two presets? There must be something to make the animation over. What do you mean by "can't ...

  • PBR setting nVidia-Iray
    ... the nearest convenience, though it may take a while because everyone is busy with Projects for FF10. "Totte wrote: One thing is "in which version of FF do the user have the batchrenderer available?"" We'll implement a proper GUI batch render after we release Projects. A project file will provide a natural place for storing the batcher settings. They have no place in .ffxml, and we didn't want to invent a separate file format just for them.

  • Batch GUI Tool for Windows
    ... pictures and you want to animate these between 2 presets in filterforge. It would end up like this; - picture 1 is 100% preset 1 - picture 5 is 50% preset 1 50% preset 2 - picture 10 is 100% preset 2 In this way you can render video's to images, batch render & animate them in filterforge, and render them back to a video. What do you need for this to make Aba? ;) Would be fantastic anyhow..

  • Command-Line Renderer related issues
    ... is named FFX CmdRenderer.log and located in the system temporary folder (under Windows, it is usually C:\Documents and Settings\User Name\Temporary Files\)." The folder given in the help file doesn't exist on my machine. I've executed several batch render jobs that threw errors and did a file search for this log file, but it is nowhere to be found. :(

  • Batch Save/Render
    Author: angelize. All I am able to do in the file export menu is render all the maps to a single preset. What I would like to do is to be able to select a batch or presets and simply export them all at once to my pc. For example I have a filter with about 20 or so different paper textures it would save so much time for me to export them at once. I am aware of the command renderer but that is clunky and ...

  • Beta 10 - update batch renderer
    Author: PierreD. Hello FFCreator. You've got it. Yes, just the ability to be able to keep an image sequence, such as image.1.jpg, image.2.jpg, etc. I used a basic batch file renaming app in the beginning of my render tests, to remove the extra file info in the filenames. But, I discovered that if I unchecked the 'Add filter filename' and 'Add preset Number' options, my rendered files retained their number sequence. So, that works out! Also, yes, my Windows ...

  • Filter Forge and the notion of a Project
    ... side note: animation scares me. Mostly because animation is not just user-defined parameter curves combined with the ability of batch processing image sequences. I think I'm mostly afraid of temporal anti-aliasing, no matter stochastic or not. It's trivial ... ... parameters, but how do I implement it for checkbox / intslider parameters?) (Or can I leave this to users, who will just render a 5x longer frame sequence then compress it into 1x time using their video editing tools? That would allow them to emulate ...

  • Any way to animate a batch process of FF?
    Author: Kelleytoons. I don't mind the command line renderer, IF it had enough options to actually process correctly. Most CLRs will batch process -- the one in FF won't (at least not a series of images -- you can set it up with one image and a number of variations). It also won't allow you to mode the filter you pass it -- again, a very basic parm that would allow folks who animate ...

  • Batch GUI Tool for Windows
    Author: aba. "would it be possible to make it "hit" randomize (or run it) each time it render a new image ?" Sorry, I don't think that that is possible, as far as I know all the variables have a fixed value when using the batch version of FF. But I'm not a FF expert, if you start a new topic then maybe ThreeDee or someone else can help you with this. I am convinced that there must be a way to implement randomization inside a filter. I hope that you find a way to implement ...

  • Diff Tint Looks by lipebianc
    ... this filter will welcome a crazy brother 8) "SpaceRay wrote: I think that all this you have done it by hand and rendering each one separately and then joined toghether also by hand. " Again, YES! That was exactly what I did. :D A batch funcion would be useful, and even an A B comparison (the rendered A and B examples would be stored on a temp file) and you cold opt to render them as a before/after examples. That would surely be useful...

  • Animating Filters in Windows 10
    Author: FFCreator. "Sphaerophorus wrote: The closest I've got is to use FFEasyMorph and FFEasyRender together, but that's not really what they were designed for and only lets me render batches of 20 frames max, which is far less than I would like." FFEasyRender 3.0 beta has the options "Main Preset Selection - All" and "Main Preset Selection - All except last". With these options you can render countless frames....

  • Beta 10 - update batch renderer
    ... software are installed on my D: dirve (for disk space issues I installed FF on another drive volume). Hence, that does explain why I'm receiving the message about the cmd line renderer not being found. I haven't had the chance yet to test the FF cmd line batch renderer (haven't tried that feature yet). So, I'll keep you posted with that test. In the meantime, is there a way around the issue if FF is installed on a different drive other than C:? Also, I'm trying to understand why the library file are stored ...

  • FF11 Sequential Image Processing for ONLY 1 image and multiple presets
    ... multiple presets of the same filter" "OPTION 2 ONLY 1 image and 1 preset fr om multiple filters" Create an XML batch file (https://filterforge.com/more/help/Miscellaneous/CommandLineRenderer.html) wh ere every task corresponds to a single ... .... "OPTION 3 - STACK RESULTS ON TOP OF THE PREVIOUS ONE on the same image" This is much simpler. Wait for the first render to complete and select Copy, then Paste (press Ctrl+C, Ctrl+V or Cmd+C, Cmd+V on Macs). Your render result will be loaded ...

  • LAB#3015 Skybase
    ... " I modified Pattern Lab to just use Hue / Saturation adjustments for now to get differnet variations of color. But a color mod would help a lot within the program. I'm probably just going to find ways around it, such as make RGB sliders for the batch render edition. Makes life kinda easy, but that to me is just going around to avoid the problem. Figures. Maybe the program can literally just randomize / morph the HEX values or something. I mean, even RGB values can work.

  • Override map_type in config script.
    Author: stefv. "You can create many presets per single filter, and set the batch renderer to render all these presets in a row." Hi, I have the same problem as bigdog. The command line tool is "limited" because you need to create one preset per map type. Actually, in Filter forge you can decide to create a different ...

  • batches for all
    Author: Sjeiti. "Kraellin wrote: what's the actual purpose of your app?" Well, command-line batch rendering is great but a bit too difficult for people to use. It only renders the presets of an ffxml plus you need to make an extra xml file discribing what to render exactly. This app creates these files for you. You upload an ffxml file, set start ...

  • Pay you for Batch Render. Smile all the way to the bank :)
    ... that FFcreator deserves the money if it may fullfill all your needs and what you wanted, or if not enough and want more things, pay him to do what you want and need as he knows how to do it "FFCreator wrote: I have updated FFEasyRender (my batch renderer for FF). It now supports FilterForge till version 9. " Thanks very much for your great help and I would surely pay you a donation but regrettably I am unemployed now, but will do when I can

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