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  • Spherical Perlin Noise Map Script by David Roberson
    Author: Indigo Ray. Oh yeah! Test 01 (I know it's not the greatest example, but it took a while to process) I used Inujima's Spherical Projection (https://www.filterforge.com/filters/9689.html) filter, batch processing with FF Morph / Easy Render, and made the .gif in GIMP.

  • Batch Render !!!
    Author: meyendlesss. I think a simplified batch function would be good. Not sure I totally like the idea of random presets though. That would make it just too easy for those who do nothing but render textures to sell on renderosity and places like that.

  • Feature suggestion, time/life saver.
    Author: GMM. There is a way to render all maps at once (non-obvious, I admit). You need to save each render map as a separate preset (on the Presets tab click the menu triangle and select Add preset). Then use the batch renderer to render all the required presets -- for details, please see this help section: http://www.filterforge.com/more/help/Miscellaneous/CommandLineRenderer.html

  • Slow.. slow... slow...
    Author: Vincs. I can take a screenshot SpaceRay, but i use the Command line batch with a default xml for rendering. I'm not a hardware specialist, but Ivy Bridge is really good, i don't know what is the generation of your processor, but it's important. My brother have one of the first i5, and time render in 3d soft are best in my computer.

  • DLI_FireFlow by Scazzino
    Author: Clint. These look great, Scazz! I'd be interested to hear how FF can do Batch Rendering. I can't find any function anywhere in the software to get it to perform this. Could you please enlighten me? Thank you! And thanks for these filters! :)

  • Creating a continuous waterfall loop ?
    Author: Kraellin. oh, i checked out your link and video, vurt! that's a very nice job! love 'my' waterfall! boy, if FF, inc. ever adds animation and a gui batch renderer, we could do some really cool filter displays here in the forums.

  • Any way to animate a batch process of FF?
    ... on any parms to the filters themselves. The filters (which are HTML files, in essence) are self-contained, and the only real batch capabilities are calling multiple filters with multiple files. The only things you can change in this process are the output ... ... resolution, output path, etc. What needs to be rewritten (or added) to Filter Forge is a process by which, during the actual rendering (which I assume just parses the HTML file one line at a time) FF could take these passed parms and, when it comes to ...

  • Batch Rendering
    Author: GMM. "rilos wrote: When you say rendering additional maps dosn't take more time, you mean this batch renderer?" No, I mean the Export function in the main FF window. "rilos wrote: When i do it the normal way" Different users find different ways to be normal :) Please describe yours in more detail.

  • Another FF Batch Renderer on the block (Cross-Platform)
    Author: SpaceRay. Have not tested it, but I think is very good to have more batch render tools as I personally do not like at all the command line renderer Thanks very much for making this and hope that you continue developing it and adding more features and make a good, interesting, useful and awesome tool

  • Batch GUI Tool for Windows
    ...,22 hours I could not be waiting to be finishing until I could make the next one, but thanks to this awesome tool, this text has been VERY EASY to make and just configure once and let it run and that´s all I know it would be much better to just render one very high resolution and then after use Smart objects for the lower resolutions but for the purpose of using this batch tool, and have already the images made directly at fixed resolutions, and also to use it as a benchmark, I do not use it Random Bezier Shape by ThreeDee (http://filterforge.com/forum/read.php?FID=11&TID=11377) Default preset 1000 x 1000 = ...

  • Pay you for Batch Render. Smile all the way to the bank :)
    Author: FFCreator. I have updated FFEasyRender (my batch renderer for FF). It now supports FilterForge till version 9. Free to use, but I 'll accept donations (hint, see "PayPal button" on my website). You can download it from my website: https://www.ipadtouches.com/ffeasyrender-for-filter-forge/

  • Couple of Noob Questions
    ... GMM. "semperdroid wrote: I saw some hacks on the wiki page, but they look to only apply to 32 bit Photoshop and I am running CS5" Does the suggested workaround for your 32-bit version of CS5? For automated actions you can also try the batch renderer.

  • Opening multiple instances of Filterforge
    Author: Vladimir Golovin. "KGtheway2B wrote: I know there's no batch rendering in FF" We're planning to release a command-line renderer that accepts an XML where you can describe multiple rendering jobs. The renderer is ready and is being used internally, but it needs some extra productization (a readme file / ...

  • Opening multiple instances of Filterforge
    ... wouldn't. You'll be able to specify a preset index only for the filter you would like to render. This is how the solution for your situation might look like: you make a preset per each frame you would like to render for your gif animation and then render all of them as a batch in the way onyXMaster wrote about.

  • FF Ultra Pro
    Author: jffe. "StevieJ wrote: Ah, playing with version 2 would take priority over it, eh??? " ----No, I need batch rendering or a 2nd computer, cause I ain't sitting around clicking a button after each render, and having like 5% of my cpu available for 1-4 hours at a time as they render. I also highly suspect the next update will be V1.5, but that's just a guess. ...

  • FFBatchMaster for Mac OS X
    Author: fasteddie. Hi Totte. This is a great program, thanks for taking the time to make it. Had a question if it was possible to run a batch of images instead of just one. Right now I believe it is only capable of rendering for one image at a time. Is this possible with your program? Thanks!

  • creative filter command line rendering
    ... SpaceRay. "Totte wrote On Windows, there is something" "Morgantao wrote: If anyone knows that windows something, please post a link" I agree with Morgantao and also ask if it would be possible to know if there is any kind of batch rendering tool for FF. Thanks very much

  • Captain, it looks like a giant lifesafer?!
    Author: Sphinx.. Turned into a small gif .. would make a nice and aannoying avatar (but 10KB is just not enough for a decent avatar) - said a 1000 times already.. I want batch rendering with control advance! (you set start and end state with controls, specify number of frames, hit "Go" and go ;))

  • Save out multiple map types at once?
    Author: GMM. "if there is a way to render out multiple maps at once, diffuse spec normal for example." Short answer: there is a way, though a bit tedious. Long answer: you need to save each map as a separate preset, create a batch render task and use the command-line renderer to render all the needed presets. Please review the corresponding help section (http://www.filterforge.com/more/help/Miscellaneous/CommandLineRenderer.html).

  • batch processing with different variations
    Author: regidark. Hello everyone. I´ve created a filter and i would like to render many images using a different variation (not preset) each time. Is there an easy way to do that? i tried downloading the ffbatch but it wont work. Thanks in advance

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