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  • Any way to animate a batch process of FF?
    Author: GMM. "apply variations of settings of a certain filter (say Gaussian Blur) by a given % each time." You can go on and create a filter with 26 presets, then render it with the batch renderer. Presets are XML-based, you can automate that.

  • Will FF could support multi layers ( as photoshop)
    ... I think that you are using possibly wrong words, in the way that if I understand well what you want, these are NOT layers or multilayers (at least in the Photoshop way of the term) and these are known as STACKED FILTER EFFECTS and is NOT the same as batch rendering. I mean if what you want is to be able to apply one FF filter AND be able to apply a second filter WITHOUT having to render it first, and then perhaps a third one AND then finally hit render to render all three at once (wait a lot only once),...

  • PixelSlaughter tryout death metal
    Author: SpaceRay. Nice and well done examples of using FF, like it "PixelSlaughter I would expect in future batch processing, better filter organizer" Well, according to GMM there will be NO batch processing done inside Filter Forge 4.0, the only way available is using the command line renderer. "Probably stacking filters is a good idea, there are CPU power nowadays. " YES!!! YES!!! Stacking filters (is like filters in layers) would be really great and wonderful to have inside FF, it has already been added in 2012 to ...

  • FFBatchMaster for Mac OS X
    Author: Rachel Duim. Batch rendering for PC: https://www.ipadtouches.com/ffeasyrender-for-filter-forge/ Password: Betatest01 Forum discussion: https://filterforge.com/forum/read.php?FID=5&TID=15954&MID=156151#message156151

  • Maps in batch render?
    Author: GMM. Sorry primitivedesign, there is no prepared list of map types. Indeed you should save all map types as different presets and render the required preset via the xml batch.

  • Proper batch tools = instant FF4 upgrade
    Author: GMM. "I need the ability to point filter forge at a folder of images and have it apply the current filter settings to every image" What's the problem with doing this with the current batch renderer? " "

  • batches for all
    Author: Sjeiti. My latest cloud batch got me thinking there should be an easier way. I'm almost there... http://sjeiti.com/ffbatch/ For now this grabs ... ... and a new ffxml file with an x-amount of presets, and packs the three files in a zip file. You should already be able to render this example. Just be sure to fill out the destination and the renderer correctly. All that is left to do is create ...

  • batches for all
    Author: ozdemir. I am not familiar with command line rendering, but any opportunity for applying any creative filter into, say TIFF folder or a movie in psd? I batch render TIFF files in psd, but rendering takes too much time. is there any quick rendering options with command line rendering?

  • Why FFCmdRenderer BLOWS for MAC ...
    Author: GMM. The line 4 seems to be correct, and the entire batch sample renders correctly for us (provided that you've modified the paths accordingly). Please send the whole XML file you're rendering, and not an excerpt from it.

  • Visual Batch Renderer errors
    Author: GMM. "chrom wrote: Many missing pictures for filters and presets." This is by design. Visual Batch Renderer is not intended to render thumbnails. You are expected to wait until thumbnails are rendered in Filter Forge, then add the filters from FF to VBR.

  • creative filter command line rendering
    Author: ozdemir. I am not familiar with command line rendering, but any opportunity for applying any creative filter into, say TIFF folder or a movie in psd? I batch render TIFF files in psd, but rendering takes too much time. is there any quick rendering options with command line rendering?

  • Batch Render!
    Author: Zone12. Batch render would be awesome, especially if you could set maximum and minimum limits on each of the controls. And also maybe have a right click option to render all lighting options (keep settings but change hdri map).

  • Maps in batch render?
    Author: primitivedesign. A follow up to this question: How do you control whether you're generating an OpenGL or a DirectX normal map when you're rendering via batch xml?

  • batches for all
    Author: Crapadilla. "Vladimir Golovin wrote: "OMG, animation in Filter Forge!" " How about "Damn you, stupid batch render!"... ;) :devil: Speaking of animations, are there any plans of integrating movie files into the 'User Gallery'?

  • seamless animated Perlin clouds
    Author: Sjeiti. Yeah... easy batch rendering opens up a whole new way of making filters. More reason to add a Z-dimension to the Perlin noise component (and all the other noise components for that matter).

  • V2 - Long Wait?
    Author: jffe. Uhh, V1.2 with bug fixes and some (hopefully) batch rendering features etc., is still in line behind the full Mac V1 release. V2 ? Maybe 2009 at the current rate I would imagine. jffe

  • Batch Render!
    Author: cpc. I'm making progress on a very simple batch render utility that I can use in Corel Photo-Paint. Its input is a script that has recorded the opening of an image file, the application of a filter, and the saving of the modified image. The utility generates a new script which, one at a time, opens ...

  • Alpha without transparency
    Author: GMM. I'm not sure I understand your question but if you need to automate something you may be interested in our batch renderer (https://www.filterforge.com/more/help/Miscellaneous/CommandLineRenderer.html) instead.

  • More Dynamic Components and Image-based Components
    Author: Grimbly. We really need more dynamic components in general. I do a lot of batch rendering with images that I would like to modify but with variations based on the image so it isn't always the same modification. For instance, the Kaleidoscope Component can do a lot to distort an image but it always looks like the same distortion. ...

  • Batch GUI Tool for Windows
    ... batch tool. I create an intSlider connected to the Bomber and perlin noise variation pin (to create a parameter in the filter parameter list) Then lock every other parameters to prevent them to being randomized by the randomizer and then come the Batch tool -> would it be possible to make it "hit" randomize (or run it) each time it render a new image ? Of course the easiest way would be to modify the IntSlider Control node, and replace the user controlled value by a Math.random function, but FF doesn't seems to be oriented this way. I'm still pretty surprised that FF value ...

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