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  • Filter Forge Librarian to simplify installation of library filters
    ... purchase, well assuming there would be some description or manual included. But I tell you, there was NOTHING at all, not even the smallest readme file... I'm also using Filter Forge fr om inside, as plugin, like you, but I use Paintshop Pro X7 (64bit). Otherwise it works well in this environment, even working on single layers, which seems not to work in newer Photoshop editions from what I heard. So I have no problem with Filter Forge itself, it's a great piece of software, and being used ...

  • Version 5 64bit?
    ... keep using 32 bit, but maybe I am wrong thinking this and it could be that is not always true as it will depend on which application and how it works. "Rabid Well for one it stops you fr om running out of memory. Every program I have the 64bit version always seems to be more stable and a bit quicker than it's 32bit versions. " YES, I think this is the main and most important reason to update the software to 64 bit, as you do not have anymore the 32 bits memory lim it, and I know ...

  • Comparison between FF2 and FF3 render speed test
    ... 4 cores active on the AMD and 8 cores (4 real+ 4 HT)active on the intel. The RAM consumed was only 2GB. CONCLUSION I am very surprised that there is little difference between computer 1 and 2, and I think that at least it should be on FF2 64bit around half the time than it was on FF 2 64 bit on the first computer. Also very surprised that FF3 is SLOWER than FF2 64 bit on computer 1 !!!! How is possible ? There is so much difference between 32 bit and 64 bit ? Or is it because ...

  • Crash from photoshop
    Author: Demo. I was loading FF from photoshop 64bit and got 2 bug reports. one when i loaded and the second when i closed to reload photoshop. Bug Report 1: Operating system: x64 Edition (6.1 build 7601) Service Pack 1 Physical memory: 8153 MB Number of processors: 4, available: 4 Processor ...

  • Unity 3D support
    ... program that you thought would give you all the power you need. I'm guilty of that myself, I sometimes do spend on things I kinda didn't need in the end. People get hyped about all these buzz terms and features like "GPU Accelerated" "64Bit" "GI" "AO" ... blah blah blah ok ok cool cool yeah yeah yeah. At the end of the day nobody cares about how much GPU you used to render anything or how many rays got bounced around in the scene in real time. People get the ...

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