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Carl
c r v a

Posts: 7289
Filters: 82
Add a blend and fisheye doesn't work

fisheye.ffxml
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Morgantao
Can't script

Posts: 2185
Filters: 20
It seems to work for me...
What were you trying to do?
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Carl
c r v a

Posts: 7289
Filters: 82
if you use the switch I put in, to show the fisheye 1. direct 2. through a blend

I get the following results, first direct where the fisheye works

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Carl
c r v a

Posts: 7289
Filters: 82
then secondly running through a blend, where the fisheye doesn't work, [this is a snippet out of a filter I'm working on that blends the fisheye with another effect], if it works for you even more weird smile:| smile:)

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Morgantao
Can't script

Posts: 2185
Filters: 20
I think the problem is hat the checkbox is either 0% (only original) or 100% (only fisheye).
Replace the checkbox with a slider (no remapping) and see if when you take it left\right anything changes...
Or do what I did - remap the checkbox to 30% and 70%. I saw both fisheye and original.

Here's the 70% image:

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Morgantao
Can't script

Posts: 2185
Filters: 20
And here's the 30% image:

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Carl
c r v a

Posts: 7289
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Quote
Morgantao wrote:
I think the problem is hat the checkbox is either 0% (only original) or 100% (only fisheye).

the switch is only there to switch between the two versions for easier viewing of problem. The problem is before that in the first blend. Running through the first blend it is just 100% pass on of information. Your example shows a blending of the 2 inputs, this is not not making the fisheye work that run through the original blend. smile:)

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Indigo Ray
Adam

Posts: 1442
Filters: 82
Regular "blend" clips HDR colors. I think you want the "blend (HDR)" component.
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Carl
c r v a

Posts: 7289
Filters: 82
Indigo spot on smile8) didn't cross my mind about the clipping smile:cry:


Thanks smile:)
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Morgantao
Can't script

Posts: 2185
Filters: 20
I wasn't even looking at the first blend smile:|
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Carl
c r v a

Posts: 7289
Filters: 82
Hey Morgantao I appreciate all your efforts to help - don't stop smile:beer:
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