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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
http://www.filterforge.com/more/help/...ditor.html

Quote
Parameter mapping is one of the key concepts of the Filter Editor, understanding it is essential for building filters. As the name suggests, parameter mapping is done via map components and map iInputs – actually, that is the reason why they are called 'Map Components' instead of 'Image Components'.


I'll post here if I happen to find more! smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Thanks for pointing this out.
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Carl
c r v a

Posts: 7289
Filters: 82
Ok seeing your on the subject of errors -

Dual-Core CPU Support
Filter Forge rendering engine is built to fully utilize the power of dual-core and quad-core processors. A dual-core processor can speed the rendering up to 96% (83 to 86% is the norm). Once we even saw a speedup of 115% – don't ask, we have no idea how that is possible!

I know don't ask LOL, but this means that it finished rendering 15% of the time before you actually started rendering [ 100% faster is instantaneous rendering ] that is impossible smile;)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Carl wrote:
Once we even saw a speedup of 115%

I'll take whatever I can get..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

Posts: 7289
Filters: 82
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
.....as in I could use a hex dual quad-core machine..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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