Maybe someone with a faster machine can check this out for me. I'd swear I noticed a few seconds speedup of rendering time when I went back and *fixed* all my weird angles. Ie = when you hit random with an angle control, it might be 194.67 and it'll read 195, but if you go back inside, in the editor area, and change it to 195, and resave the filter, then it'll render a tiny bit faster. That's my proposed theory anyways. If someone is bored and could do a couple timed tests and verify or debunk this, it'd be appreciated. Thanks.
jffe
Filter Forger