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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
In the attached filter, the motion blur is set to Radius = 0.0000001 and Directional = 100 (no problem if less than 100). The output seems to be offset x + 1, y - 1 pixels, and this is regardless of angle settings.

Is this a bug?

Motion Blur Bug Offset.ffxml
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
wow, I'm impressed that you caught that.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Quote
StevieJ wrote:
wow, I'm impressed that you caught that.....


Well, I'm still not sure it is a bug, but it seems quite strange IMO, would be good if someone from FF could respond on the issue.
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onyXMaster
Filter Forge, Inc.
Posts: 350
Short answer: it's a feature that looks like a bug smile:)
Long answer will probably follow when I'll get more time smile:)
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
Quote
onyXMaster wrote:
Short answer: it's a feature that looks like a bug


LOL, well I did find a use for it actually smile;) I can convert the percentage values to absolute pixel values via that feature (see this snippet)

Quote
onyXMaster wrote:
Long answer will probably follow when I'll get more time


Looking forward to hear that some time smile:)
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