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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
While fixing some rather elusive texture discontinuities on my 'Roofing Shingles' filter, I came across what looks like a "shortcoming" of the 'wave' curve component: it is missing a 'Periodic' option like the one found on the 'noise' curve component.

To be more precise, once the 'A-Variance' or 'F-Variance' parameters are set to any non-zero value, the wave components' output becomes non-periodic: it creates visible seams if fed into a profile gradient, for example.

Looks like undesireable behaviour to me... smile:hammer:

So, in my 'Roofing Shingles' filter, I had to blend the wave curve with a reversed version of itself to make it periodic again... smile:eek:
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Crapadilla wrote:
once the 'A-Variance' or 'F-Variance' parameters are set to any non-zero value, the wave components' output becomes non-periodic


Not only that, it also becomes non-periodic when you use non-integer frequencies, like 1.2 or 5.3. The curve is inherently non-periodic and there's simply no way to make it periodic other than using dumb edge-blending or restricting frequencies to integers.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Ah well... I'll take that as an indication that there won't be a 'periodic' option for the Wave Curve component. smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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uberzev
not lyftzev

Posts: 1890
Filters: 36
So much for my promising flame filter...



smile:cry:

(I realize this is only an issue for tiled images but it's still annoying)
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Redcap
Redcap

Posts: 1290
Filters: 100
I actually had to change my sound wave filter so that you can only chose integers for the period of the wave, not bad but yeah, annoying.



If you are bored check out my unpractical math website
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KGtheway2B
KGtheway2B

Posts: 660
Filters: 34
Ah sweet, I was just going to post about this.

I was afraid I was going to have to do math!
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Redcap
Redcap

Posts: 1290
Filters: 100
Got it to work...






If you are bored check out my unpractical math website
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Redcap
Redcap

Posts: 1290
Filters: 100
Here you can see this better.




If you are bored check out my unpractical math website
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uberzev
not lyftzev

Posts: 1890
Filters: 36
cool, so lets see the ffxml
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Redcap
Redcap

Posts: 1290
Filters: 100
Not very good yet, but as long as you keep the wave's period as an integer it works. Just add some distortions and you got it.

Introduction to periodic flames.ffxml



If you are bored check out my unpractical math website
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Bump. This is still annoying.
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