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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
I want to be able to self offset a Perlin an amount relative to the scale. So here is the filter...

ScaleCenter.ffxml
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
It almost works, but the exponent, it seems, is somewhere between 3 and 4. What is the magical number, or is this a bug?

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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
Following are three images while zooming in. Notice that within the circled area, the upper left branch is attached, then detached, then attached again. It should remain the same at all scales.

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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
z2

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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
z3

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Indigo Ray
Adam

Posts: 1442
Filters: 82
It's not a bug. There's some function that relates the slider value "scale" and the actual scale of the noise. The exponential function you have seems pretty close, but it's not the same.

I don't know what the magic function is, but something doesn't seem right about yours. When the slider "scale" = 0, the output of your function = 0, but the actual scale of the noise != 0.
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
Not 0, right, just dealing with the big stuff first. But please, for the love of goats or Lua, write ~=0 here. smile:D smile;)

The number seems to be closer to 4 than 3 (3.67 and no more pinched blobby (see attached)). But that 'the blob' oscillates out and in and out again, seems to suggest a non-linear scaling that suggests a bug. smile:|

Saw this other post with no official reply: https://www.filterforge.com/forum/read...0&TID=8254

ScaleCenter2.ffxml
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Scale the perlin with the scale component and save yourself the headache. smile:hammer:
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