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ronviers
lighter/generalist

Posts: 4456
Filters: 35
if i try to open this file:
https://docs.google.com/file/d/0B8IsVs...sp=sharing
i get this error:


The file was created using an ambient occlusion map extration operation in mudbox v2014. If i do a displacement map extraction with the same settings ff is able to open the file.


This version of mudbox has just been released so it's possible that the problem lies with autodesk, but i am able to open the file using adobe bridge and ps cs5.

thanks:)
@ronviers
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Ronviers, our tester isn't in the office these days so it may take a while to look into your issue. Meanwhile please try resaving this file in CS5 and then open it in FF.
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Tried your suggestion, ff will load the file if i do a 'save as' from cs5. Plus, i have a workaround using my compositor that works too, so no hurry about a fix.

thanks:)
@ronviers
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
hi:)

if i try to open this exr file:
https://drive.google.com/file/d/0B8IsV...sp=sharing

ff returns 'Unknown bitmap storage format in file' 'path\filename' (0 was expected)

same as before but this time exporting w/ substance painter rather than mudbox

same workarounds work as before so no hurry about a fix - just fyi

thanks:)
@ronviers
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