Andrey Mironov
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![]() TooSlowFilter.ffxml Andrey Mironov |
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Posted: November 26, 2015 5:02 am | ||||||
GMM
Moderator
Posts: 3491 |
Is this a simple filter? I'm afraid to think what you'd call a complex one!
Seriously: this is procedural graphics, and hundreds of fast components will still sum up to a slow filter. And I can't resist suggesting you use one Multiply component instead of hundreds of Adds. |
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Posted: November 26, 2015 6:11 am | ||||||
Sphinx.
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I believe this filter exposes any eventual framework overhead
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Posted: November 26, 2015 6:28 am | ||||||
Skybase
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Managed to render it in 31 seconds lol. Amazing.
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Posted: November 26, 2015 6:53 am | ||||||
Andrey Mironov
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Because all "add" operations are different! +1, +8, -6, +1 etc.
Wow! What PC config do you have? Andrey Mironov |
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Posted: November 26, 2015 7:26 am | ||||||
Skybase
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Posted: November 26, 2015 8:46 am | ||||||
CFandM
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That was a killer session for me as well... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: November 26, 2015 12:55 pm | ||||||
Indigo Ray
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Just over 2 minutes... and 20 seconds of frozen interface before the render starts! Doesn't crash FF (cause it to close) at all, though.
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Posted: November 27, 2015 1:59 pm | ||||||
xirja
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I counted about 4000 Adds in series in your filter. The good news is that loops are a remedy for this initial delay.
![]() 4000iterAdd.ffxml _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: November 30, 2015 6:50 pm |
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