CFandM
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I know there is a thread on this subject somewhere..
![]() [FFXLib::RenderingManager] Rendering storage: <class FFX::PreviewRenderingStorage>@04BF8240 [FFXLib::RenderingManager] Failed rendering block dump: Block origin: 450;375 Root component: result Progressive pass: 4 Exception caught at thread 000008C4 'Application': <class XFW::Kernel::SystemException> Access violation at address 00938D62 (read at address 00000044). You can use the filter below to produce the error or at least it does on my machine...No need to change the image size. It renders half-way and struggles with the other part and errors with the bug reporter..... EDIT...Figured out what combination was making the filter crash so I edited the filter so its safe to open and whittled down the components....... Faster Crash.ffxml Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: September 3, 2012 12:42 am | ||||
CFandM
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To make FF crash edit the filter and connect the stairs curve to the gradient...You should get a crash right away......Not all curve components produce a crash....The only curves that do produce the crash are the Impulse and the Stairs....All of the Curve OPS also produce a crash when connected to the gradient....
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: September 3, 2012 12:58 am | ||||
GMM
Moderator
Posts: 3491 |
Thank you CFandM! IF you withheld these reports until the 4.0 beta is released you could get a free license for finding bugs.
But wait, actually I don't question your ability to find several bugs in the beta version as well ![]() |
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Posted: September 3, 2012 5:06 am | ||||
CFandM
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You are welcome GMM...hehe yep I will find those little guys in FF4 as well.....I got enough LifeTime licenses all ready but I will still report those bugs
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: September 3, 2012 7:23 am | ||||
CFandM
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Heres another method to produce this..Did some destructive use of FF this morning. ![]() First here is the filter to use for this method.....So avoid this workspace config for now I guess when building a filter..... Group Crash.ffxml Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 8, 2014 10:17 am | ||||
CFandM
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Posted: March 8, 2014 10:19 am | ||||
CFandM
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Now open the component list for curves....Do not add curves to the workspace by dragging and dropping. Add the curves to the workspace by double-clicking to add them.....
Just add a bunch by double-clicking on one curve at a time...The beizer curve will not crash FF... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 8, 2014 10:22 am | ||||
CFandM
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Posted: March 8, 2014 10:23 am | ||||
CFandM
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One more test.....You only need to go with one group instead of a nested group to get this bug...Just grab a noise and put that in a group by itself...Edit that group and place many stairs curves on the workspace as the above method.....
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 8, 2014 3:57 pm | ||||
GMM
Moderator
Posts: 3491 |
CFandM, thanks as usual!
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Posted: March 12, 2014 9:37 am | ||||
CFandM
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You are welcome GMM...
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 12, 2014 11:21 am | ||||
CFandM
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With the newest update this one is fixed as well...
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: April 26, 2014 7:56 am | ||||
CFandM
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Posted: July 19, 2014 10:48 am | ||||
CFandM
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Here is the filter that I used.....Either edit the filter and set the scale to 0 or use the settings in the main window.......I have submitted a report as well...
![]() EDIT.....Here is a new filter that I have whittled down to the basics of the bug...It is still a loop based filter but along with the above scaling of zero there are some gradients......When the profile grad is attached FF will not crash......When the 3-color grad is attached FF will crash......... RenderManager Bug Grads.ffxml Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: July 19, 2014 10:51 am | ||||
CFandM
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Posted: July 19, 2014 12:46 pm | ||||
GMM
Moderator
Posts: 3491 |
Feeding 0 into Scale will make Filter Forge crash. This is a long-known issue with Scale, we'll fix it as soon as we get spare resources for that.
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Posted: July 21, 2014 4:22 am | ||||
CFandM
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Thanks GMM...I will keep that in mind when building filters then...
![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: July 21, 2014 6:29 am | ||||
CFandM
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Thought I would post this one here since it may be related....
Came across this little bug while changing some things in the frugal fractal filter... To reproduce just grab the AA Bug filter....... In the presets tab choose the second preset and wait for a minute....Before you let it finish choose to edit the filter....FF should crash at this point...... Remember to keep the second preset selected... Now to make it not crash go back to the presets and choose the second one again and change the Anti-Aliasing settings to Edges Only and overwrite the second preset... Once you do that keep the second preset selected and edit the filter....At this point FF will not crash.... So with this method having the second presets AA set to "All Pixels" should crash FF for this particular filters tree... I have not looked into this any further AA Bug.ffxml Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: April 16, 2015 10:05 pm | ||||
CFandM
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Posted: April 16, 2015 10:05 pm | ||||
CFandM
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One more piece of information that I just figured out...Before finding the bug select the first preset then edit the filter...Make sure that the "Result"component is selected and locked then save the filter....Then select the second preset...For some reason the bug will not appear when other components are selected or locked when opening the editor...
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: April 16, 2015 11:03 pm | ||||
GMM
Moderator
Posts: 3491 |
Oh, these are notorious elusive co-existing progressive infos!
![]() Many thanks for creating a reproducible scenario -- will be fixed in a future update. |
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Posted: April 23, 2015 10:11 am | ||||
CFandM
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Sounds like reports filed in a parallel universe... ![]() Did not know this was so elusive of a bug....You are welcome and I am even more happy this time to help... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: April 23, 2015 6:25 pm |
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