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GameForger
GameForger
Posts: 5
Filters: 10
I played a bit with the Burninator smile:evil: and found a Bug in the elevation gradient smile:?: : pure white (255,255,255) becomes black, I made a sample filter to show it:

Thanks for the cool prog:D

Elevation Gradient Bug.ffxml
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
I've opened your filter. Where should I look for the bug?
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GameForger
GameForger
Posts: 5
Filters: 10
The filter generates two brick walls and puts an "1.017 elevation gradient" effect on the right wall (works fine) and an "2.0 elevation gradient" on the left (error has black bricks)

They both use the same gradient as source so both walls should be with white bricks.
The color white (R=255 G=255 B=255) seems to become black (R=0 G=0 B=0)
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Thanks for pointing this out. Yes, there's something rotten in the latest version of Elevation Gradient. We'll fix it by the time FF 3.0 is out.
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GameForger
GameForger
Posts: 5
Filters: 10
Found a new Bug in the Elevation Gradient smile:D

The Created Image should not have these Barcode-Like yellow lines smile;)

Elevation Gradient Bug2.ffxml
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Thank you, it looks like another manifest of the first bug.
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saurabhgayali
Saurabh Gayali
Posts: 183
Filters: 84
ane the bug will sense whether the L range in the feeding brick is non zero smile:)
saurabh.gayali@gmail.com
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Nebukadnezar
Posts: 64
Filters: 1
Elevation Gradient seems pretty useless when dealing with HDR input as soon as the input crosses under 0 or over 1. When that happens Elevation Gradient will simply cycle through 0-1, ignoring the actual elevation.
For HDR it would make much more sense if the upper and lower limit would be read out based on the actual extremes of the input instead of 0-1. Or chosen manually.

Try this:

Hook the same HDR gradient both into Elevation and Gradient and you'll see that Elevation Gradient is rather destroying elevation information than doing what its name implies. At least there should be an Elevation Gradient HDR component or a checkbox.
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