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Eflouret
Posts: 19
Filters: 2
Ok, don't flame me. I didn't read anything in these forums before asking this and I don't know if this has been discussed before.

If you think of Filter Forge as an application (instead of a Plugin), it won't take too much time until many programmers or designers would like to release their own collection of filters and sell them to FilterForge users.

In fact, there could be a light version of the plugin (less expensive) with no filter editor that could only be used as a host to run the filters.

I could go on with millions of other good (or stupid) ideas, but for some of us, FilterForge is a Godsend. You can create outstanding filters and textures with little programming knowledge and focusing on algorithms or so.

Am I blathering? Is this too far away from the project itself?

Enrique
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hi enrique,

nope, you're not off the mark here. i've mentioned this idea before here on the forums. it's actually a common practice any more to have a 'reader' and a 'reader/writer' for a program like this.

as for selling your own filters, it could be done, since the filters themselves are transportable separate from the editor/gui interface, and you still have to have a reader or the full version to use those independents, but i kind of doubt you'll see too much of this, even if you had a separate reader. the current library has over 700 filters and ostensibly, if you bought a 'reader' for FF, you'd have access to the full, existing library. so, why go looking for independent sellers? sure, there might be a few specialized filters you might want that dont exist and so there may grow a small independent group. but i kind of doubt it will grow very fast or very far.

and, this is still beta. how many filters will be in the library by the time FF is released? there are a LOT of creative people out there smile:)

craig
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Eflouret
Posts: 19
Filters: 2
Yes, you are right, but there are numbers of ways to manage the free filters library access. Commercial filters, for example, could be stored locally.

At this particular point, most of us are submitting filters for the free FF reward or simply for fun. But in the near future I think that people would like to host their filters on their site and give some for free and make other commercial.

Adobe (Macromedia?) Dreamweaver application can connect to an extensions library, but many programmers offer their extensions on their own sites.

I must admit that I don't know if filters can only be accessed via FF web site.

If I'm not mistaken, you install and load filters locally. If I'm right, then, is there any legal restriction to sell your own filters?

Copyright issues perhaps?

Enrique

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onyXMaster
Filter Forge, Inc.
Posts: 350
Since filters are in open, human-readable (and to some degree, human-writable) format, I seriously doubt you can successfully sell filters -- the simplicity of sharing filters will allow the "casual piracy" to kill the sales in an instant. People don't tend to treat content (especially text content) as a potentially pirated software, like they do not with MP3s and so on.

While I'm not an FF's legal expert, I believe there are no limitations to sell (or exploit in any other commericial/noncommercial way) the filters which are created by you.
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Eflouret wrote:
If I'm right, then, is there any legal restriction to sell your own filters? Copyright issues perhaps?


I worked on the EULA and the Upload License together with our attorney, and we didn't impose any restrictions concerning 3rd-party filter sales and distribution. After all, what you create in Filter Forge is your creation and your property, and you are free to do with it whatever you want -- we don't claim ownership of your filters just because you used our tool to create them. Also, the Upload License states that you remain the owner of the copyright even when you submit a filter to our Filter Library.
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Eflouret
Posts: 19
Filters: 2
Thanks Vladimir,

I'm not planning to sell Filter Forge filters (to be honest, I didn't considered it yet).

But considering the complexity involved in programming Photoshop pllugins, it is noteworthy the enormous potential of this application.

You should be aware that lots of us who had the desire of developing our own plugins, now have an incredible easy way to do so.

I always considered FilterMeister as the best alternative to the Photoshop SDK. But now I'm quite sure that for many reasons, Filter Forge is perhaps even better than Photoshop SDK.

Enrique

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Lucato
FF addicted

Posts: 505
Filters: 39
Quote
Vladimir Golovin wrote:
I worked on the EULA and the Upload License together with our attorney, and we didn't impose any restrictions concerning 3rd-party filter sales and distribution. After all, what you create in Filter Forge is your creation and your property, and you are free to do with it whatever you want -- we don't claim ownership of your filters just because you used our tool to create them. Also, the Upload License states that you remain the owner of the copyright even when you submit a filter to our Filter Library


Hi Vladimir, talking about that, I got a doubt about the license (sell filters/images):

I'm wondering if I can render an image of a filter I've created and sell the final image as Royalty-free image or other? I mean, even being a Beta Tester and using a Beta version of FF and not a bought one. I have this doubt because in the licence, it says "for non-commercial beta-testing purposes" as you can see below:

a). Beta Version. If you have received, downloaded and/or installed a beta version of the Product, the Licensor grants you the non-exclusive and non-transferable right to Operate the Product on an unlimited number of Client Devices exclusively for non-commercial beta-testing purposes until (i) expiration of the beta testing period, or (ii) your subsequent acceptance of the end user license agreement for any non-beta version of the Product, whichever is earlier.

So, the phrase what you create in Filter Forge is your creation and your property, and you are free to do with it whatever you want applies also for Beta testers using a public beta version of Filter Forge or only for those that will buy in the future the final commercial version when it gets launched? Can I sell the images rendered from my filters with the Beta version?

Thanks in advance and a hug,
Lucato
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onyXMaster
Filter Forge, Inc.
Posts: 350
I guess that "non-commercial beta-testing purposes" applies to the program itself, not with the content it's used to create. So, while Vladimir may elaborate more on this topic, I'm 99% sure you can sell (lend/lease/whatever they usually write in the "commercial use" parts) images created with Filter Forge.
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Lucato
FF addicted

Posts: 505
Filters: 39
Hi Onyx, I see. Thanks for the reply.

Let's pray for the other 1% be ok too. smile:) Anyway, I'll wait Vladimir/attorney feedback just to make sure and see what is possible or not.

Thanks and have a nice week.
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Lucato
FF addicted

Posts: 505
Filters: 39
Knock, knock. Is Vlad there? Hey Vlad, any news about that? I mean, the 1%.

Thanks in advance.
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Yep, I'm here -- working on the new Editor smile:)

I'll add a task to my to-do list to verify with our attorney that there are no legal restrictions to sell filters. Most likely, I'll revisit this topic right after the commercial verison is out -- just thinking about going back to all this legal stuff again makes me sick!
smile:puke:
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Lucato wrote:
So, the phrase what you create in Filter Forge is your creation and your property, and you are free to do with it whatever you want applies also for Beta testers


Well, that phrase isn't present in the EULA / Upload License smile;) That was just my non-lawyer attempt to explain that we don't claim ownership of filters and the authors retain the copyright. Logically, you are free to do with your property whatever you want assuming that your actions don't conflict with the EULA / Upload License.
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Eflouret
Posts: 19
Filters: 2
Vladimir, I guess that Lucato was talking about selling the IMAGES created with FilterForge and not the Filters.

Are you working on a new Filter Editor? smile:)
New components perhaps? smile:) smile:)

Enrique
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Eflouret wrote:
Vladimir, I guess that Lucato was talking about selling the IMAGES created with FilterForge and not the Filters.


Enrique -- I was talking about filters, but I believe the same can be applied to images, they also are your creation and therefore copyrighted work. However, when you upload a filter to the Filter Library, you give other users the right to use your filter to create their own images, which therefore will be their copyright, not yours.

And next time I'm working on a EULA, I'll make sure that it doesn't restrict the commercial usage of the beta version -- I'm all for encouraging the full commercial usage of betas.

Quote
Eflouret wrote:
Are you working on a new Filter Editor? New components perhaps?


Left-to-right direction of connectors, marquee selection with behavior similar to that of the Windows desktop or a Starcraft-like game, panning triggered by right or middle mouse button, and some minor enhancements.
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Lucato
FF addicted

Posts: 505
Filters: 39
hmmmm doubt doubt doubt, Vlad, all this means do I need to hold until you check with your/company's lawyer or make sure if will I conflict with the EULA if I sell IMAGES rendered from my own filters by using the FF beta version? So, you can say... Ok we've talked to our lawyer and Lucato you can sell the IMAGES created with the FF Beta without conflicting the EULA. smile;) Vlad, I'm confused now and I agree with you that all this legal stuff make us sick! For me I think it is worst once my English isn't so advanced.

Well, Vlad, thanks for your reply even being quite busy. I'll keep waiting a new feedback from you. smile;)

Cool you're working on the Editor, good luck budy. That will be great.

Cheers,
Lucato.

Hey Eflouret thanks for your comment.
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Eflouret
Posts: 19
Filters: 2
Any news about selling images created by FilterForge native and third party filters?

I'm now in the same position as LUCATO. Although it seems that it is LEGAL, I would like to have a confirmation from Vladimir or whoever is in a position of doing so.

Thanks!

Enrique

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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Enrique, Lucato -- I'll look into this after I finish my work on the next update. It is almost finished, so hopefully that'll be pretty soon.
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Lucato
FF addicted

Posts: 505
Filters: 39
Thanks Vlad and good luck. I'll be waiting your next feedback and news here.

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Trole
Posts: 2
Quote
onyXMaster wrote:
Since filters are in open, human-readable (and to some degree, human-writable) format, I seriously doubt you can successfully sell filters -- the simplicity of sharing filters will allow the "casual piracy" to kill the sales in an instant. People don't tend to treat content (especially text content) as a potentially pirated software, like they do not with MP3s and so on.

Well, there is a way to protect filter, if you ever work with renderman, there is similar thing, you can write "SL" file, this is simple text file with code. Aftr compiling, this file can be transfered into many renderman compiliant programs, but it is not "human-readable" any more.
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Trole, we wanted all filters in the filter library to be fully open to all users so that they can learn how they work, that's why we don't have the 'binary' phase. Plus, without encryption, such binary files can be easily reverse-engineered back to their human readable form.
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Trole
Posts: 2
Vladimir,
I didn't say that I don't like this concept (I think it's great), I only gave an example how things about copyrights with Renderman shaders work. BTW, there is an interesting aplication, Shaderman, http://www.dream.com.ua/thetool.html with similar great concept smile:)

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Stepunk
Posts: 17
Filters: 7
Quote
Eflouret wrote:
Any news about selling images created by FilterForge native and third party filters?

I'm now in the same position as LUCATO. Although it seems that it is LEGAL, I would like to have a confirmation from Vladimir or whoever is in a position of doing so.


I'm also interested in...

is the commercial usage of the images obtained with FF legal ? (also with beta-version?)

Thanks smile;)
--------------------------
Life Won't Wait!
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
We're working on this. Hopefully, I'll have the answer before the next beta update.
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Stepunk
Posts: 17
Filters: 7
thanks a lot! smile;)
--------------------------
Life Won't Wait!
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Lucato
FF addicted

Posts: 505
Filters: 39
Thanks for the info update Vlad.
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
I've talked with our attorney regarding this, and we have removed the phrase "for non-commercial beta-testing purposes" from the EULA. The new EULA will be included with the next beta update of Filter Forge. The paragraph on the beta version now reads as follows:

Quote
a). Beta Version. If you have received, downloaded and/or installed a beta version of the Product, the Licensor grants you the non-exclusive and non-transferable right to Operate the Product on an unlimited number of Client Devices exclusively for beta-testing and evaluation purposes until (i) expiration of the beta testing period, or (ii) your subsequent acceptance of the end user license agreement for any non-beta version of the Product, whichever is earlier.


Also, while we cannot give you a legal advice (only a certified attorney in your employ who knows your specific situation can give you such an advice), here's a statement on our position regarding filter sales from our legal counsel (the italics are mine, added for clarity):

Quote
The following statement shall not be deemed as a legal advice as it expresses a general position of the company relating ot its products and its rights. This is a general statement of intent of the company and Filter Forge's position regarding its right will largely depend on particular circumstances and the actual use of the Filter Forge products.

Filter Forge believe that the end user shall have the right to sell his or her "results" of his or her own "labor." By using Filter Forge software under current EULA, an end user creates a result, which in turn, can be distributed by such end user. Filter Forge does not intend to claim any interest in such result, in essence in the same way as a toolmaker would not claim interest in a product that was created by his tools or a producer of a photo camera or photo lense would not own a copyright in the picture taken by a professional photographer. Furthermore, this statement in no way should be construed as waiving any of the copyrights or other rights of the company or as an inducement to violate third party's rights.
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Lucato
FF addicted

Posts: 505
Filters: 39
Hey Vlad, thanks for the heads up! Well, 1st of all congratulations for the new update. A lot of cool stuffs. I need to update and check it all out. smile:)

Now, let's talk about your post above. I'm sorry if it seems a dumb doubt, but I want to make sure and don't wanto to do something wrong.

Well as you know my English isn't so good and worst for legal terms. So, please tell me if am I wrong in my undestanding of the stated in your post above:

1) I understood that I can use the Filter Forge 1.004 for evaluation purposes and for personal and commercial use*. Am I right?

2) With Filter Forge 1.004 even I'm a beta tester, Filter Forge company allows me to render an image of a filter I've created and sell the final image as Royalty-free image/other or even sell my filter files (xml). Am I right?

Vlad, just to make things clarity and easier, Am I right on 1 and 2 or there are something wrong that you can clarify?

Thanks in advance and a hug,
Lucato

(*) Sell rendered images/filters from my own creations with FF 1.004.
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
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Lucato
FF addicted

Posts: 505
Filters: 39
Thanks Vlad, I'll check this out.
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Presidio
Presidio

Posts: 2915
Filters: 43
Vlad I'm new here but and I've been reading the forum threads on this topic. Here's my take on the images (not the filters).

If I take time to make a filter and carefully select my presets; from what I've read someone can take the preset, sell it as royalty free or even claim it as their own.

Now that's just not right- it's also not legal. Despite what you wanna put in a uela lisence I believe that can be out-trumped by state and Federal Copyright Laws. Whether the end user clicks on the link or not- when that user picks up an art book and see's their image in it- it's not going to be a good feelings all around. And it's funny how life works out that way and how we stumple onto circumstances that are one in a million odds. Trangressions have a way of showing up.

My point is that you're going to loss large parts of the graphics community when their 30 day trial is up if they know that all the presets and filters they take time to make will end up being royalty free when someone else cashes in. Maybe they are just making the filters for others artists to use- like me. I'm not doing to supply someone with images to sell in a collection.

So you may have tons of people excited for the "free" images- but that has a down side... and the down side is it will eventually turn away the artists. #1 Rule... Protect your artists.

No need to reply- I just felt after reading thru all the threads on this that I'd throw my caution to wind and comment. Because I really do love this program and I love sharing filters with other artists. But I don't think I'd shell out money to give my images away and creative/intellectual ability away- so I'm not a Beta Tester and in 27 days or so I've go to decide to buy this program (I don't believe the award system is geared to deliever a free copy in 30 days- LOL- I wish).

And Vlad- When it's time for me to buy this program- I'll be thinking about what I just wrote you. And I'm not the only artist who feels this way- it fact it's a main vein of the digital art community on the web. I've been making graphics on the web since 1998- so I feel I know a bit about how the community as a whole is going to view this. It's not going to fly despite all the excitment from those ready to sell free work from the graphics artists- you still have to deal with the artist.

Too bad too because I really liked this program.

Persidio

P.S. And please don't tell me this is to get Beta Testers- because I'm sure you could get all the free beta testers you wanted from this forum alone. You can get artists to Beta Test without the lure of "free images to sell". The bottom line is the company wants us to agree to this so that the company can make money.

My answer... I'll give you 30 days of images. But I won't shell out money to take my time to make images others can sell. The real reason I make the filters and images is so that others can use them in their art and web projects.
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Torley
Second Lifer

Posts: 303
@Persidio: Per http://www.filterforge.com/download/ , the trial can be extended to 90 days upon request.
I'm enjoying using Filter Forge to create http://torley.com/textures
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Persidio wrote:
#1 Rule... Protect your artists.


Persidio, if I understand your point correctly, you need a clause in the EULA that explicitly forbids the sale of images based on the presets of the library filters, except when the image is not sold as a part of an image/texture collection but incorporated into another product or service?


Quote
Persidio wrote:
when that user picks up an art book and see's their image in it- it's not going to be a good feelings all around


The solution is very simple -- if you don't want someone else to profit off your creative skills and time investment, don't contribute.


Quote
Persidio wrote:
My point is that you're going to loss large parts of the graphics community when their 30 day trial is up if they know that all the presets and filters they take time to make will end up being royalty free when someone else cashes in.


A 'community' and a 'community of contributors' are different things. Why a member of the community should necessarily be a contributor? FF is a complex tool, and complex tools form communities around them because people need answers to their questions, not because everyone wants to contribute.


Quote
Persidio wrote:
But I don't think I'd shell out money to give my images away and creative/intellectual ability away


You're paying for a tool, not for an obligation to give away your creations. You buy it, you use it, that's it. Posting on the forums and contributing filters is not a requirement.


Quote
Persidio wrote:
And please don't tell me this is to get Beta Testers- because I'm sure you could get all the free beta testers you wanted from this forum alone.


It's the beta test what brought users to this forum, not the other way around.


Quote
Persidio wrote:
The bottom line is the company wants us to agree to this so that the company can make money.


Exactly. We're a business, not a non-profit.
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onyXMaster
Filter Forge, Inc.
Posts: 350
Persidio, maybe you just should not upload filters with "carefully selected presets" you don't want to be available for reselling? Sharing your artwork (images) and means to create it (filters), is entirely voluntary, so I don't see how this impedes artists that want to keep their art to them.

Disclaimer: text that follows has nothing to do with the Filter Forge, Inc. and expresses my personal view only.

I'm feeling completely disappointed with your post. Especially by the "...all the presets and filters they take time to make will end up being royalty free when someone else cashes in" part. If you create some art and upload it to Wikimedia, linking to it from some article, and accepting the public domain or some other non-restrictive license while uploading, the only one who blame for not getting any money (or whatever) for it is you. While good lawyers will certainly define "derivative work" term in the way that ensures plaintiff being happy in the "Persidio v. SomeBidBadCompanyThatUsedHisFilterOutputAsTextureInTheirGame, Inc." I think it's just plainly wrong -- agree to certain terms to "share" and then retract your agreement when you see that you're not getting what you want to.
I am not even sorry if it offends you, Persidio, since you again proved to me that people are always looking for bad intentions, no matter how good intentions you have. I am sorry for my bad English though.

P.S. I started writing this one before Vlad posted.
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Presidio
Presidio

Posts: 2915
Filters: 43
Hi OnyXMaster, Thank you for your post. Not everyone makes graphics for money. I don't do this for money- never have never will. And I don't fault those who do cash in on it- absolutely not.

It's not Persidio verses Big Bad Company, however you gave me a chuckle. Thank you.

Oh and you are right it does offend me that Adobe, Corel or other company's can be given or take extracted presets- because I personally don't want to download one of their new versions and see one of my filters come up in their presets, maps or examples.

And the most important thing to understand about my post is that I represent a silent majority that simply is not going to post or communicate- they simply won't buy the product (Filter Forge).

Thank you very much for your input- I do understand the other side of the coin and always welcome hearing others views. And let me apologize if my post offended you; was not the purpose of the post. I actually am not the sort that always looks for bad intentions- if I were that sort I wouldn't be offering a solution- those types don't offer solutions. It's out of character for me not to support something or someone and when I don't that's a red flag. And why I brought it up and why I'm offering a solution.

Hello Vlad,,

Quote
The solution is very simple -- if you don't want someone else to profit off your creative skills and time investment, don't contribute.


That right there is the problem. Keeping in mind that I'm not going to be the only one who feels this way and that this particular problem can hurt sales for Filter Forge with the Graphics Community at large.

Remember that apparently is your target audience on the web... also remember that this particular audience was responsible for the high alert given to copyrights thru the past years. And the reason I made that post Vlad was because that audience is not going to post to you or open communication- they simply will be turned off by your product. When sales decline and competition takes customers away and you're wondering what it could be... this issue is the problem (it's a deal breaker with the end user).

Now I never present a problem without a solution. Simple my dear Watson. You get what you want and the end user gets what they want.

All you have to do is give the end user the option. I mean a real option, not your suggestion of "if you don't like it you can hit the highway". *grin- but I appreciate the bravado*.

Solution: Either in the settings for Filter Forge or when uploading a filter just give an option with a check box. Can this filter be used by Filter Forge for affiliate purposes, "yes" or "no". (This gives control to the end user over their work.)

If you give the end user an option- then everyone is happy and you can sell images to your companies delight- and the end user had an option other then not using the program.

Your attorney will not understand because he is detached from the graphics community on the web- and he has no idea that it was your target audience that initiated the crackdown on copyrights.

I used to work outside the D.C. area and am well aware of the competition among attorney's- even worked at a law firm in Kensington (process serving as a second job). Lots of attorney's in that area that will promise the moon and don't mind going to court when the time comes. But you don't need to pay you're attorney more. And this solution really is better then "My Attorney says I can do this".

Vlad if your team gave a real option- I think this great program would grow larger then you're wildest dreams for it. And that's why I wrote you- to give you a gift of communication from a much wider silent majority that is not going to tell you what the problem is. Because I love your program and I respect what you're doing. And as long as the end user has a choice I hope you become very very wealthy for your contribution to the graphics art community.

Quote
It's the beta test what brought users to this forum, not the other way around.


You underestimate you're product. I've used every filter under the sun since 1998. My husband will tell you I started in 97' but I don't include that year of learning (LOL). A filter on the web takes a bit of time to get noticed- has nothing to do with betas. But if you put that option in I was talking about... flood gates will open for you. Because you're filter has the potential of replacing other filters used by the graphics community. Why spend thousands of dollars when you can buy one filter program?

Quote
Exactly. We're a business, not a non-profit.


I have no problem with that. Just give the artist a choice. Even myself on a good day is going to check the "sure let Adobe and Corel have this one"... and it'll be one of my best when I do- just give a choice that way I'm not stunned when it shows up in their programs. And trust me I'll know about it if they use it- because I've been addicted to graphics since 97'. LOL.

Anyway Vlad I wish you all the best- and you're English is great btw. Just lighten up and offer a choice- it will help you're business not hurt it. And why I posted in the first place (almost didn't and I know others won't- and your target audience is not going to make you aware of the problem when they don't buy). It's really out of kindness that I addressed this - although it might not seem like it to you. Sorry about that.

At least just think about what I've said- I know you don't' have to give this option.

Best Wishes,

Persidio
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Persidio I think you are still misunderstanding. All the filters that appear in the library here have been actively and intentionally submitted by users. None of your work will ever end for public consumption unless you want it to.

We've already got 1969 filters and not one person has ever complained their private work has been exploited without their consent. If someone by chance did express that view the Filter Forge people would be happy to remove their work from the library. (As they have done for me in the past for other reasons).

In conclusion I hope you can just enjoy this brilliant software and let the devs get back to filling my feature requests. smile:D
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Persidio, let's clarify the problem a bit. Could you describe a few example infringement scenarios? Here's what I could think of:

"A big-name company (like Adobe or Corel) takes the filter idea, controls, name and look and implements it as a filter in their own product (Filter Gallery in Adobe's case)".

"A competing plugin developer takes the filter idea, controls, name and look, codes it as a separate product and sells it as their own plugin".

"A stock-photo company uses FF filters to produce a collection of images in high resolution and sells it as their own texture pack".

"A textile company bases one of their textile designs on a particular filter and sells that textile".


Is this what you had in mind? If not, please correct. If yes, please add your own scenarios.
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Persidio wrote:
and he has no idea that it was your target audience that initiated the crackdown on copyrights.


I always thought that this was music industry (RIAA in particular), MP3 players and file-sharing networks.
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Presidio
Presidio

Posts: 2915
Filters: 43
Hi uberzev, smile:)

Like I said I represent a silent majority who are not going to say a word. I was part of the Copyright Hoopla on the web in it's day- I know this community. They will show their non-support by simply not purchasing or using. This will hurt the company in the long run- especially when competition programs start showing up. And they will. And if they give this option- I'll be buying their program.

I fell in love with this program on my first day- yersterday was day two- today is day three. (Had to look this morning to clear that one up- I kept saying yesterday that I was on day 3). On day two I read about the Uela change- and decided not to buy the product because of it. Now I almost did not say anything and the only reason I did was because I knew no one would bring this to attention. I've said my piece so I did my part- and won't be responding to future posts as sink nicely back into the shadows of the silent majority that will never post or bring this up.

A choice? Not if you want popular filters- you have to upload them. My solution gives those who want their filters popular and want others to use them without giving the graphics away to Adobe, Corel, etc,.

So no really- there really isn't much choice in the current setup.

If there was a real choice like a simple checkbox I'd be buying this filter. And if the program was set up to allow popular filters in 30 days- I'd propably get one that way. (((Hard graphics work for 9 years has it's perks))).

I did my duty and brought it up and gave a solution. For those reading and glad I brought this up ((I feel ya)), and understand that you won't post- as I'm done posting on this too. I have a Mother dying of Breast Cancer, a child to raise and a husband to love- I only came here for the great filter program- for the scrap books with my childs photos and my art that I wish to email to my Mother. (She lives far away). And I don't have much time left to communicate with her as I'm expecting an emergency call anyday now (of which I will be going to see her one last time on her death bed- I currently have a planned trip to visit when school is out- I don't know if she'll make it that long- so please forgive me as I cannot respond past this post. For those that post to me on this topic- I do have to ignore futher posts and simply would rather take the time to email my mother then debate this- as she is wanting lots of emails right now. ((I've racked my phone bill to the limit- seriously thinking of phone web programs at this point)). No one get mad that I can't respond to futher post- even you Vlad- I can't post back- and am happy to sink back to the silent majority. (((I did speak up as gift- but I did my part in bringing this issue to you))).

Why make filters right now- it's therapy. LOL Really helps. Plus I can use the filters on the art for the scrapbooks I'll email to my mother- that way she gets great pictures of her grandchild and gets them with heartfelt original art.

Best wishes to all, Over and Out- I'll see you'all on other boards on other topics when I come up for air.

Persidio
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Presidio
Presidio

Posts: 2915
Filters: 43
No Vlad it was the graphics community- the music industry jumped on later- but it was the graphics artists that started it.

((I was there))((Proud))

That unfortunatly is your target audience and they are tough on copyrights. But you can use that to your advantage by offering a real choice other then don't use the product (cause they won't).

You could always put a 30 day test on it and you'll see it won't hurt the business- it will just get rid of any ill feelings that the end user might have that hurts the purchase. It would be like throwing a bone to the graphics community- it'll satisfy them that the choice is there in the program - a choice that still allows them to upload and enjoy the program.

((They are a tough crowd Vlad- why I gave you the heads up)). Because if you make them happy- watch out Adobe- this filter is incredible- but the copyright thing... oh man- I feel for ya.

I posted because the ink wasn't dry on your post and I think we posted at the same time on the last post.

I really have to go now- I know you understand- and I will buy you're product with a better choice set-up. Now if I have to make an emergency trip to Mom's it'll have to wait till I get back- but I will buy.

Best Wishes Vlad-

Persidio
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Persidio I don't think the views expressed here can be put any clearer, if you can't accept the terms you should move along.

Best of luck.

PS I think any further discussion on this would be best performed via email. This dialog will only get more inflammatory.
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jffe
Posts: 2869
Filters: 90
The license agreement we all click on to submit filters does allow them to be used by others, but we retain the copyright to them. What that means in the case of audio, ie = in the sampling world, is that they have to be used to make derivative works, and used as part of a whole. So your presets, in the case of textures, should be covered (legally) like that I would think, at least if you got an entertainment lawyer when you took Corel or whomever to court eh. Short of that, a *clause* in the sumbit your filter agreement, probably wouldn't hold up in court any more than the agreement itself would, again, if you could afford a real lawyer. But, ultimately, if you don't want someone to have your filter, then like everyone has already said, don't submit it, there is no other free insurance option in that way.

jffe
Filter Forger
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Persidio wrote:
[...] I don't think I'd shell out money to give my images away and creative/intellectual ability away-

Quote
Persidio wrote:
[...] if you want popular filters- you have to upload them.


Filters wouldn't get popular - no matter how artistically brilliant - if the community couldn't freely use them in their own projects! The point is, if you want FF for free, you are forced to contribute and share some of your creative output, which sounds like a fair deal to me! If you want to jealously protect your work (like a big company), you can do so, but you'll obviously be forced to buy the program in that case. This is also fair, because the developers have to get paid. Either way, you are receiving a very valuable and powerful tool (that will probably save you money in the long run), and you simply can't expect to get it for free without giving SOME sort of compensation.

And frankly: A 'silent majority', a 'graphics community' that isn't willing to pay or contribute in some way for the tools that are valuable to them as artists? That doesn't sound very credible to me.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, i'm at a loss here. i dont see the detraction. i make a filter. i can keep it private and use it to make art or other graphic work. nobody else ever sees the filter and any works i make with it are copyrighted by me. period.

if i upload the filter, i am saying here, this is a tool you can use to make your own works. any works you make with this are copyrighted by YOU, not me. and in the case of a TEXTURE preset, which is a more fixed type image and not combined with another image, yes, that one is available to everyone. so, conceivably, you could have an infinite number of artists trying to sell the exact same texture image derived from that preset. and that does sound like an inhibiting drawback until you look at the first paragraph. simply dont upload the filter if you want to protect that texture for yourself. that's your prerogitive.

but an even bigger inhibitor would be saying that because you uploaded it, ONLY YOU can use it to make money on or copyright would be a HUGE mistake. the whole filter library would become nothing more than a gallery rather than a set of tools.

and the simple fact of the matter is, i remember in the early days of testing, vladimir mentioned a number of LARGE companies that were testing and using filter forge. BIG name companies. they do NOT upload their filters here. they could, but dont. they simply choose to protect what they make by not uploading them. so, we're back to paragraph one again.

the EULA is exceedingly generous and rightfully so. it promotes filter making. this is a good thing. but it does not inhibit at all the keeping of your filters for yourself. and this is a good thing. and, there is no licensing or royalties or any of that nonsense by filter forge for derivative works. it would die in an instant if it did.

you can somewhat compare the whole thing to adobe photoshop. adobe sells the tools but they dont license the works produced. they also dont inhibit or try to license plugins. well, in the case of FF, the program is like photoshop and the filters are like the plugins.

as for any 'silent majority', let them speak for themselves. so far, all i hear is you.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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jffe
Posts: 2869
Filters: 90
Quote
Kraellin wrote:
and in the case of a TEXTURE preset, which is a more fixed type image and not combined with another image, yes, that one is available to everyone. so, conceivably, you could have an infinite number of artists trying to sell the exact same texture image derived from that preset.


----Those are copyrighted by the creator. Technically, you can't copyright a photo enhancement tool, like a sharpener, or color changer, but a texture is legally a "work of art" in and of itself. The textures made by presets, are most definitely protected by U.S. copyright law, and the line in the FF EULA for submitting filters where it says we own the copyright to any filters we make. The only problem there is, affording a lawyer if some big company did steal one of your preset (example, not to be used) textures and used it. FF is not going to do anything to stop or help that, that's up to the filter creator to take action on.

jffe
Filter Forger
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jffe
Posts: 2869
Filters: 90
Here's an idea for filters and the whole copyright debate, an option for filter creators to apply a *lock*. Ie = the filter creator can choose to offer the filter for use, but it can be locked, so that no one can open it up and reverse engineer or modify it, and the controls are all grayed out (or just not showing at all for that type of flter), just the presets can be used. I realize that wouldn't solve all the problems/issues being discussed here, but it would be a start/step in the right direction in finding a balance between sharing a glass of milk, and giving up the whole cow, so to speak, for those concerned with those matters.

jffe
Filter Forger
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