William Turner
Posts: 33 |
Quote by GMM:
" This thread has gone too far and is closed now. Any posts commenting on the person will be removed. " Blimey, talk about supporting your own designers. The reason why people buy your software is because so many others have worked to create brilliant filters, not just because of the software itself. You need their support and your attitude doesn't come across too positively. Watch it doesn't come back to bite you GMM.... |
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Posted: August 24, 2010 1:43 pm | ||||||||
KGtheway2B
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Quote by William:
I'll reiterate what I've said before regarding this. I think it's a bit counterproductive to go so far as to create a union against FFinc, instead try a more positive inclusion approach. I'll quote myself fr om the previous thread:
Re: The previous thread closure, GMM, I'm not certain about the particular agreement posted on this discussion board, but from my understanding, it's understood that comments made by users don't reflect upon the website owners. Any potentially libelous statements are the responsibilities of the individuals making them, not the website. Do correct me if I'm wrong. |
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Posted: August 24, 2010 3:35 pm | ||||||||
William Turner
Posts: 33 |
What I find most surprising about all of this, bearing in mind I'm new here, is how it would appear that the FF management don't seem to understand how important it is to keep the faith with their community and support their copyrights.
I haven't yet bought the software and although I think its a great piece of kit, most of my positive attitude is based on the filters that are available and that have been created freely by others. From what I'm hearing it would seem that the FF stance is less than I would have expected and therefore I may not buy the software after all. I'm sure they're not worried about one lost sale but I suspect, as time goes on, their poor attitude will escalte into something which they may regret. The ball would appear to be in their court. |
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Posted: August 24, 2010 3:58 pm | ||||||||
Kraellin
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william,
it's a bit of a rock and a hard place for FF, inc. on this. if they restrict the usage they offput the buyers/users. if they dont restrict it somehow, they end up offputting the authors. the best route would be one that doesnt restrict either and rewards both. also, one last comment on the original topic, if you take a picture of a tree this is comparable to hitting the save button in FF. what rankles the authors is that someone else is claiming they made the tree and not just the snapshot. ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 24, 2010 4:34 pm | ||||||||
tigerAspect |
Here's the thing, filter authors who submit to the library essentially have no copyright over the filter results in practice, whoever buys FF has the right to do whatever they wish with the the results of a given filter, including selling or otherwise distributing them under whatever terms they see fit. A person claiming a filter result as a hand-created work is only guilty of mis-representing their abilities, nothing else. (Although is a bit not playing nice) |
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Posted: August 24, 2010 5:00 pm | ||||||||
William Turner
Posts: 33 |
Yea I totally agree but the guy in question was claiming the 'process' was his not just the results of it. That's a different thing altogether.....
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Posted: August 24, 2010 5:26 pm | ||||||||
ronjonnie
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Hey Everyone,
I hate it when someone says he created, my artwork ! All I wanted, is for at least Filter Forge to be mentioned. It would be wonderful for the Author to get credit... Life is full of so many disappointments. I love God and really try to be a good person. I admit I get angry, we all do @ one time or another. It is a shame that some people are more interested in the material gain, than they are ...well,... I feel, I should stop there. I can feel the same old repeat issue coming on ..about, once you click the accept button.. I guess it comes down to, Love it or leave it. I do wish the Filter Forge Team would help us with this age old problem more. I have a feeling that this is it, I Pray that I am wrong. Oh, I must say Craig, ![]()
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![]() ![]() & all the other contributors, thanks for your understanding in this matter. ![]() I pray for peace love & harmony, Amen. Have a GREAT day / evening. ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: August 24, 2010 6:37 pm | ||||||||
StevieJ
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Yes, it would be a good start....but that would entail giving authors tangible copyrights on texture results....which would constitute a "restriction" just on people selling straight texture results without permission and/or compensation to the author.....the negligable percent of straight texture sellers scream as though they constitute a majority of FF users who will stop purchasing FF if any restriction of any kind is placed on it.....and FF is afraid that any restriction will hurt their sales....
It's true.... I personally feel that FF has become quite complacent with what they have for filters now and the trickle-in submission of quality works currently going on. Many skilled authors have stopped submitting due to this issue....and from there being no further incentives to submit.... It is "biting" FF, IMHO..... This program now has unbelievable creative ability....and due to this issue and there being no further incentives, FF really isn't getting anything compared to what they potentially could be getting from authors here.... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 25, 2010 1:28 am | ||||||||
Totte
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I know this is a touchy subject, I've read some of the threads from long before my time here.
Basically, effects filters and pure texture filters are two very different beasts. Effects filters do apply to someones original work, making it even more original, but textures are original by them self. Claiming ownership and origin of a photo that you applied a filter to is there absolutely no question about, but doing the same for texture rendered using a filter is in my humble opinion walking a thin line. Edit: I can drop this issue now, as "he who he must not be mentioned" has changed his text now, to this: How did you make it? This texture was made using software specially designed to aid in seamless texture creation. Some of the programs I’ve use are Photoshop, Illustrator, Filter Forge, Genetica, Image Synth, Alien Skin, Topaz Labs, 3D Studio, and even a pen and paper. I am 100% satisfied with that. - I never expected the Spanish inquisition |
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Posted: August 25, 2010 1:37 am | ||||||||
Sphinx.
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Ad Hominem variant Guilt by association takes the form:
You don't throw out all the apples just because of a few rotten ones. We had a good discussion going. Deleting/editing the offensive replies instead of closing the whole thread would be great alternative. I really appreciate all the hard work the team put into developing and supporting Filter Forge, and the thriving community backs up the fact that it is a fantastic product. On top of that you have a community that submits new filters everyday, help people in the forum and update the wiki. All this help you sell the product, and the filter library is perhaps one of the main selling points. When artists/authors to an unanimous degree point out that a certain kind of use is over the limit, you ought to listen (this is not an "or else ..!" argument, it is an ethical point). I propose that you implement multiple licenses. For the whole reward point system there is nothing wrong in requiring submission under the current FF license. For people that care more about the copyright of their work, you could offer CC licenses as an alternative. |
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Posted: August 25, 2010 2:34 am | ||||||||
Sphinx.
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They might be reasoning that way, I don't know, but I can't follow that logic. First of all, as I proposed, it would be perfectly fair to require submission under the current FF license if you want to be in the game of reward point hunting (mutual gain, you get free FF, they get free filters). Alone this should ensure a steady flow of new filters. Secondly, implementing Creative Commons licenses doesn't mean that people can't use the renderings, it just means that there are further requirements (depending on the license type). With some of the lighter CC variants a texture seller would simply have to mention the original author/filter artist. With a little tweaking of the marketing wording this can easily be turned around to a positive selling point. |
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Posted: August 25, 2010 2:56 am | ||||||||
ronviers
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You should get it! ![]() ![]() This is probably a high priority. They had the mac thing to do. Then they had v2 to get out. A rework of the eula and contributor compensation is a logical next step if ff is to tap the power of v2. A workable solution would add as much value as offering a competitive product. Afik, ff’s situation with this forum is unique. Contributor feedback is qualitatively different and more valuable, that that provided by users ![]() @ronviers |
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Posted: August 25, 2010 7:51 am | ||||||||
Lucie |
I should probably apologize because it's after quoting something I said that the thread was closed although I'm still uncertain how this was considered an attack. So I'm going to try to rephrase what I said with no names maybe? If not, please, just delete my post, don't shut down the thread on my account.
My post was in answer to this and which I believed the poster was addressing a filter author and referring to the creation of filters:
Rendering a preset of a filter created by someone else and claiming one has created it is not the creation of a piece of artwork, only the person who has created the filter should be allowed to claim this. I'm not even sure it would qualify as a derivative, derived from imo means that some creative contribution that adds to the original work or alters it in some way has to be put in by the one making the derivative work, clicking on a preset and saving as isn't exactly a creative contribution. For anyone but the author of the filter, those preset renders are tools/resources really, even if Filterforge's license allows users to redistribute those renders. So to me, claiming one has created it is pretty much like claiming one has created a tool that was created and offered by someone else. Lucie |
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Posted: August 25, 2010 8:20 am | ||||||||
StevieJ
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Basically, FF is afraid to place any restriction of any kind on usage for fear that it will hurt sales. The people selling straight texture results fr om FF filters certainly don't want that to happen and cut into their business, so they have voiced strong opposition here to the implementation of this type of restriction.....and it has come under the "guise" of "any restriction will hurt FF sales" and "I won't purchase/use FF if any restriction is placed on it". It has happened countless times every time that I've posted something on this topic.....
That would be a step in the right direction.....but I still think it needs to be more than that to allow authors to protect them at major sites via DMA.....and that would entail FF allowing authors to retain tangible copyrighs to straight texture results. The big misconception is that this restriction would only affect a miniscule percent of users who are selling straight texture results.....and no one else who is using textures in a creative capacity..... Given that people selling straight texture results are having such a profound effect on author submissions, I have always steadfastly believed that it is in FF's best interests to place this restriction on selling straight texture results.....the sellers will definitely beeotch about it, but they will still purchase/use this program....and the increase of author involvement and frequency of quality submissions will surely promote and propegate sales of this program irregardless of this restriction, IMHO.....
.....especially when you have obvious proof-positive evidence to how it is negatively affecting filter submissions to this program..... This string is where I last 'beat the crap' out of this issue.....it got pretty ugly..... http://www.filterforge.com/forum/read...9&TID=7109 Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 25, 2010 12:40 pm | ||||||||
cfree68
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What about starting a second site similar to the filter gallery here? We could post filters there that had Creative Commons Attribution License or even come up with multiple options for license.
If we did that then people could share their filters openly with the ability to at least claim the license they wanted for it. I think Creative Commons Attribution is a good license and I'd gladly post all of my filters under it. If anyone is interested in this option, maybe we can come up with a way to make it work. As it is.. I'll probably continue to make new filters, but I'll post them as CCA on my own site so that I don't have to deal with this anymore. Personally I don't care about this particular topic as long as its not pointed out to me, but being human I do get a bit angry when I see someone doing it. This anger stems more from a "why can't we all get along" point of view as opposed to someone took something that belongs to me. I'd prefer if people treat others as they would like to be treated themselves, and I do not like hypocrisy, I think that is what got to me more than anything, the fact that I still get angry when I see stuff like this happen. It shouldn't bother me, based on my own beliefs, and yet it does. colin Fizgig |
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Posted: August 25, 2010 1:42 pm | ||||||||
Totte
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Activating Geek mode
1. By creating a "pro filter store" FF Inc. should be able to attract the very best filters. 2. By encrypting filters in the store they could ensure that those filters wont be ripped, decrypting in RAM only. 3. Selling filters by subscription or pay per download would work, with a percentage to filter developer, a win-win. 4. A "Pro ultimate edition" with nn free downloads, for pro users 5. A download package with nn downloads. Just my 2 cents - I never expected the Spanish inquisition |
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Posted: August 25, 2010 2:14 pm | ||||||||
cgCody
Posts: 1 |
Hello. I'm just a person who recently learned of, and became interested in Filter Forge. I just read a good portion of the thread being discussed here, and would like to offer some insight that perhaps nobody has considered.
First of all, I am an artist myself. As such, I completely understand the frustrations of people claiming work that is not their own. At the same time, one must realize that Filter Forge is a "tool", created with "tools", for the creation of other "tools". With that in mind, consider a filter (or tool) that generates procedural textures at the push of a button. Now consider Photoshop, which requires more than just the push of a button to generate the same texture. The question is who, then, is the creator of the two textures? The answer lies in the fact that a tool's ease of use has no bearing on ownership --morally. Legality is another matter-- of something created with said tool. That line of reasoning presents another issue. While a filter might make texture generation easier, Filter Forge makes filter generation easier. Therefor one can argue that all filters were "made" by FF. And if C++ makes the creation of apps easier, then the creation of Filter Forge could be claimed by Bell Labs, etc, etc. Where does that end? Anyway, just some food for thought. Cheers and beers. ![]() Cody |
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Posted: August 25, 2010 5:14 pm | ||||||||
Kraellin
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i'm with totte. this satisfies the original subject and i'm very glad to see that gent handle this on his site! and let's remember why carl started this. it wasnt to reopen the eula debate; it was to simply point out one instance of someone claiming filter authorship. this is different from the original eula debate, so let's stay on topic here. i would think that all that was needed in the eula to cover this sort of thing would be something like 'you may claim any rendering as your own, however you may NOT claim authorship of a filter you did not make' and that would cover this one instance. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 25, 2010 9:56 pm | ||||||||
William Turner
Posts: 33 |
Totally agree |
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Posted: August 26, 2010 2:57 am | ||||||||
GMM
Moderator
Posts: 3491 |
Thank you Lucie, this is much more neutral. Feel free to continue with the discussion as long as it doesn't touch anyone in person and no accusations are made (false accusations often result fr om misunderstanding).
This is the case wh ere the common sense meets legal terms. Under the current terms, a filter is not an artwork, it's a tool. We put a clear distinction between a tool and its product/output/render: anyone who purchased a tool (filter) may claim its product (render) as his own. However if someone copies a filter and tries to submit it under a new name, this is plagiarism: we try to catch copycat filters and not allow them into the library. This the the current situation: we'll have to comply with it until Vladimir has time to work with the lawyers and produce an updated license.
The edge between an effect and a texture is thin. Adding a single Image component turns a texture filter into an effect filter: does it count as a 'creative addition'? ![]() |
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Posted: August 26, 2010 3:43 am | ||||||||
Totte
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I agree, but by adding "your input", you have done something else, but as Kraellin wrote, claiming artistic origin of a texture is OK, but not claiming artistic origin of the filter that did the job. I think it was a "misunderstanding" that caused all this fuzz, and as I wrote, and also Kraellin agreed to, it has been corrected in a way that doesn't step on anyones toes. So I agree, it is hard to draw a line to separate original work from non original work as you said. - I never expected the Spanish inquisition |
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Posted: August 26, 2010 3:52 am | ||||||||
ronviers
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Maybe you could put one of those little ‘donate’ buttons on each filter’s page - everyone probably has paypal.
But not hidden away – a pretty one, right under the author’s name. @ronviers |
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Posted: August 26, 2010 4:29 am | ||||||||
Totte
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That was a brilliant idea! All we need to do is to connect our paypal account to our filter making account, and it could be automatc. Brilliant, simply brilliant ron! - I never expected the Spanish inquisition |
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Posted: August 26, 2010 4:31 am | ||||||||
ronviers
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Personally, I would be willing to work really hard on the ones users were funding.
@ronviers |
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Posted: August 26, 2010 4:42 am | ||||||||
Carl
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I really hope out of all this something tangible does happen, a little respect for the authors who have supported FF in so many ways would be the ethical, moral [ and financial ] right thing to do and set FF apart from the vast majority of companies that's only concern is to line there pockets with the dollar. I have no doubt through these debates the reality is that FF would gain with any improvements, more better filters and retaining quality authors are the obvious ones, but there is an equal important one which is good will, the reality is all this can only help FF bottom line and not like the fear mongers push, destroy FF.
It would be wonderful if Vlad could verify whether there will be changes or not in some way, rather than just letting it hang in the air, which is what happened after the last debate. Quote Totte wrote: How did you make it? This texture was made using software specially designed to aid in seamless texture creation. Some of the programs I’ve use are Photoshop, Illustrator, Filter Forge, Genetica, Image Synth, Alien Skin, Topaz Labs, 3D Studio, and even a pen and paper. Excellent [ I'm also happy with the outcome ] and FF has also gained by more prospect buyer being aware of FFs existence and capabilities of the program. The "nameless one" also retains his credibility, at no loss to people appreciating him. Believe it, Win Win is possible for everyone ![]() |
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Posted: August 26, 2010 7:38 am | ||||||||
Carl
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Don't know why the quote didn't work
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Posted: August 26, 2010 7:39 am | ||||||||
Totte
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I agree with Carl. I for one would purchase / donate for filters that are good, that I would never create myself. Just look at the Library and you will see that even among the few who can create filters there are talents in different directions, and we all know that when you can either spend 30+ hours to create something or purchase it for a dollar, the purchase is in 99% of the time the soundest solution as time is money for most of us, even spare time is valuable for us hobbyists
![]() - I never expected the Spanish inquisition |
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Posted: August 26, 2010 7:44 am | ||||||||
ronjonnie
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Hey Everyone,
As I read all the comments,18 up on this page I agree. Carl wrote:
GMM wrote:
We will all look forward to this. Have a GREAT day / evening! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: August 26, 2010 6:17 pm | ||||||||
William Turner
Posts: 33 |
Well its good to see the community and FF management working things out together to produce a result which will benefit both parties. That's just how things should work and shows a maturity in the thinking.
FF is such a great piece of kit and has, in my opinion, some excellent designers producing some outstanding filters, many of which are the main selling point of the software. Its only right that the designers are able to benefit in some tangible way, over and above a 'free' copy of the programme. Count me in as a buyer ![]() |
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Posted: August 27, 2010 2:26 am | ||||||||
ronjonnie
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Hey Everyone,
Hi William, We are all hopeing for changes! Good to hear you reconsidered. I purchased the basic program in the beginning as I thought I would never make filters...well 300+ later,..IT IS a GREAT program! ![]() Oh, Welcome to the Filter Forge Forum Family! ![]() Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: August 27, 2010 6:37 am | ||||||||
William Turner
Posts: 33 |
Well I'm going to try my own filter building this weekend and see how I get on.
I'm going to attempt to do the one I've been looking for i.e. a Turnereque sky/look. Rather than a 'new texture I'm going to see if I can create one from an existing photo a la the 'Creative' or 'Photo' type filters. Any advice would be welcome. I just love the skies and atmospheres created by Turner and am a great fan of his work. He left hundreds of painting to the country yet only a small proportion are hung. It's quite a disgrace that there isn't a dedicated Turner museum and he is undoubtedly one of the greatest painters that ever lived yet England doesn't really give him the credit he deserves. |
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Posted: August 27, 2010 8:08 am | ||||||||
ronviers
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I think these two would be good ones for you to look at. http://www.filterforge.com/filters/2217.html http://www.filterforge.com/filters/8838.html Good luck and welcome to ff. ![]() @ronviers |
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Posted: August 27, 2010 8:17 am | ||||||||
William Turner
Posts: 33 |
Thanks for the advice. I'll take a look. Anything that will give me a start is useful, so I'll see where I can take them.
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Posted: August 27, 2010 8:19 am | ||||||||
Carl
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emme other filter rough paint might be of use, coupled with one of the spiral filters modified to work above the horizon line
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Posted: August 27, 2010 9:46 am | ||||||||
StevieJ
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Well, not as good as it might appear....they have been going to talk to their lawyers for quite some time about this issue and nothing has ever happened.....basically the same old lip service to diffuse the reoccuring flare up of this issue again. Unfortunately, I think they have absolutely no intention of placing any restrictions of any kind on this program for fear it will hurt sales....which is too bad.....because I think FF would be much better off and get alot more continuous quality works that explore the potential of this program by fostering, protecting, and giving authors further incentives.....and let quality advancement drive the sales of this program, IMHO.... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 27, 2010 1:35 pm | ||||||||
ronjonnie
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Hey Everyone,
I agree with Steve as he wrote above. ![]() Wonder IF it will ever change? ![]() Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: August 27, 2010 3:46 pm | ||||||||
Carl
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Unfortunatly it did go quiet and the launch of v2 seemed the perfect time for some changes .......... |
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Posted: August 27, 2010 9:50 pm | ||||||||
Lucie |
When I bought V2 I was kind of expecting that the license would be changed for this and was surprised that it was not the case.
Lucie |
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Posted: August 28, 2010 7:55 am | ||||||||
Hoz
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![]() This situation makes me not want to contribute any further filters to the library. I hope FF is able to find a way to protect contributors from this. Until then, I can only hope that lazy #%^@rs like this get painful wrist inflammation. |
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Posted: August 28, 2010 8:32 pm | ||||||||
ronviers
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Keep your fingers crossed, but I have a good feeling.I think things are about to change, and in a very good way. This is a complex problem so it's no surprise that is taking a while to iron out.
![]() @ronviers |
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Posted: August 29, 2010 2:05 am | ||||||||
StevieJ
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***cough***
![]()
.... ![]() ![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 29, 2010 8:42 pm | ||||||||
ronjonnie
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Hey Everyone,
I think I remember that. It was stated very well. We are all still waiting. ![]() Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: August 30, 2010 6:43 am | ||||||||
StevieJ
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Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 30, 2010 9:32 am | ||||||||
Totte
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Isn't there a rule somewhere in the internet about self quoting?
- I never expected the Spanish inquisition |
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Posted: August 30, 2010 10:01 am | ||||||||
StevieJ
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I don't know what you are talking about....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 30, 2010 12:18 pm |
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