Sign Guy
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Posts: 554 |
These two videos got quite a bit of positive reaction from our members at Signs101.com today. The new feature Adobe calls Content Aware Fills strikes me as a real game changer in image processing. So I thought I'd ask what everyone here thinks about it.
Video #1 Video #2 Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: March 25, 2010 12:22 am | ||||||
Kraellin
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dem is smarts type peeepel.
![]() thanks, fred ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 25, 2010 8:45 am | ||||||
Sign Guy
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Posts: 554 |
I think what you're thinking of is the self-healing feature they introduced a couple of versions back.
From my perspective, when we talk to a prospect about a collection, we hear back quite often that they can create a tile in Photoshop in just a few minutes so that they see no need for what we offer. I never quite bought into that because of all the blur lines one sees using Adobe's approach. I'll be curious to see what the Content Aware Fill feature does with those blurred areas. Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: March 25, 2010 9:08 am | ||||||
meyendlesss
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![]() ![]() Stevie may find it a little funny it was started by you, Fred ![]()
Very cool indeed! I've seen a bit about this and am looking forward to seeing how it all develops. I hadn't seen those videos though, so thanks for sharing. |
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Posted: March 25, 2010 9:43 am | ||||||
Sign Guy
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Posts: 554 |
I am far more concerned with a feature like this, if it works well, causing more and more people to decide against buying Filter Forge, filters or renderings. What Stevie never appeared to understand is that I am much more on his side that against the specifics of that topic. Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: March 25, 2010 10:13 am | ||||||
meyendlesss
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Actually... all I meant was that this thread is number 666 in the General Discussion section
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I agree with you there. Something like this could make FF, texture packs, ect, unnecessary for some people. How many?... we'll have to wait and see how well it works and where they end up with it. Now... what I think would be really cool is for Filter Forge to incorporate their technology into something like this. |
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Posted: March 25, 2010 10:23 am | ||||||
James |
It's both a good and bad thing i think. The good thing is it allows to create things like textures simply by quickly correcting things like parts of the photo etc.
Then the bad thing to this is it will cause lots of problems in that people will be removing signatures, watermarks and overlays then taking credit for others work on a larger scale. This happens now but things like watermarks for artwork helps stop others from taking something then applying a color filter and effect etc then saying they made it but with new technology like that if it is good enough this basically means anyone can do what they like with watermark protected artworks etc. |
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Posted: March 25, 2010 10:39 am | ||||||
Sign Guy
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Posts: 554 |
Sorry I didn't get the reference.
Yes I agree. Extending that, the ones most likely to be lost are those with Photoshop, or translating to my end of the business, the power users who also have the greatest need for top end textures and imagery. The casual use individuals who don't invest in apps like Photoshop remain a market. Personally, I think FF shouldn't try to do much of what PS does. Perhaps some conveniences like adding the ability to select areas of an image easily, multiple image capability and shadowing without having to go into the nodes themselves. FF's ends would be better served by focusing on the unique things that it does well rather than trying too hard to emulate PS. Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: March 25, 2010 11:37 am | ||||||
Sign Guy
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Posts: 554 |
Interesting. Wiping out watermarks had not occurred to me. I wonder if anyone has pointed it out to Adobe? Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: March 25, 2010 11:39 am | ||||||
Kraellin
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fred,
no, i was referring to that technology, not adobe's, that allowed for removal of objects, whole sections of a pic, and all so seamlessly you'd be amazed. we covered this subject about a year ago no retouchpro. i'll have to see if i can find those articles again. it was on youtube also, i believe. it was a sort of linear thing that scanned the image and then sort of did what mp3 does to a wav file. it just removes bits that wont be missed... sort of. lol. i'm not making this very clear, i know. i'll see if i cant find an article on it. oh, and you can already wipe out watermarks, so this isnt going to be that big for that and i'll guarantee adobe knows and has thought about it. but to expand their program and handle the many requests for this feature, the good outweighs the bad. adobe cant operate on the basis of 'someone may use this for harm'. no one really can that is in business. just take automobiles; if the auto makers operated that way, there'd be no cars cause 'someone might hurt someone with one'. nah, adobe's already made the decision to go ahead with this or they wouldnt be showing you on youtube. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 25, 2010 2:39 pm | ||||||
Sign Guy
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Posts: 554 |
Craig, I agree ... but I agree with James also. According to my sign guys, Gimp has had the feature for about a year and this product seems very capable with some neat videos for $40.
Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: March 25, 2010 3:13 pm | ||||||
Kraellin
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ok, i found what i was looking for and yes, it's the same thing. this originally showed up from Siggraph. i believe they were the ones to develop it. it looks as if they've either sold this to adobe or licensed it to them. either way, it would seem to be the same technology.
this is VERY good news! it's going to change a LOT of workflows and make a number of things much easier. it's also going to create quite a few headaches, as some of you have already guessed. the biggest isnt the copyright issue. the biggest headache is going to come in the courts where photographic evidence used to be gosphel. it's now going to all be suspect. was it manipulated or not? ![]() for myself, for the things i do, i love it. one of the hardest things to do in photo manipulation is remove objects or remove backgrounds. this shld make things quite a bit easier. i look forward to it. oh, and i downloaded InPaint, fred. i'll give it a spin and see how it is. free to download and use, but cant save without registering. oh, and here's one of the earlier videos on the subject from Siggraph: http://www.milkandcookies.com/link/66481/detail/ If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 25, 2010 4:41 pm | ||||||
James |
Kraellin of course i know people can remove watermarks which is why i said 'This happens now' the thing is though when people use things like clone stamp it usually leaves visible signs of this like blurs unless they are a master or spend a long time yet this instantly gives what seems to be perfect results.
Im sure adobe know about that also i am just pointing out it's not all good with something like this technology. People selling textures for example should probably expect a loss in sales and will need to display a image to the user using edge frames or whatever rather than semi transparent watermark which will still get stolen with this technology plus people planning to buy will want to see what they are buying still. I expect things like artwork will have parts extracted and modified then put in other peoples work that will claim to have made it and it would be harder to show they didn't. There is also ways to scale up images with much less quality loss now also so it just opens up a bad side also with dishonest people using the technology. And yes this technology has been around for a while now, i remember there was also some resizing thing that did a similar thing where objects in the images would remain the same always even if just resized horizontally etc. That might of been the same thing maybe, with it now in photoshop and hyped up as the next big thing though everyone will know about it and be using it a lot more however which is why i expect this will become more of a issue. |
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Posted: March 25, 2010 5:03 pm | ||||||
CFandM
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Been that way for years.. ![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 25, 2010 7:34 pm | ||||||
ronjonnie
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Good morning Everyone,
Yes, CS5 looks very cool! I pray that Filter Forge will ALWAYS be a very desireable program for many years to come. ![]() At my work, we will be upgrading our CS3 to 4 very soon, Adobe told us If we do so, then, when CS5 comes out we get it FREE within 90 days. Have a GREAT day ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: March 26, 2010 6:00 am | ||||||
Kraellin
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well, boys and girls, adobe seems to have listened to our discussion here and decided to launch CS5
![]() ![]() also, if you're into video editing, take a look at the new mercury playback engine technology listed on that same site. very cool! If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 27, 2010 9:17 am | ||||||
Vladimir Golovin
Administrator |
Here's one more video on CS5. Totally mind-blowing, it's almost magic:
http://www.youtube.com/watch?v=dgKjs8ZjQNg
My thoughts exactly. That's the strategy we've chosen for FF in the beginning. We're not going to chase Photoshop. I don't feel that this CS5 tech threatens FF future in any way. Actually, quite the opposite -- I'd be a lot more worried if Adobe started to improve Photoshop's ability to generate stuff procedurally. |
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Posted: March 27, 2010 11:18 am | ||||||
Carl
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wow that is pretty amazing
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Posted: April 4, 2010 7:25 am | ||||||
Kraellin
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freakin cool. boy, new camera, paint shop pro x2, photoshop cs5, filter forge 2, a relatively new quad core 64 bit computer... can you say 'addicted'?
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: April 4, 2010 8:59 pm | ||||||
Kraellin
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and there's still more to come. check this one out: http://www.petapixel.com/2010/04/03/s...ppet-warp/ \
it just gets better and better! ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: April 4, 2010 9:42 pm | ||||||
Carl
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thats very similar to whats in Flash - interesting for dewarping
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Posted: April 4, 2010 9:54 pm | ||||||
Kraellin
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well, between that and content aware editing, i can see all sorts of new possibilities. definitely going to get cs5
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: April 4, 2010 11:47 pm | ||||||
Custodius
Posts: 3 |
I hate to be a necro-thread-mancer, but does anyone know if Filter Forge 1.020 Basic will be updated to operate as a plugin with CS5? The ability to operate within a layered framework was very important to my use of Filterforge, and I'd like to have that back if possible, rather than saving to jpg, then loading in FF standalone, then saving, then importing back to Cs5.
I understand FF2.0 is in beta, so I don't know what level of support 1.0 is currently enjoying. Thanks. James. |
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Posted: May 6, 2010 9:11 am | ||||||
GMM
Moderator
Posts: 3491 |
It will be updated for sure, as soon as we add support for it to the installer. What platform do you use? There is a workaround (=manual installation) for Windows. |
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Posted: May 6, 2010 9:43 am | ||||||
Custodius
Posts: 3 |
windows 7. PLease, share this workaround!
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Posted: May 6, 2010 9:51 am | ||||||
GMM
Moderator
Posts: 3491 |
You need to copy the "\Program Files\Filter Forge\Plugin" folder to the Photoshop Plugins folder.
Please note that CS5 isn't supported officially yet. |
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Posted: May 6, 2010 10:48 am | ||||||
Custodius
Posts: 3 |
It worked!!! You just saved me a lot of work, GMM. I am -very- grateful.
- James. |
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Posted: May 6, 2010 10:59 am | ||||||
Paul Wolfe |
I saw the post above about Filter Forge 1.020 being upgraded to work with Photoshop CS5, so I tried it. I originally installed Filter Forge 1.020 and Filter Forge 2.0 Beta with Photoshop CS3. I did not uninstall and reinstall them. I just copied the Filter from the CS3 Plug-ins directory to the CS5 plug-ins directory, and it works (both versions of FF). Just keep in mind that this is only with the 32 bit version. There are very few plug-ins that will work with the 64 bit version of CS5.
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Posted: May 6, 2010 10:21 pm |
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