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bigdog
Mike
Posts: 3
Hi,
I have just purchased a copy of Filter Forge after seeing the great filters produced by the community. Well done to everyone!.

I am thinking I may have jumped in a little too soon though. I am an experienced CG artist, I purchased Filter Forge to use for textures in maya and fusion. Am I correct in assuming there is no simple way to export separate diffuse/spec/bump/normal maps.

I have seen http://sjeiti.com/ffbatch/ which looks very useful but does not automatically output multiple diffuse/spec/bump/maps etc does it? Correct me if I am wrong.

The quickest workflow I can find at the moment is to Add Preset, select which map to render then update that preset, repeat for all required maps ( bump / spec etc). Then reselect each preset in turn and render. This is a very time consuming exercise, especially if tweaks and re-renders are required.

Surely all of the gurus out there must have developed a faster method?

I have read as many of the forum posts and feature requests as I could, I know this feature was requested over a year ago. Sorry if this has been asked a million times before, when is the eta for v2? Will this feature be included?

I am not adverse to a little scripting if that will speed things up.

What I would love is something that writes each pass to a mutli-channel exr? smile;)

Any advice greatly appreciated.

Cheers
Mike
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Kraellin
Kraellin

Posts: 12749
Filters: 99
that's pretty much it, as far as i know. i supposed you could set up a batch system if you know scriping or run actions in photoshop, but there is no batching currently, except for sjeiti's web page app. yes, it has been requested and i'm fairly certain it's going to show up in version 2, but we havent even started the version 2 beta yet. vladimir says maybe later this fall for beta, but i'm guessing that might be a bit early, unless he cuts some corners. then again, i'm not looking over the programmer's shoulders, either, so dont take anything i say as gospel smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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KGtheway2B
KGtheway2B

Posts: 660
Filters: 34
The FF batch is your best bet.

You create a bunch of presets on one particular filter and upload that to the site. It will spit out a redone filter with all the maps as presets and includes a batch file. All you have to do is double click the batch file, wait as everything renders (ms-dos prompt) and you're good to go.

Granted, this is a one-filter-at-a-time solution but it's better than stock. Plus, you can run multiple renders at once (fairly sure of this, I know it's inefficient though) so you can leave it to go overnight and come back and it'll all be done.
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