rilos |
Hi everybody,
I just installed and tried FF, quite impressive but rather slow. I wonder if there is any restriction in der rendering size (image output) because I cant choose bigger than 600x600 pixels ? Is this a limitation to the beta ? I read something about very big renders (30000 x 30000 or more) ? Is there any tutorial yet ? I only found empty space in the tuts section ? Thanks a lot! Best regards, Rilos regards, rilos |
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Posted: June 6, 2006 4:11 am | ||||||||
Vladimir Golovin
Administrator |
Rilos, have you tried the speed fix? http://www.filterforge.com/forum/read...=5&TID=116
I suppose you're working in a atand-alone version, right? If so, create a 30000x30000 image in Photoshop, save it, then open it in Filter Forge via File > Open.
When we release the full version, it will include a help file. No tutorials at the moment, but I'm sure they will appear. |
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Posted: June 6, 2006 4:24 am | ||||||||
rilos |
Thanks, Vladimir for your quick answer!
Yes, I've just made the speed fix, and it works recognizable faster ! Yes, I used the standalone version for testing. There the size is limited to 600x600 pixels. Will try the workaround. Just tried to produce larger tileable textures. The wood-texture filter is really nice, with lots of variations. The naming of the parameters is a little non-intuitive, but it works fine. Will try to produce some wood-specific filters ![]() best regards, rilos regards, rilos |
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Posted: June 6, 2006 4:33 am | ||||||||
Vladimir Golovin
Administrator |
Yes, that's the common problem with user-submitted filters. |
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Posted: June 6, 2006 4:37 am | ||||||||
rilos |
It could also be an improvement to let the user choose the rendering size independently of any loaded image.
The standard restriction to 600 pixels could be the default value - fine - but the user should be able to set it to any possible value (without loading a picture of that size). ![]() regards, rilos |
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Posted: June 9, 2006 7:57 am | ||||||||
Vladimir Golovin
Administrator |
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Posted: June 9, 2006 8:52 am |
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