Messages 1 - 45 of 50
First | Prev. | 1 2 | Next | Last |
Carl
![]() |
I was hoping some one could tell me why this is happens and is it to do with my construction techniques and a way for it not to happen. The two pic following are examples of my problem they show raster solids appearing [ these are 2 different filters ] hopfully you can understand what I'm talking about......... Carl
![]() ![]() |
|||||
Posted: April 23, 2007 2:23 am | ||||||
Carl
![]() |
||||||
Posted: April 23, 2007 2:24 am | ||||||
uberzev
![]() |
I think the problem is due to blown highlights/shadows. You should post the original image/filter.
|
|||||
Posted: April 23, 2007 2:25 am | ||||||
Carl
![]() |
||||||
Posted: April 23, 2007 2:56 am | ||||||
Carl
![]() |
||||||
Posted: April 23, 2007 2:56 am | ||||||
Carl
![]() |
||||||
Posted: April 23, 2007 2:57 am | ||||||
Carl
![]() |
It also happens on other pics - thanks again for your time - hopfully you won't be shock by my construction methods
![]() |
|||||
Posted: April 23, 2007 3:00 am | ||||||
uberzev
![]() |
Blown highlights is clearly your problem. (No detail in certain areas)
Try a blur and noise overlay before the refraction to avoid the artifacts. |
|||||
Posted: April 23, 2007 3:02 am | ||||||
Carl
![]() |
Great I'll have a fiddle - thankyou very much uberzev
![]() ![]() |
|||||
Posted: April 23, 2007 3:34 am | ||||||
StevieJ
![]() |
Hey Carl, sorry about that..... Uber's right.....that's what happens to a jpeg file when it gets corrected and re-saved too much. I had no idea that those were like that.....
I hope that you didn't trash your filters. If you ever get something like that, it's usually the original image and not your filter.....although there are certain instances where it can be your filter doing it..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 23, 2007 7:04 am | ||||||
Carl
![]() |
HI StevieJ, it great I learnt something new, and it was still inadecies of my filter that was the root of my problem, it was happening to the life preserver as well as a couple pics you kindly sent and it was my own frustration to delete a couple of filter that wouldn't of changed the world anyway............. Carl
![]() |
|||||
Posted: April 23, 2007 8:07 am | ||||||
StevieJ
![]() |
The life preserver has a couple of depleted areas too.....on the inside of the ring.....so that's why I would suggest testing several different images on your filters.....
Ok buddy, are you ready to produce real electricity that form-fits in images??? ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 23, 2007 8:20 am | ||||||
Carl
![]() |
I'm a figuring............. Carl
![]() |
|||||
Posted: April 23, 2007 8:26 am | ||||||
StevieJ
![]() |
As I mentioned.....I think that taking the "CyberGlow" filter.....then stretching, slightly distorting, contrast, and sharpen will give you the thin-fingered electricity.....then you have to figure out the separation and blend to get it to form-fit in the image. Challenging....but can be done....
I would suggest posting your progress and getting feedback as you go. I can envision how to do things, but the actual implementation may be beyond my skill level in some areas like separation. I'm sure that skilled makers like Uber, Dilla, CF, Kraellin, jffe, ssamm, Zeph, ect. ect. will step in and lend a guiding hand as you go too..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 23, 2007 8:36 am | ||||||
Carl
![]() |
Yep tried using the "CyberGlow " [ excellant filter } couldn't get it to work, being trying to solve the problem of isolating and erase flame unwanted fragments..........
![]() ![]() ![]() ![]() ![]() .......... Carl |
|||||
Posted: April 23, 2007 9:09 am | ||||||
StevieJ
![]() |
Never say "Die".....because it can be done
![]() You may also get this from doing the same dual concept with other noise components.....but you want one that will give you some sharp branching like a tree..... I have actually created this effect for CF's leafs using one Perlin noise component. Maybe check out what I posted in that string in the 'User Gallery'..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 23, 2007 9:16 am | ||||||
Carl
![]() |
||||||
Posted: April 23, 2007 10:01 am | ||||||
Kraellin
![]() |
you sure about that, uber? i couldnt get it to go away.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: April 23, 2007 2:52 pm | ||||||
uberzev
![]() |
|
|||||
Posted: April 23, 2007 3:44 pm | ||||||
Kraellin
![]() |
well, i only tried it with the default lifesaver and couldnt eliminate it.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: April 23, 2007 3:59 pm | ||||||
uberzev
![]() |
I'm certain that if you use a large enough blur radius you'll be able to eliminate it. (Might detract from the effect your after though)
|
|||||
Posted: April 23, 2007 4:03 pm | ||||||
Carl
![]() |
In the metal powder coating filter I can't seem to get rid of it, it can change the white bits to grey, while loosing the wanted effect, it's slowed it down to snail, as one of my first filters the wiring is weird which may be part of problem....... any thoughts if putting the blur/noise in isn't the solution....... Carl
![]() |
|||||
Posted: April 24, 2007 2:00 am | ||||||
Torley
![]()
Posts: 303 |
I'm curious, what causes blown highlights? Too much contrast? I was earlier under the impression that they could be avoided by using higher dynamic range (e.g., as a 16-bit image in Photoshop) but that doesn't appear to have made a difference.
I've noticed similar things while layering numerous filters together. In some cases, I was able to make the unpleasant harshness work for me by introducing new levels of noise to grit things up, so the "raster solids" didn't show up so awfully. I'm enjoying using Filter Forge to create http://torley.com/textures |
|||||
Posted: April 24, 2007 2:54 am | ||||||
CFandM
![]() |
I guess I will throw my fix in the ring...For some reason when using the reflection
some images will not ahh reflect...So you might have to do some pre-processing of the image before the reflection.....Assuming you are talking about this in the life preserver.. ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 4:15 am | ||||||
CFandM
![]() |
If so you can replace the reflection with this little bit...It distorts the image a little before the reflection so those parts that won's distort get some outside help...
Fix.ffxml Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 4:18 am | ||||||
CFandM
![]() |
This one is for the metal powder coating filter.
Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 4:41 am | ||||||
CFandM
![]() |
Exactly..Bring in the offset and the noise... Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 4:44 am | ||||||
CFandM
![]() |
The other one with the fire...That one lyes in the 5-color gradient.....Color 2 and 3
are giving off some weird results....You could change them to a slightly different color... Don't know how the rest of the images would look but worth a try.. ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 5:00 am | ||||||
CFandM
![]() |
Also the black left over has something to due with color1 and the background of the Elevation grad.....
Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 5:28 am | ||||||
CFandM
![]() |
Again a fix again using the offset..Try connecting the offset component inbetween the
Elevation Grad and the 5-color. Then you can use the Hor of the offset component to further control the color to get rid of that weird leftover... This is what this snippet kinda shows... ![]() http://www.filterforge.com/filters/1797.html ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 5:34 am | ||||||
Carl
![]() |
Wow CFandM fantastic effort
![]() ![]() ![]() |
|||||
Posted: April 24, 2007 6:37 am | ||||||
StevieJ
![]() |
+2 I've learned from this too... Great group of people here, aye Carl ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 24, 2007 10:09 am | ||||||
Carl
![]() |
||||||
Posted: April 24, 2007 10:44 am | ||||||
StevieJ
![]() |
I think it is entirely dependent on picture information in each image. I think that they are all right.....depleted highlights from over correcting....jpeg images loose info with each save.....and too much contrast will do it too....
You can zoom into suspected areas to see if the pixels differ at all.....or you could run a simple image/result relief filter which will clearly show you the depleted areas of an image.... Try this on the preserver..... XInfoTester.ffxml Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 24, 2007 12:21 pm | ||||||
StevieJ
![]() |
The smooth flat areas are void of detail info.....
So I would suggest before trashing a filter that runs into this problem.....run other images on it.....and if it still persists, try tweaking down parameters of components that deplete picture info.....like contrast and saturation..... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 24, 2007 12:22 pm | ||||||
CFandM
![]() |
Glad I could be helpful.. ![]() Let me know how the fire one turns out....
I am with stevie on this. It does depend on the image itself..There are ways to correct it in the filters themselves with the Levels and thresholds or blurs..But then some need something totally different to make it work...Because the fault lyes not only with the image but with the way the filter is working with the image. So using those blurs, thresholds and levels would not be possible or just slow the filter to a crawl...So there is no universal fix....With FF anyway.. Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 24, 2007 6:00 pm | ||||||
Carl
![]() |
Thank to all involed in thread, the tester you put in StevieJ looks really handy. The fire filter I'm still working on as I have another problem with it of how to get rid of unwanted flames, I've controled the flames a bit but flames loose blaze look and still fragments escape................. Thanks so much every one
![]() |
|||||
Posted: April 25, 2007 3:49 am | ||||||
Carl
![]() |
Back asking for more kind help - I've got the fire to stop causing problems [ due to advice ] and unwanted flame fragments are now controllable. Smoke by it self works perfectly, but combined with the fire the same problem rears its head - I tried all the suitable suggestions and my own ideas now understanding the problem. For the smoke to look like smoke it has to be high contrast [ using perlin for smoke ] and can't be roughen up without loosing smoke effect - I'm starting to think there is no solution to the overlaying of both effects causing problem . I will discard smoke if I have to but obviously the point was to have the complete effect.......... sos
![]() ![]() ![]() |
|||||
Posted: April 30, 2007 1:40 am | ||||||
CFandM
![]() |
Post the filter again it would be helpful...Also save the the filter and work on a copy of it of corse but, try connecting a 3color grad to the 1st color of the 5 color grad.. and futher control it this way also....Don't know if it will work for this filter but worth another try...
![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 30, 2007 1:47 am | ||||||
Carl
![]() |
Thanks CFandM - tried your idea - plugged into second colour as first is the transparent - tried using different transperant in the three colour and in the different colour numders in the 5 grad as suggested - no differents - think smoke it self is problem, can't noise it up looses smoke look ...... adding file with last preset to use for obvious fault........... thanks again Carl
![]() smoke test.ffxml |
|||||
Posted: April 30, 2007 2:10 am | ||||||
ssamm |
Carl,
I used your bus image and your filter, and started getting colored black blotches with the smoke at one setting. I fixed this by adding an extremely slight tint to the bus image. (I think another way to fix what I saw might be to switch a certain blend from Color Dodge to Linear Dodge.) In the attached filter I put the problem settings with the bus in the default preset and the fixed version in the second preset. (In the editor I zoomed into where I changed something.) smoke test.ffxml |
|||||
Posted: April 30, 2007 3:06 am | ||||||
Carl
![]() |
Ssamm that done the trick - very clever and simple - Ssamm and CfandM thanks so much, I liked this filter and it is different to the other fire filters in the library and to get it to work perfectly is wonderful so I am indebted to you both and uberzev who earlier made suggestions on this filter....
![]() ![]() ![]() |
|||||
Posted: April 30, 2007 4:01 am | ||||||
CFandM
![]() |
Glad to help ![]() Good to see you got it worked out.. Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: April 30, 2007 8:28 am | ||||||
StevieJ
![]() |
Looks like it is coming along nicely!!!
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: April 30, 2007 12:45 pm | ||||||
ssamm |
Yeah, glad to help. This has been educational for me too. (Cool filter, BTW). ![]() |
|||||
Posted: April 30, 2007 2:45 pm |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,712 Registered Users
+18 new in 30 days!
153,537 Posts
+6 new in 7 days!
15,348 Topics
+72 new in year!
23 unregistered users.