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Dustin Meyer
Posts: 1
I recently bought Filter Forge 10 and there are a few maps I have seen that I have no idea what they are used for. I am a 3d artist and I mostly use blender for my rendering and love the seamless tiles I can get. when generating the maps I saw there are Reflective Occlusion, Specular Exponent as option to generate the maps for. what are these and what can you use them for in a 3d program like blender? I tried to look up Reflective Occlusion and all I got was Ambient Occlusion and time on how these map work in a 3d tool? thanks in advance!
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I do not know the answer, but maybe this FF website page can help in some way

Render Channels in FF 9 and 10
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