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FFCreator
FFCreator
Posts: 66
I almost finished another program called "FFEasyMorph".
This program can morph the values of user controls like sliders (parameters) of a filter between 2 presets, including the presets created (added) by you. It can be used together (at the same time) with Filter Forge like FFEasyRender.

With FFEasyMorph Filter Forge gains more or less a video workflow. Imagine the 2 presets you morph between are the start and end keyframes of video. FFEasyMorph will render all the frames between these presets.

The creation of FFEasyMorph is far more complicated than that of FFEasyRender.
As an example: to make morphing of the parameters possible, when rendering, FFEasyMorph temporarily copies and modifies the filters you use for every "morph frame" between the presets. New calculated values must be of the correct type. Not all user controls (parameters) can be morphed in a useful way (like checkbox choices). The order of user controls in a filter file can vary per preset.

At the moment I am using and testing the program myself. The results satisfies. Only filters that vary the order of the user controls or the number of user controls (!) between presets in the filter file don´t work at the moment.

Let me know if you are interested in FFEasyMorph.
If there is enough sincere interest I 'll write a quick start manual and 'll share it problaby as "donation ware" : you can download and use it for free, but a small gift is appreciated.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Very nice idea! That means presets can act as keyframes for the movie process.
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