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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
I have experience applying normal maps and bump maps, but nothing fancier. I'd love to know what others are using to explore the ambient occlusion map and some of the other fancy mappers with realtime lighting. :>
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
If you got a bit of cash try Quixel DDO: http://quixel.se/dev/ddo

Although in the end I just bring it into the 3D program of my choice and just tinker it there. (Modo user here! Hi!)
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Pretty sure there are online GLSL based experiments, I kinda googled several but couldn't find one. smile:(
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CaliCoastReplay
Shiny Thing Maker

Posts: 228
Filters: 43
Thanks Skybase...I can explore them in GameMaker as I have been, or in my custom XNA software. smile:)

Just was hoping others had better options!
"A house in Beverly Hills
Your daddy paying the bills
A life of power and wealth
Beautiful...but it helps"

Pet Shop Boys, "Love, Etc.", Gui Buratto Remix
  Details E-Mail

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