Eric MacArthur |
![]() How do I save the image without that white back board? Or just how do I get rid of it? |
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Posted: September 3, 2013 10:39 am | ||||
CFandM
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How was the image produced and with what filter
![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: September 3, 2013 10:46 am | ||||
Eric MacArthur |
Swiss cheese filter
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Posted: September 3, 2013 10:47 am | ||||
SpaceRay
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It is very easy to remove that white, just download this other filter that remove automatically all the white
Peel Off White 2013 This filter works very well, and will delete for you any white that there in the image By the way, How have you got this image shown from the Swiss cheese filter ![]() ![]() |
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Posted: September 3, 2013 10:53 am | ||||
Eric MacArthur |
That did not work... I need it to be removed within the filter so I can run Occlusion properly.
I tried pasting the filter nodes from Peel Off White and connecting them but it did not work out well. AFA how I just changed the 2 node color options in the editor |
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Posted: September 3, 2013 11:05 am | ||||
Eric MacArthur |
![]() See how great Occlusion works in areas without the BackBoard... I can layer these on top of one another adding the Occlusion as Layer add and will get the swiss cheese I need. Darker shadows as you get deeper into the cheese. |
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Posted: September 3, 2013 11:19 am | ||||
Eric MacArthur |
I just submitted it as Swiss Cheese Amped if you want to play with it.
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Posted: September 3, 2013 11:29 am | ||||
SpaceRay
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Well, unless I see how the filter was done, I can´t help on how to remove the white part.
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Posted: September 3, 2013 11:33 am | ||||
CFandM
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Yep have to wait and see inside the filter before I can really say....There are different ways to make parts transparent...But it sometimes depends solely on the filters construction of how to mask certain areas for transparency......
Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: September 3, 2013 11:42 am | ||||
Eric MacArthur | ||||
Posted: September 4, 2013 5:11 am | ||||
SpaceRay
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Hello, Eric I have seen your filter and I think that is a problem of the component, as the default values have a fixed square that is the content and you can´t resize or remove this square
Here I show you what each part of the Frame component does, and where is applied. All the green part can belong to the content. ![]() |
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Posted: September 4, 2013 9:38 am | ||||
SpaceRay
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Posted: September 4, 2013 9:49 am | ||||
SpaceRay
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I think I have discovered what happens, I have seen that you have used the Size, pixels (global parameters) to reduce the size of the texture of the cheese, AND when you take back this Size, pixels slider back to the maximum value, that unwanted white fixed square goes away!!
I have tried to use the Scale component to enlarge the texture from the blur component and fill the frame with this, but it does not work either, because only fill the content area and not the other parts as you want. This one below has the Size, Pixel at maximum value so it does not modify the settings in the other components, but if you try to modify the other parts of the Frame component, you get unwanted results, and not what you want, unless you want that big black frame. All the components you are using are old ones and obsolete, but have also tried rebuilding your filter with the newer components of FF 4.0, and the results is exactly the same ![]() |
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Posted: September 4, 2013 9:59 am | ||||
SpaceRay
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I have been reading again the help page about this frame component, and it seems that this is how it works
Frame component help page
So the only thing I can help is that the white board in the background comes from using the Size, pixels slider when reducing the value |
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Posted: September 4, 2013 10:12 am | ||||
Eric MacArthur |
hmmmm thanks for the help. I'll see if I can made heads or tails of it... still not totally up on how these FF nodes work but you've given me the pointer
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Posted: September 4, 2013 11:18 am | ||||
Skybase
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I don't know what exactly you're looking for but is this something close?
Also the filter's height and reflection should be a grayscale image map instead of a color image. Point being you can do that but it's not the best practice. To help you, I created a separate process for the grayscale images. ![]() Can add more tweaks to get it even closer to what you're interested in. Swiss Cheese Amped - No Square.ffxml |
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Posted: September 5, 2013 1:21 pm | ||||
SpaceRay
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WOW! Here comes the expert to help and find a very good and clever way to do it! Well done, you have done it right and I think this is the right way to do it.
I have made a extended version with some more controls and some added presets Thanks very much for making this new version Skybase
Yes, I agree ![]() I would have never have done it, as it is more complex than it seems and needs more components than what I could have thought. Swiss Cheese Amped - No Square - More controls.ffxml |
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Posted: September 6, 2013 1:17 am | ||||
Skybase
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lol oh come on, it's hardly cleaver. It's just basic mask construction.
But fine. I figure it'd help with somebody here. |
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Posted: September 6, 2013 1:33 am |
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