Messages 271 - 315 of 394
First | Prev. | 5 6 7 8 9 | Next | Last |
Conniekat8 |
Or chime in on the feature wishlist to support batch rendering of filters (I started a thread to that effect a while ago) If FF is interested in catering to the texture reselles market, that would be a rather invaluable feature! One could pick the patterns to render by day, and let them render by night. |
|||||
Posted: March 3, 2008 1:41 pm | ||||||
jffe |
----Yeah we all asked about that last fall or even back in the summer. I guess some of that kind of thing *might* make it into the next real update, because FF is otherwise "feature locked" for V1 says Vlad. jffe Filter Forger |
|||||
Posted: March 3, 2008 1:47 pm | ||||||
Sign Guy
![]()
Posts: 554 |
![]() Fred Weiss
Allied Computer Graphics, Inc. |
|||||
Posted: March 3, 2008 2:31 pm | ||||||
StevieJ
![]() |
How's the new EULA coming along???
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 3, 2008 2:35 pm | ||||||
Conniekat8 |
Maybe it'll come with R2 of FF. |
|||||
Posted: March 3, 2008 2:51 pm | ||||||
StevieJ
![]() |
I think you are probably right about that.....which won't come until well after the Mac version release that hasn't happened yet.....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 3, 2008 3:43 pm | ||||||
Conniekat8 |
Welcome to the corporate world
![]() Time is money, therefore we have to spend a lot of time.... ![]() |
|||||
Posted: March 3, 2008 3:46 pm | ||||||
StevieJ
![]() |
Been there, done that.....and still doing it.... ![]() ![]()
If so.....I hope the releases pay for the time spent on them.....or Vlad has some very nice friends donating time to it out of the kindness of their hearts..... ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 3, 2008 7:26 pm | ||||||
Carl
![]() |
I think they'll have to finalize it sooner than that, it did cross my mind that when version 2 comes out they are going to have to identify filters in the library which will only work in version 2 so maybe for clarity the new eula would only apply to 2 as well
![]() |
|||||
Posted: March 3, 2008 7:52 pm | ||||||
StevieJ
![]() |
Sir Ckeekalot
![]() Good point......I forgot that filters made in V1 and V2 will not be universal.....sounds like a good point to do some serious house cleaning in the StevieJ archives..... ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 3, 2008 8:54 pm | ||||||
Carl
![]() |
I've removed a few stains lately too, just don't smash all your glass
![]() ![]() |
|||||
Posted: March 3, 2008 10:30 pm | ||||||
StevieJ
![]() |
Sorry buddy.....all of my LUs are "ear-marked" for destruction.....but some of the glass might return in a much more useful form.....
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 3, 2008 11:13 pm | ||||||
Carl
![]() |
Does that mean people better get them quick before they disappear from the library
![]() ![]() |
|||||
Posted: March 3, 2008 11:18 pm | ||||||
StevieJ
![]() |
I think "LU" means that they won't be missed.....done, finito, 'mark-of-death' type of thing.....
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 4, 2008 12:00 am | ||||||
Carl
![]() |
Hey it was worth a shot LOL
![]() |
|||||
Posted: March 4, 2008 12:38 am | ||||||
StevieJ
![]() |
Evil Cheek
![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 4, 2008 1:18 am | ||||||
Vladimir Golovin
Administrator |
Definitely earlier than R2. Most likely, one of the upcoming updates will be dedicated to the EULA. I also plan a final discussion thread, round four. It will be strictly on-topic and I'll moderate it myself. |
|||||
Posted: March 4, 2008 7:47 am | ||||||
Vladimir Golovin
Administrator |
Don't expect it to sound like "hey dudes you can sell your stuff as long as you made it, but if you didn't you can't" ![]() |
|||||
Posted: March 4, 2008 8:41 am | ||||||
Kraellin
![]() |
actually, i'd prefer the 'hey dudes...'
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: March 4, 2008 1:51 pm | ||||||
Genie |
LOL Actually the new Eula seems pretty easy to understand... Is it just me? Dog - Men´s best friend... until internet came along. |
|||||
Posted: March 4, 2008 2:14 pm | ||||||
StevieJ
![]() |
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 4, 2008 4:24 pm | ||||||
Phil!
Posts: 3 |
isn't the new eula shutting the gate after the horse has bolted? I dont know about rendosity etc but the microstock sites dont really want textures and will reject most of them because they are already flooded.
also if I was looking again at filter forge and it was $250 but then buy individual filters at say $10 it really isn't all that attractive (or is just me?) I think I look and say $250 + 20 filters @ $10 each = $450, no thanks. Phil |
|||||
Posted: March 4, 2008 6:19 pm | ||||||
StevieJ
![]() |
Phil, I believe the new EULA is basically just going to allow authors the option to restrict straight texture results from being copied and resold in texture packs without the author's permission.....not individually sell filters.....
Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: March 4, 2008 7:13 pm | ||||||
3Dillusions |
Why not give the filters makers the option also to state in the actual filter info personal usage only, this way I and everyone else that makes textures will not be able to make packs, I would be happy with this and I would equally be happy to pay a one off fee for a filter too, lol, but like I said thats me, and I dont begrudge the almost 300 dollars I paid, its a fabulous program
|
|||||
Posted: March 4, 2008 8:30 pm | ||||||
Vladimir Golovin
Administrator |
I wish there was an acceptable way to include plain-language explanations into legal documents without the threat of conflict between them and the formal text, but, alas, there isn't. We'll try to include a plain-language explanation on the filter pages. |
|||||
Posted: March 5, 2008 10:53 am | ||||||
Conniekat8 |
Better late then never, when it comes to shutting a gate.. I hear you though on the market being flooded. I just noticed there's a third vendor over on renderosity offering a texture pack nearly identical to two others, all very close to default look of a few filters. I mean, how many mear-identical looking textures does one need? When I create content, if I get in a creative slump, I do look at texture packs, and occasionally buy a few. Generally, however, I try to stay away from a look that is so prevalent that it'll soon look generic.
Count me in on that one. |
|||||
Posted: March 5, 2008 12:25 pm | ||||||
Genie |
True... But in comparison with the original EULA, the proposed one seems easier to understand.
This sounds like a good idea! Dog - Men´s best friend... until internet came along. |
|||||
Posted: March 5, 2008 5:45 pm | ||||||
3Dillusions |
That would be great on the filter pages that way I don't have to wade through the actual EULA all the time lol.
|
|||||
Posted: March 5, 2008 6:15 pm | ||||||
Amethyst
![]() |
I was almost going to buy Filter Forge. I downloaded the demo and played around with it. It seemed very easy to use and seemed to fit the purposes I wanted it for. Then I came to this forum and saw all the negative posts and a change to the intended EULA and have decided against paying 300 dollars for a program I will never be happy using.
Why? 1. 300 USD is far too much for a program that offers no presets which allow commercial usage. 2. In the first day of using the program I made a very simple filter to make gingham. I see there is already a gingham making filter in the library. I would not be happy using my gingham texture for fear of being accused of using someone else's filter. There are many other filters in the library which can be very easily replicated especially as we all begin with the same features in the program and cannot add to the effects in any way. 3. The new EULA is too vague in "Insubstantially Modified Image". I had no intention of rendering textures from filters to sell but I do want to be able to texture 3D models with the textures which come out of Filter Forge without worrying about these restrictions. 4. The Starter and Basic versions of Filter Forge do not allow making ones own filters and so this makes it seem that it is okay to use the textures which are already provided by the filters in the library. I feel that the words - FOR NON-COMMERCIAL use only should be plastered all over the pages for those versions so people are aware of what they can and cannot do before purchasing them. 5. Although I understand I can use the textures for 3D models at the moment and in the next version, I would always be worried that in the future there would be further restrictions to the EULA which would eventually prevent this as it is quite possible to extract textures from 3D texture templates. 6. Although there are no restrictions for the current version, I will not be purchasing as it is possible that eventually the present version will not run on future operating systems and it will become useless. What will I be doing instead? Although I did like Filter Forge very much and found it very easy to use, I will be purchasing Genetica. The basic version which does everything I want it to do costs only $149 USD and includes thousands of preset textures which, from their web pages states:
I have downloaded the demo of Genetica and have found it very pleasant to use and the textures are very high quality. I am only posting this because I am disappointed that such a great piece of software is suffering in this way. I am sure there are many other people who just silently go away and find other solutions. What a shame! |
|||||
Posted: December 16, 2008 3:36 am | ||||||
3Dillusions |
To bad I had not heard about Genetica as you can see I have removed all my products that are tiles from Renderosity as the generic spewing of textures by those with no bloody clue and only hungry for money has reached proportions of stupidity. As for finding Genetica easy I did not for some reason. As for 3D texturing yes I will be using it for that in the future. The EULA should of been clear from day one for me this is bad advertising of a commercial product. And I agree the filter pages should have you may not make filter sets of my filters since they are offered for free, I say it again I would be willing to pay for any filter on this site. If I can buy hundreds of dollars in 3D products a year then filters are nothing. As I paid almost 300 Australian dollars for this program and for me to have all these commercial restrictions added after th fact is ridiculous. It should of been explained to people from day one. And the filters are free and have no restrictions so people were not doing anything devious in my books. Its only after people ![]() |
|||||
Posted: December 16, 2008 4:02 am | ||||||
Amethyst
![]() |
3Dillusions, I am sorry it has gotten to this stage for you.
![]() This is why I am so reluctant to purchase Filter Forge. 3D texturing is not okay because, as everyone knows, textures can be extracted from the template and this has already been mentioned previously in this thread. I am too afraid that we will see 3D texturing prevented in future too and I do not want to spend weeks texturing something to be told in the future that I have to dispose of it. Genetica comes with some very good tutorials. I have only worked through the first part but I have already made my gingham and it has more detail than the gingham I achieved in Filter Forge and took me less time to work out how to do it. Plus it is all mine to do whatever I want with! I feel very sad as I would like to purchase Filter Forge. I loved it when I tested it out. However, with these proposed changes there is no way I will be purchasing it, either now or in the future unless there is a complete U-turn. ![]() |
|||||
Posted: December 16, 2008 4:56 am | ||||||
Crapadilla
![]() |
This is a very complex topic, and much confusion has arisen around it. The following statements from Vladimir should make clear the intent of the proposed EULA changes.
It should be evident that, unless you happen to be a texture reseller directly selling unmodified or insubstantially modified results from filters on the filter library, the proposed EULA restrictions won't affect you in any way. Obviously, Filter Forge Inc. would be shooting themselves in the foot by prohibiting the use of filter results in commercial projects in any blanket fashion. However, with the proposed EULA changes, Filter Forge would be less of a comfortable render front-end for those lazy copycat types who download filters from the library, hit render, and subsequently upload the results to their online stores without ever mentioning where these results came from or out of whose sweat and labor they were born. Crapadilla says: "Sheesh! Am I the only person who wants to use Filter Forge for more than just texture selling?" ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: December 16, 2008 7:04 am | ||||||
Vladimir Golovin
Administrator |
Dilla, precisely. To combat any misunderstandings, I'll try to include a simple-language version somewhere (I hope our lawyers won't object to that, they generally dislike that sort of thing).
|
|||||
Posted: December 16, 2008 7:41 am | ||||||
Amethyst
![]() |
These posts are very, very worrying for anyone using Filter Forge. I do not like the mentally at all. For some reason the guys making these filters seem to think there are vast fortunes behind selling the texture their filter makes. This is far from the truth and the steps taken to prevent it is making a mountain out of a mole hill and will only damage Filter Forge in the long run. At the other forum I am now frequenting people are sharing their textures freely and this sort of nonsense is not going on. It is very sad it is happening here. I do understand the EULA in its current form and that is why I do not like it and will not purchase Filter Forge at the present time. By the way, the quote feature in the forum does not work for my Firefox. |
|||||
Posted: December 16, 2008 8:01 am | ||||||
Crapadilla
![]() |
For some strange reason the guys making these filters seem to think that those selling the direct output their filters make would at least give credit to Filter Forge and the author of those textures. And if those selling the textures cared one bit about Filter Forge as a product or about not doing harm to it in the long run, then they would certainly not fail to give credit where credit is due. But - naturally - giving credit would undercut their business, so they just do not give it. Consequence: Uninformed people not aware of the Filter Forge product buy the textures from those resellers, and the resellers get the money that should go to Filter Forge Inc. It is irrelevant whether these resellers make a fortune or not. Fact of the matter is, whatever they are making is not going to Filter Forge sales, as it should. So, who is doing the damage here? And whose mentality is it that we should put under scrutiny? Personally, I have nothing against texture sellers at all, as long as they sell the fruit of their own creativity, and - naturally - selling your own creations should always remain perfectly legal. However, if I see a texture reseller peddling output straight out of FF - with no creative input on their part whatsoever - I tend to get a bit furious at them. If you benefit from something that was provided for free, you have a moral obligation not to undermine this original intent of the author and the value of his contribution. The author's intent was that it should be provided for free, not resold at a fee to others! The author's intent was that it should strengthen the usability of Filter Forge as a creative tool, not weaken the tool by being sold totally independent from it.
Then please do enlighten us as to your reasons. If you're planning to sell direct FF output from library filters, then I can perfectly accept your frustration about the fact that this road might get barricaded by some future EULA changes. Other than that, I see no reason to be upset about these proposed changes, but I'm always glad to be proven wrong if I learn something in the process. --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: December 16, 2008 9:13 am | ||||||
CFandM
![]() |
Perhaps you should read from the beginning and the reasons why....There are sites out there where there is nothing but presets from FF on the site...With No changes or acknowledgment of where they came from. This isn't one or two textures one site is half the library....This is all the filter authors wanted...At least a link back to the original creator of the texture....Especially when its done for free... http://www.filterforge.com/forum/read...&PAGEN_1=1 Some people here including myself have their free copies or lifetime Licenses so there is no need for them to keep submitting filters to the library..But speaking for myself I am still here submitting because I like sharing what I create and I still find it fascinating seeing what people create with FF...Don't forget its guys and gals creating filters.....Also there are many who like to share their creations and textures on their own sites or other places in the networld... http://tinyurl.com/6rqkvh Agree with you 100% Crapadilla..Looks like you posted when I was typing.. ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: December 16, 2008 9:17 am | ||||||
Crapadilla
![]() |
Flogging the dead horse too, eh! ![]() ![]()
Whether this is true or not only Vladimir and the folks behind Filter Forge Inc. can say. We (i.e. the forum regulars) just do not posess any of the relevant business data necessary to arrive at an informed perspective on the severity of the problem, possible solutions and their probable repercussions for the product. However, since Vladimir went 'official' on the issue, I'd speculate that the issue does indeed constitute a problem, and one that he does not intend to neglect! Again, I have no business data on the Filter Forge clientele, but I find it hard to believe that Vladimir would implement any changes that would disenchant a large segment of FF customers. Consequently I'm led to the conclusion that resellers of textures are but a very small minority of the clientele, and that implementing the EULA changes would actually benefit the rest of the clientele. --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: December 16, 2008 9:43 am | ||||||
CFandM
![]() |
hehe..Its not dead, its just sleeping...(Monty Python) ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: December 16, 2008 9:56 am | ||||||
Amethyst
![]() |
I will say it again:
I am not interested in re-selling textures. However, I do want to texture 3D models with textures I make via a tool such as Filter Forge or some other without anyone grumbling that I have somehow steps on their delicate little toes. I am out of here as I have now purchased Genetica and I am no longer interested in FF but I will be passing on how I feel about how things are conducted here. |
|||||
Posted: December 16, 2008 10:38 am | ||||||
Kraellin
![]() |
amethyst,
in the case of using textures on models, you are free to do so with no liabilities to yourself whatsoever. the ONLY thing being looked at for change is the part dealing with the texture re-sellers and since you arent doing that, then what's the sweat? basically, the eula grants anyone to use the filters and their output without any copyright infringement at all. that's the simplicity of it, even if the lawyers did get their hands on it ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: December 16, 2008 12:20 pm | ||||||
Crapadilla
![]() |
Well, everyone has the right to jump to unsubstantiated conclusions, to maintain their preconceived notions against refutation, to ignore any efforts aimed at constructive discussion and clarification, and to base their decisions on subjective bias rather than objective fact. ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: December 16, 2008 12:24 pm | ||||||
Vladimir Golovin
Administrator |
I agree with this -- the impact is mostly emotional, not financial. However, I still feel that it is necessary to deal with the problem somehow. Due to the Mac version, the whole EULA thing is currently on hold, and we hope to re-evaluate the situation with a fresh look when we get back to it. |
|||||
Posted: December 16, 2008 12:34 pm | ||||||
Constantin Malkov |
As the author of some popular works and who also took a part in this discussion one year ago, I would like to make my personal attitude a little bit more clear.
Sellers do positive work by selling already prepared (rendered) textures. Their customers doesn't need to spend any time for rendering. Time is money. So, sellers find where FF lose. FF could have an official collection of rendered textures with any special offers like discount for next updates (for program and collections) for their customers. This copyrighted collection could be done from the main (factory) presets from the FF Library and exclusive variations. Copyrighted factory presets will not allow to resell them (as minimum without a link to FF).
They have rights to do this. The real problem is another and deeper. My personal reaction was to those who was tried to make troubles for my friends and other people by removing all their messages which had any mention of "Filter Forge" or my name or any another author names from FF. One thing, when you just sell textures without any credit to those who have done it (not solidar approach, maybe, but nothing criminal here) but another thing, when you shut up all people (including those who buy it), who try to say even a word about FF. They also describe themselves as "authors" instead "sellers" and doing this they deceive their customers, FF and FF Authors lose potential customers. This kind of sellers are interested in FF's development from one side and in the same time is not interested in it's popularity. Doing their business they rough FF's and FF's Users business. That's why they're like parasites. I noticed that some of my filters have more than thousand downloads. I can only hope to see application of my works in positive creative and merchantable projects. I'm glad if my works was useful. Just want to call to respect for strange work and business. P.S.
What about simple-language EULA version on Russian and German, for example? ![]() |
|||||
Posted: December 16, 2008 12:36 pm | ||||||
Vladimir Golovin
Administrator |
Speaking particularly on the above, I think this will be a perfectly legal way to use FF textures even if we implement the restrictions, since you provide signiticant creative input (a 3D model). (Not to start all this flame war again, but the current version of proposed changes, as listed on the first page of this thread, does not place any restrictions on using FF textures to texture models). |
|||||
Posted: December 16, 2008 12:40 pm | ||||||
Kraellin
![]() |
ok, i know this is a touchy issue, so let's be REAL careful in our reading of each other's posts! amethyst is NOT arguing in favor of the resellers or even in the proposed changes of the eula. all he/she wants is an assurance that when he/she uses FF filters in 3d models that he/she isnt going to be sued.
so, take a deep breath and read the posts twice, please.. at least twice ![]() also, amethyst, in the case of you making your own filters in FF for use in your models, if you dont submit them to the FF library, there is no user eula covering you. in fact, if you dont submit them to the library they are covered under normal copyright law and are yours and yours alone to do with as you wish and if anyone rips them off, providing you followed proscribed copyright law, you can sue them! If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: December 16, 2008 12:47 pm |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,712 Registered Users
+19 new in 30 days!
153,533 Posts
+31 new in 30 days!
15,348 Topics
+73 new in year!
23 unregistered users.