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Conniekat8 |
I'd like to see filter makers have the ability to make a bit of profit from the image sales, when those images are largely their design. I think that would straighten up the inequality a little but. I don't think there's any need to prohibit texture selling if all paties involved are being treated fairly, and have their interests represented. |
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Posted: December 8, 2007 10:57 pm | ||||||||
StevieJ
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Prohibit it!!! .....because FF needs to provide some type of return, compensation, or incentive beyond the current reward system in order to keep talented authors submitting quality filters here.....otherwise, talented authors will only do enough to get the program and leave...... How about making a choice between these two??? A) Protect author's copyrights to filter construction and preset images.....and a library that grows with exemplary filters for you to use..... or..... B) Have no restrictions on filter use.....and a library that grows with only mediocre and sub-optimal filters for you to use..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 8, 2007 11:05 pm | ||||||||
Conniekat8 |
It would be nice if those whom wish to make their textures 100% for non commercial and commercial use could do so.
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Posted: December 8, 2007 11:08 pm | ||||||||
Carl
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Having a look at Renderosity - ironicly vendor of the month [Removed by moderator] and his direct use of the chainmail filter - it states in there own eula ' Artist maintains that all items in the archive are their original work, ' [ copy and pasted ] it seem he is in breech of there terms, I'm not a member there maybe some one who is could point this out to renderosity.
Personaly I like Fred's ideas of free and commercial filters at FF, they would also benifit from obviously all the authors who are not submitting there best filters, and taking a percentage of sales, [those filters wouldn't be entitled to reward points] |
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Posted: December 8, 2007 11:31 pm | ||||||||
Conniekat8 |
I wrote to rendo when this all started, a week or two ago now, and I haven't heard from them yet. I also brought things to people's attention in their copyright forum: http://www.renderosity.com/mod/forump...id=2721918 |
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Posted: December 9, 2007 12:01 am | ||||||||
Conniekat8 |
Just to clarify myself, this pertains to filter makers whom wish to make their filters available to texture makers free of charge or royalities or any other obligations. |
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Posted: December 9, 2007 12:03 am | ||||||||
jffe |
----Renderosity wouldn't care unless FF hassled them (and even then they might not do anything unless FF threatened to sue them, which they never would). They make $ everytime some thief sells copyrighted stuff, just like ebay/paypal does, and just like how yootoob got to be worth $2.4 billion. Ain't nobody gonna stop stealing, cheating, or lying til they get sued, and even then, it only stops one person if any at all, just ask the RIAA. ----This is all just silly, FF already opened pandora's box, it cannot be changed or undone, they are not Microsoft or AT&T, they cannot afford to sue anyone, not even one warez user, let alone 100's of people who render out the images. Besides FF is waayy more than just some stock image collection to anyone who knows anything about graphics. All the best filters in the library rendered are worthless compared to what the pros can do with FF. If FF wants anything, it's their name attached to those graphics, they ain't gonna do squat to keep people from using them however they want, it's the free advertising they can't seem to afford. jffe Filter Forger |
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Posted: December 9, 2007 12:03 am | ||||||||
James |
Yeah it's annoying when people just use someones textures to make quick money imo, i think if people on renderosity are using FF they should only make packs of original filters or at least there own creations, imo its a bit like claiming something as your own and taking the rewards someone else should get.
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Posted: December 9, 2007 12:04 am | ||||||||
Conniekat8 |
Exactly! The guy has taken several of most popular filters from here. Dilla's leather tufts, Chainmail, Quilts and few others, and now all of a sudden he's the vendor of the month. there's a congratulations page for his Vendor of the month here: http://www.renderosity.com/news.php?viewStory=13842 maybe filter authors could, *ahem* drop him a congratulatory note... ![]() |
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Posted: December 9, 2007 12:17 am | ||||||||
James |
Lol yeah if he didn't make the filters i think thats exactly what the authors should do, good advertisement for FF also ![]() |
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Posted: December 9, 2007 12:39 am | ||||||||
Carl
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I'll be in that LOL The more you look the more you find my concrete filters have turned up on the link from bill and the other earlier one
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Posted: December 9, 2007 2:24 am | ||||||||
James |
It's like theft someones stealing something and then saying it's theres, i think a good public name and shame should do the trick
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Posted: December 9, 2007 3:03 am | ||||||||
James |
And by the way i think it's OK to use textures in 3D artwork, because then its a resource for something bigger so like a water texture or grass etc, personally i would still customize the look rather than directly using someones texture, but if it's part of a tree in a forest for example i think thats reasonably ok, but what the renderosity guy is doing is directly using someones work and rendering them out how they look normally then selling which i DON'T think is ok, as i said before in this thread or another make a custom texture and sell it fine, but using someones work and selling it, thats NOT cool imo.
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Posted: December 9, 2007 3:09 am | ||||||||
ahimsa
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Good luck trying to post anything in the comments area for that chainmaile set, seems posting has been shut off there and in the VOM section the staff has to read your post first before it's added. Renderosity knows he did wrong.
The posts are being moderated, so unless you say something nice, I doubt it will be posted. |
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Posted: December 9, 2007 3:19 am | ||||||||
Sjeiti
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Well, we know what he looks like now
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Posted: December 9, 2007 4:32 am | ||||||||
Carl
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Posted: December 9, 2007 5:23 am | ||||||||
Rawn (RawArt)
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Ok...this is getting a bit ridiculous.
I make my living as a texture artist. I got filterforge to help me develop my products. There is ALOT more to making quality textures than the source material that is used. Wether that source material is photos or created from filters. To imply that its the filter doing all the work for creating a texture is ludicrous, and damned insulting. Its like telling a graphic designer that its photoshop that creates their art. Like there is some magic "make art" button in it. Yeah, maybe there are some texture artists that don't take much time with their projects and simply flood fill an area with a filter. But they dont last long and never make many sales to worry about. I have not seen this vendor of the month, nor do I know his work. But I am sure to reach a distinction like that, he must have done more than flood fill an area to make his textures. Filterforge is gworing in polularity simply because the filters here are top notch and people want to use them....and that is what will help FF as a company grow. Heck, it was brilliant of FF to set up a system where they can get talented people to help design filters for them to make their filter system more powerful and thus more popular to the artistic community. Anyone who does contribute filters gets their payment in terms of HU points. That is what we all as filter creators signed up for when we started using this program, so to try to seek even more compensation later in the game as FF grows in popularity is nothing but greed. (yeah...i said it...the white elephant in the middle of the room) When we decided to upload filters here, we knew people would use them. Most here even "hoped' people would use them so that they could get the HU points. Now when they find that their filters are in fact being used, then they want even more. I think its safe to say that those people who do use the filters are the ones who are actually driving up your HU points. So you should be thankful they are being used....because that is what you wanted when you signed up here. If you want to find ways to make money off of your filter creations, then thats great....but then that would have to be done differently than by uploading them to a public library that anyone using FF can have access to. Rawn |
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Posted: December 9, 2007 6:25 am | ||||||||
ahimsa
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So it looks like we can sell the presets from anyone's filters. Sorry Crapadilla, but you got some nice looking presets and I can always use some extra cash. ![]() ![]() Like I said earlier, I give my presets away. If people want to pay someone for something they could have gotten free, then let them. She deleted my post over there that let people know the link to the filter that the chainmaille presets were from. Guess she was afraid people would get them for free and she would lose some money. ![]() |
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Posted: December 9, 2007 6:27 am | ||||||||
James |
Well lets put a twist on this now, they don't own the filter its open to the public to use how they want, so theres nothing stopping me from using the same filters and making my own renderosity pack (im not going to really), it would be interesting to see how many people started claiming i stole the guy selling thems idea lol im sure some would do as well because there a respected vender they HAVE to be the original creator
![]() ![]() I don't really care myself i just don't think it's cool to use others work the way they have, and thats just my view you don't have to agree with me but i already know im not the only one with that opinion here, plus this is a forum so everyone won't agree all the time as imo discussions like this are great for sharing your views on matters like this one. ![]() |
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Posted: December 9, 2007 6:38 am | ||||||||
Sjeiti
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He didn't... you should really take a look. Among his stuff are about ten FF filters and from what I can tell he really didn't do more than just render stuff directly from FF and put them up for sale. It wouldn't be an issue if he'd put some effort into it to create something original. But he can do that to the entire FF library for all I care. People like that always run into a brick wall eventually. |
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Posted: December 9, 2007 6:51 am | ||||||||
James |
Agreed Sjeiti, imo the librarys purpose is a learning tool for new creators, what i think people should is to take a part the structures and learn tricks for there own filters, all my ones are from scratch or very heavily modifified if i ever use another and even though mine aren't so great at least i know i put the time in to make my own work and have learned in the process, and definately if they had done something unique or maybe applied some edits in a graphics app or a custom FF effect then at least they would have there own version, from what i have seen they look very similar to the originals if not exactly the same.
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Posted: December 9, 2007 7:04 am | ||||||||
Carl
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Maybe you should have a look at what we are refering to ![]()
That is exactly what a texture filter does create Textures ![]()
No thats not what people are talking about - a better example to relate it to you is some one take one of your dragon [ without any alterations ] and turn round and sells it as there own creative work - would you think that was ridiculous or fair enough ? |
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Posted: December 9, 2007 7:10 am | ||||||||
Rawn (RawArt)
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Really? most people buy a filter to use the filter LOL With regard to the renderosity guy...One texture resource pack is not how someone becomes vendor of the month....but as Ahimsa posted, its all a mute point anyway, because filterforge can be used to make whatever you want...including texture resource kits. So yeah...you could easily make your own and sell it too. |
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Posted: December 9, 2007 7:10 am | ||||||||
Rawn (RawArt)
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Ummm...no, thats not a better example....that makes no sense at all A filter is designed to be used as a filter....and derivative works of that filter are allowed to be used as an artist sees fit. My artwork is artwork, fully copyrighted and has no clause for being allowed to be used to create derivative work. Apples<----- --->Oranges |
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Posted: December 9, 2007 7:14 am | ||||||||
Rawn (RawArt)
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Actually, in that example it would work like this....If someone uses my dragon texture set to render some artwork..lets say a book cover, and that book cover sells 2 million copies. Do I suddenly feel like I should have some of the profits of those book sales? No, of course not, because I choose to sell my texture set in the way that I did. I got exactly what I asked for, and am happy with that. Simple as that. |
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Posted: December 9, 2007 7:23 am | ||||||||
Sjeiti
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Oh come on Rawn... have a look.
Don't tell me you'd have a clear concience if you did the same thing this guy did. |
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Posted: December 9, 2007 7:39 am | ||||||||
Rawn (RawArt)
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well...it is a tribute to how good FF is, isn't it? LOL
But again, as Ahimsa posted, this is what filterforge is set up to allow people to do. If you feel its a matter of conscience, then thats between you and your conscience. This guy saw a market for something he was legally entitled to do, and he did it. Good on him. Yes its something anyone who has FF can do, there is no denying that, but he did it and is making money from it. So all that means is he is smarter than those of us who are not making money in the same way using the wonderful tool which we have. Also...as FF becomes more and more popular, its safe to say his market will drop considerably. I mean would anyone pay for textures they can whip up with "texturizer" in photoshop? (Yeah...I can remember a time where people would..sad huh? LOL) |
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Posted: December 9, 2007 7:52 am | ||||||||
ahimsa
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The problem is that people are selling the presets. In other words they aren't doing anything more than clicking on presets and then rendering them. If they were using the filter to make their own textures by starting out with the presets then it wouldn't be so bad, but these people aren't doing that. Now that Renderosity has posted that FF has said that it's ok to sell our presets all anyone has to do is download the demo, grab all the texture filters they like, and click on all the presets, render them, and sell them.
Actually, that could get interesting to watch. Think about it, a few hundred people looking to make a fast buck all uploading our presets and trying to underbid each other. ![]() ![]() Here's a thought...if we all were to take our texture presets and give them away as freebies to the different sites we could get people interested in our filters and put the preset sellers out of business. Then people would actually have to go and fiddle with the settings and make something of their own design...you know, actually use the filters and not just grab presets. Just a thought. |
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Posted: December 9, 2007 7:55 am | ||||||||
Carl
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I'm not talking about profits from sales - if that person from your example claimed that they had laboriously designed and built the dragon texture would you not feel that your intellectual rights had been invaded - its a simple matter of claiming some one else work to be your own. As I've said previously I'm more than happy for people to use my textures to create whatever they like but if they then claim that they spent hours to create that texture themselves I find that repugnant.
Hopefully you can understand that better
your right - the consequence will be less quality filter submitted to the library - Dilla has already stated he will be considering his position |
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Posted: December 9, 2007 7:57 am | ||||||||
James |
Yeah i mean come on it's like buying a stock photo and then selling it, in fact i don't even think your allowed to do that technically, it's technically just the same with someones FF project but a different media form which is why im not cool with it and im sure everyone else sees it like that also.
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Posted: December 9, 2007 7:59 am | ||||||||
ahimsa
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I have texture filters that I won't submit as they are ones I plan to make money with. I think that is the best way to go. Keep the ones you could make money from. |
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Posted: December 9, 2007 8:02 am | ||||||||
James |
Yeah i think we should do that i mean if the filters are open source that means that we can put them online for a price or for free, if the filters go on renderosity etc for free then people won't bother to pay for them and we are perfectly entitled to do that (i think)
No offense to you but thats exactly the type of attitude/concept which makes me question if i should ever actually upload any filters i mean im happy to buy FF so technically theres no reason other than to let people enjoy and learn from my efforts but why do that if people are just going to rip me off and use them then claim them as there own. |
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Posted: December 9, 2007 8:08 am | ||||||||
Rawn (RawArt)
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No worries, no offense taken...and if it does bother you then it probably would be wise to not submit. No sense in doing things that upset yourself. I submit my filters here because I think they are cool and people may enjoy them. I also know they will be used in many different ways, commercial or not. But that doesnt bother me in the slightest. I knew clearly that by submitting, they would be used, and thats that. I am not losing anything by submitting them, no one is ripping me off by using something I submit for public use. So everyones conscience can be clear. |
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Posted: December 9, 2007 8:13 am | ||||||||
ahimsa
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I put a lot of controls in my filters so people can make their own designs. When I do the presets I make them as an example of what can be done with the filter and hope that people will actually use the filter to make something from it. I don't feel ripped off that the one guy with the CDs has a number of my presets in his CD, I just find his laziness very rude to me. It's like he is telling me that my presets are good enough to sell, but my filter isn't worth trying out. Does that make sense?
I would be very happy seeing textures people have made from my filters. It would show me that the time I put into making the filter was appreciated by someone else and that they liked it enough to make their own textures with it. (sorry for all the editing...typos) |
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Posted: December 9, 2007 8:37 am | ||||||||
Constantin Malkov |
Site owners can't be "good" and "bad" in one face, so some of them makes "fake" accounts and promote themselves. And (as You understand) - no need to share. |
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Posted: December 9, 2007 9:06 am | ||||||||
Omega3
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Posts: 41 |
Well, I guess the fuhrer is over at RR now. I hope that Designfora is able to sleep well....or maybe not. lol
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Posted: December 9, 2007 11:12 am | ||||||||
StevieJ
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My Crappadilla, Kreallin, and Carl accounts have been working out nicely for me ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 9, 2007 11:32 am | ||||||||
Conniekat8 |
Well, in case of rendering out presets on filters like chainmail, quilts and Lounge lizards that's exactly what it is. You hit one button and render it out. So, yes, in those cases the proverbial 'make art' button does exist. No-one is objecting texture work where texture artists have put a bit of their own work and creativity into it. |
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Posted: December 9, 2007 12:33 pm | ||||||||
onnetz
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We have duplicate accounts?.. lol The almighty dollar has had people dropping their moral standards for a long time and this is a perfect example of it. You can't download a filter and change it slightly and then submit it here as your own but you can sell it elsewhere without any mods to it at all. What a pity. |
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Posted: December 9, 2007 2:20 pm | ||||||||
StevieJ
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That's a excellent point!!! It wouldn't be very good for appearances if FF protects author's copyrights in filter submissions......and then completey abandons all copyright protection to make sales ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 9, 2007 3:14 pm | ||||||||
ahimsa
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StevieJ wrote:
Ooopsie...I forgot to add my pink sliddery account. ![]() Seriously, just give your presets away for free at all the sites. Let people come to expect these regular freebies from FF filter makers and soon word will get around even to the type people who can afford to pay $399. for a CD of textures that these great textures come from here. Eventually these parasites will have to go find something else their lazy butts can sell. Or maybe...they will buy the program and actually use the filters. |
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Posted: December 9, 2007 4:19 pm | ||||||||
StevieJ
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LOL.....
![]() ![]() ![]() Lynn (MysticBlueRaven) has the right idea......she's packaging up her own textures and putting them up for sale ![]() Craig, I read everything you said, and I agree with your analysis of it in general.....but those other paragraphs seem to be in conflict with it..... From reading the beginning of this string, it looks like Vlad is going to have filter construction and presets clearly protected in the EULA..... I guess the only guarranteed way for authors to protect their filters and maximize a return for their efforts is not to submit them here.....package up the textures from their filters......and try to sell them themselves..... I hate to say this because I want to see FF flourish, grow, and keep enhancing the program for my own benefit.....and in order for this to happen, I believe FF needs to do everything they can to keep talented authors submitting quality filters.....by providing some clear copyright protection on filter construction and texture presets......so authors will feel secure in submitting their works and using FF as a marketing tool.....to showcase their talents, filters, and possibly sell the copyrights to their texture presets to those who would like to resell them in texture packages...... I would suggest that FF start creating straight texture packages and sell them seperately from the program.....create incentives through some kind of reward/compensation for authors of the textures used in the packages.....and completely diffuse the users that are copying texture presets and reselling them online...... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 10, 2007 12:36 pm | ||||||||
Conniekat8 |
Here's an example of a more creative filter use for texture making, and one where a person bothered to put some of their own work into it - even if the knit in the filter is still recognizeable!
http://market.renderosity.com/mod/bcs...duct=61408 This kind of use, I can only say, clever, I did a similar thing, but for my own texturing use. Unlike someone merely rendering out defaults. |
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Posted: December 10, 2007 1:34 pm | ||||||||
Kraellin
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uhm, not sure what other paragraphs you're referring to here.
yup, that's what i tried to tell persidio way back when she first showed up here. the fact that we've been blind to the EULA and its possible uses, doesnt excuse our own ignorance. the way things are now, it really only makes sense to submit a filter to the library while trying to earn a free FF. other than that, we're just nice folks, but you know what they say about nice folks ![]() and, from what i can see of vlad's ideas of change, i think i'd prefer fred's idea, two librarys, one commercial and one free. everyone wins there. it's not that vlad's ideas are bad, but by the time the lawyers get done with it, i'm afraid it will be so illegible that no one will understand it and i just hate that. by separating commercial from free use, authors have a clear choice, folks going for a free copy have a good choice, and FF wins in both case. even the re-sellers win. they can make use of the freebies if they like and also the better commercial ones, if they pay. so, to me, that's the best overall idea. but, that's up to vlad and crew as to whether that will/could happen. and dont get me wrong about my stance on the EULA. i hate seeing some of the great filters here just being ripped with the authors and FF not getting paid or even mentioned as the source. that just sucks. seeing the 'Mandala' filter and some of dilla's stuff and others posted on renderosity just sticks in my craw. but, there's also no point getting all ruffled about it either. they submitted those filters under the EULA as it stands and, oh well. it's legal...currently. so, water under the bridge. and i'm also sure vlad has been talking to or even visiting with the lawyers again. he knows this is going to hurt him as-is. i've already pulled back on submitting new filters and i'm sure others have as well. and where mine arent all that great compared to some and where i dont make a lot of textures, there are plenty here who have been ruffled and are pulling back as well, i'm sure. and, i'd love to submit filters to a commercial FF library and make a little spare change, if possible. i'd find that much more appealing than posting on renderosity. and taking this hypothetical 'commercial library' one step further, if Ff were willing to do it and admin it and handle all the financial end of it (big if's there), then what would be a fair exchange, both to the authors and to FF and to the buyers? do you go for volume sales and put the prices rather cheap, or do you go high end, exclusive or something else? and what would the hypothetical split between FF and the author? 50/50, 60/40, 20/80? hehe, it gets tricky. ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 10, 2007 1:46 pm | ||||||||
StevieJ
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The first one from Vlad on the first page.....and the other two that Sign Guy and myself posted above.....dealing with "Product" and "terms of use" restictions.....or lack there of.....
Okay, that's all I wanted to hear!!! ![]() ![]() Connie, yeah, I agree.....I'm perfectly alright with something like that where it used with some creative input...... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 10, 2007 2:40 pm |
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