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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
ronviers wrote:
Subd's in 2001, it was ahead of its time - seems to have had a following too. I wonder what happened to it. Even the parent company does not have a wiki entry.
I remember working in something called 'corel dream 3d' in the mid nineties, then one day it just up and disappeared. smile:|

Yep it was a great app..I was one of its followers.. As far as Corel Dream I had never used it but I have used Ray Dream......
http://graphicssoft.about.com/library...ream3d.htm
Stupid things happen to computers for stupid reasons at stupid times!
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Quote
CFandM wrote:http://graphicssoft.about.com/library...ream3d.htm

Interesting bit of history. Can’t help but wonder how things would have worked out if corel hadn’t dropped it. Maybe I still would have spent the next five years in the world of telnet, then again, maybe I would have entered the world of visual arts ten years earlier than I did.
@ronviers
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
All I can tell ya is.....if I owned FF.....had all these talented filter authors looking for further incentives (beyond program rewards) to submit quality filters here.....then I would be finding a way to do it.....and promo this program upon the new, quality, cutting-edge works that I'd be getting. I would be pretty worried about what has been happening to the mean quality of the library....that is for sure.....

Since server space is so vast and cheap nowadays.....and website/ecommerce software so automated.....I would set up incentives based on authors promoting their own identity and selling works that involve FF.... like authors receiving their own webpage, gallery pages, storefronts, etc. Further incentivesies could include added site customization abilities, additional space, additional pages, promo tools, etc.....all of which would additionally work to bring traffic to FF and increase sales of the program. I've always liked the idea of theme/vitual world to promote authors, show works, and sell works.....like Second Life.....something that would be fun and involving for authors as well as customers.....

Oh well....that's just me.... smile;) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Beliria
FilterForger & creative genius ;)

Posts: 1932
Filters: 45
Quote
ronviers wrote:
Look at this Carl.


Oo! that looks fun!! smile:D bet its pricey though.

Quote
Sign Guy wrote:
Shutterstock


Um I don't drive so don't have a driver's licence or have a passport so until then no shutterstock for me. Ah well maybe when I save up some money smile:D psst cool vector images Sign Guy.
Nothing wrong with a little insanity ;)
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GMs Apprentice
Posts: 7
Just to add a little input from a basic "user". My artwork is a hobby, but one that I am passionate about.

I like the ability to use the free texture library for texturing 3D objects, for rendering floors, etc. My hard drive is filled with preset filters that have been rendered--just in case I can use it somewhere.

I also would like the opportunity to purchase top-end filters, along the lines of what Carl was doing in the "Turner" thread. So I would easily support a "pro-level" filter shop. Having a library of such filters would allow me to actually make some of my renders look good.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Hey GMs Apprentice, the issue has never been the creative application of textures such as on 3D objects, but rather the selling of straight textures without any creative modification or application. Without a straight texture selling restriction, many talented authors are no longer submitting quality texture filters to FF's filter library....because they don't want texture sellers to capitalize upon their hard work in that way. As a result, both FF and and users like yourself aren't getting alot of new, top-quality, cutting edge filters anymore.....which is a crying shame because FF could have easily done something about it when they had the chance....

IMO, the problem with pay/pro filters is that customers will feel "gouged" by buying the program and then having to pay more for access to all the best/most usable filters. If FF did do pay/pro filters, something would have to give.....like drastically lowering the programs base price to compensate for it.....and I can't see that working at all with FF currently having to maintain a continuous program discount in order to keep sales up.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
IMO, the problem with pay/pro filters is that customers will feel "gouged" by buying the program and then having to pay more for access to all the best/most usable filters. If FF did do pay/pro filters, something would have to give.....like drastically lowering the programs base price to compensate for it.....and I can't see that working at all with FF currently having to maintain a continuous program discount in order to keep sales up.....


And yet there's Adobe Photoshop which sells for more than twice the price of FF and has a huge aftermarket of commercial products designed to improve on and make tasks easier than Adobe provides with their basic application.

OnOne gets $499.95 for their plug-in suite. Topaz has nine add-ons ranging from $30.00 to $350.00. Vertus Fluid Mask is $149.00. Why would you think any significant number of licensees would feel gouged with such a successful business model as Adobe's to follow?
Fred Weiss
Allied Computer Graphics, Inc.
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Indigo Ray
Adam

Posts: 1442
Filters: 82
The FF sales pitch is "free filters," and while adding a filter store is possible and sounds like a cool idea, it is definitely a risky move. I do hope though that the company is or has considered this idea, as I see now how it could benefit me and potentially new users.


How about adding a clause to the EULA (better written than mine obviously):

"All filters currently in the online library are free of extra charge. However, we (FF Inc.) do not ensure that all future filters submitted will be available at no extra charge."

This way, the decision does not have to be made now but is a possibility that all users can be aware of now.
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
I personally see no need to add such a provision to the EULA which no current licensees have agreed to. But the fact is that FF has a current library of free filters numbering 7,658. That's going to remain a phenomenal value for the foreseeable future. Having an optional channel for paid filters really requires no change and, IMHO, most users will either ignore it or be happy to see it. It really has little or no downside.
Fred Weiss
Allied Computer Graphics, Inc.
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Carl
c r v a

Posts: 7289
Filters: 82
Hi Gm Apprentice [ thought you were taking the piss on Gmm till I saw your website LOL smile:D ] thanks for your support. There has been several people indicate that they would be happy to pay for particular filters. As I've said before Steve I cannot see your logic,[ I'd feel "gouged" if I paid full price for FF knowing how regularly they discount the program to half price, I'd feel "gouged" if I had v1 and FF converted all there own filters that were available to me when I purchase v1 to v2, I'd feel "gouged" if the highest quality filter were not available to me ]. The fact is there is a free library and always will be and with new authors submitting filters to try and earn the program or a few established authors that are happy to give hour and hours of there time/skill free to a commercial business that profits from those filter will still have that option. As Fred correctly points out people have no problem with the concept of paying for add ons, a market place would only benefit the user by having more quality filter available to them that simply are inaccessible to them now [ the author who no longer submit would return, the authors who have never submitted because of no return would submit and the author who claim they never submit there best filters would have a reason to ] also authors would need to make there filters stand out with quality/originality or buyer wouldn't purchase them. It's a win win situation, FF makes more money, authors get a return and users have greater quality choice. The negative for FF I guess is that at the moment they have authors working for them free and it would take an effort on there part to set up a market place, but I really think this is short sighted and if they think about it they can only profit from a Market place and they would no longer need to offer constant 50% discounts on the program as they would be propping up there cash flow with a market place. As FF has chosen not to responded to the market place idea [ or anything else in this thread ], not really a sign of respect for the people who have contributed greatly to many aspects of FF business, a simple statement of there position was the least they could do. Maybe when they are discounting the program 90% they'll think there is an alternative and come up with the idea for a market place.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Good points, Carl....especially about me.... smile:D

There's no way that you can compare FF to Adobe in regard to aftermarket add-ons....not even in the remote.... FF has to give away freepacks and run a continuous discounts in order to maintain sales....so the thought of charging for filters is beyond ridiculous, IMO.... I'm sure a poll of FF customers would show you how many would like having to pay for all the best filters on top of paying for the program.... smile;)

I can't imagine anyone actually wanting pay/pro filters here unless they want to sell their filter creations....and it's more than clear that FF (while predisposed to keep all this in a tight little box with minimal re-investment) is going to get involved in the logistics, overhead, and headaches of a filter royalty program with authors spread out all over the world in different countries.... FF seems quite content with the number of filters they now have and what they are getting for submissions without having to do anything....unfortunately....

The huge amout of filters is a nice selling point....but the truth of the matter is that the lion's share of all those filters are intro specific-use, variant, and clone sub-ops.....the ratio of sub-ops to quality filters is growing bigger every day with no end in sight....and submissions aren't coming anywhere near the new creative potential of this program....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Indigo Ray
Adam

Posts: 1442
Filters: 82
StevieJ wrote: "I'm sure a poll of FF customers would show you how many would like having to pay for all the best filters on top of paying for the program..."

That's a great idea! smile:) Yes, FF should do a poll, a survey even, something where all the users give their feedback, not just us few here.

Steve, you have a perfectly valid argument on human nature, as does everyone else, but we should really get some solid numbers as facts to back them up. Keep in mind that money is numbers, so we should be comparing numbers to numbers.
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