Messages 46 - 81 of 81
First | Prev. | 1 2 | Next | Last |
Sphinx.
![]() |
||||||
Posted: June 28, 2010 6:46 am | ||||||
Totte
![]() |
Really cool Sphinx!
- I never expected the Spanish inquisition |
|||||
Posted: June 28, 2010 6:52 am | ||||||
Sphinx.
![]() |
Thanks - its been quite an adventure through various lua guides and pixel blender sources. The raytracer part is based on Tom Beddards implementation for pixel blender (http://www.subblue.com/), the fractal variations are from various sources and experimentation.
I'm not ready to publish the filter yet - its too messy at the moment, and I'm hoping to figure out some optimizations that make it a bit more ..mm.. realistic for normal usage, hehe. |
|||||
Posted: June 28, 2010 7:02 am | ||||||
ronviers
![]() |
Shpinx! You're getting it!
![]() @ronviers |
|||||
Posted: June 28, 2010 7:31 am | ||||||
ronjonnie
![]() |
Hey Everyone,
Awesome work Sphinx.! What 3D program did you use, 3D Max?
Filter Forge? ![]() Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
|||||
Posted: June 28, 2010 9:22 am | ||||||
Sphinx.
![]() |
Yes, it is 100% filter forge (or rather 100% script component, I'm not using the FF shader). The script is build up of three parts, a small vector "class" I made for lua, a raytracer with extended phong shader and the actual mandelbulb distance estimation routines
|
|||||
Posted: June 28, 2010 9:31 am | ||||||
ronjonnie
![]() |
Hey Sphinx.
That is almost hard to believe! I didn't think Filter Forge was capable of such great 3D work! I realllly.... feel old now...LOL. ![]() Great job! Have a wonderful day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
|||||
Posted: June 28, 2010 11:32 am | ||||||
StevieJ
![]() |
||||||
Posted: June 28, 2010 10:50 pm | ||||||
Carl
![]() |
wow thats pretty cool Sphinx
![]() |
|||||
Posted: June 29, 2010 1:28 am | ||||||
ronviers
![]() |
Sphinx, does the bulb have an inside?
@ronviers |
|||||
Posted: June 29, 2010 5:53 am | ||||||
Totte
![]() |
Looks like a huge alien hive, ready to spawn small evil filterlings,,,,
- I never expected the Spanish inquisition |
|||||
Posted: June 29, 2010 6:16 am | ||||||
Sphinx.
![]() |
Hmm, I guess lol.. it is not easy to "navigate" around when you have to wait minutes for even lofi renderings to complete. I guess I need to get a light in there and have a look ![]() Meanwhile here is another rendering - the shadow caster now works better with the phong shader (I forgot to reset the ray variable) ![]() |
|||||
Posted: June 29, 2010 8:10 am | ||||||
StevieJ
![]() |
Man, that one is just plain spectacular!!!
![]() ![]() ![]() Ron has it right.....this work is by far the best I've ever seen from this program, IMO..... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: June 29, 2010 9:32 am | ||||||
StevieJ
![]() |
Yeah, yeah, yeah.....V2 is released.....there are more important things going on in here.....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: July 1, 2010 2:17 am | ||||||
Sphinx.
![]() |
Looks like I will not be doing any renderings for some time.. FF2 is not working at all here, downloaded and installed and when I run it, nothing happens..sigh
|
|||||
Posted: July 1, 2010 2:26 am | ||||||
ronviers
![]() |
![]() ![]() ![]() @ronviers |
|||||
Posted: July 1, 2010 2:29 am | ||||||
Skybase
![]() |
Oh dear lol.
|
|||||
Posted: July 1, 2010 2:33 am | ||||||
ronjonnie
![]() |
Sphinx.
What the... ![]() ![]() Have a GREAT day, I hope! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
|||||
Posted: July 1, 2010 5:57 am | ||||||
StevieJ
![]() |
I've got the same thing happening..... ![]()
The hell you say!!! ![]() ![]() This is seriously groundbreaking stuff with this program.....can't stop looking at this pic.....I swear it's better than sex ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: July 1, 2010 12:05 pm | ||||||
DisTrash
Posts: 32 |
WOWWWW !!! Many thanks to make me discover this software.
I do like this. Fractal, kaleidoscope, and 3D, it's great. I'm downloading the package to work in Photoshop. Thanks again ! Best Regards. ++ ![]() ![]() ![]() PS : I works with Apophysis3Dhack too, it's a great software. |
|||||
Posted: July 1, 2010 2:34 pm | ||||||
Redcap
![]() |
![]() ![]() |
|||||
Posted: July 1, 2010 3:21 pm | ||||||
Sphinx.
![]() |
||||||
Posted: July 6, 2010 11:02 am | ||||||
Sphinx.
![]() |
||||||
Posted: July 6, 2010 11:03 am | ||||||
StevieJ
![]() |
Holy kick-the-snot-out-of-Bryce batman....excellent 3D landscape on that last one!!!
![]() ![]() ![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||
Posted: July 6, 2010 11:18 am | ||||||
Totte
![]() |
Add some water caustics and you got a perfect underwater landscape
- I never expected the Spanish inquisition |
|||||
Posted: July 6, 2010 11:24 am | ||||||
ronjonnie
![]() |
Hey Sphinx.,
Welcome back! ![]() Beautiful work, congrats., big time! ![]() ![]() Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
|||||
Posted: July 6, 2010 11:32 am | ||||||
CorvusCroax
![]() |
![]() ![]() ![]() ![]() That's awesome. You're writing your own renderer for it? |
|||||
Posted: July 6, 2010 6:46 pm | ||||||
Sphinx.
![]() |
The script is the whole thing - raymarching, distance estimations, shadowcaster, phong shader. I'm trying to find a good way to seperate some of the things into several script components though, but I just have too many result vars to fit into the FF argb result mode. I'm considering using some sort of multipass approach, where you request a specific var from a source prop (using curvescripts t variable as index) |
|||||
Posted: July 7, 2010 1:34 am | ||||||
ronviers
![]() |
Maybe it could be distributed across several filters. FF could introduce a separate fractal library where filter seeds (intermediate math) could be used between and across filters using the selection as input.
@ronviers |
|||||
Posted: July 7, 2010 6:50 am | ||||||
Carl
![]() |
your probly getting tired of hearing this, but these are friggin amazing
![]() |
|||||
Posted: July 7, 2010 11:54 pm | ||||||
ronviers
![]() |
This is cool: http://vimeo.com/18842873
@ronviers |
|||||
Posted: January 19, 2011 5:34 pm | ||||||
Sphinx.
![]() |
Very cool! It looks like some sort of IFS Barnslay fractal, only its in 3D
![]() ![]() |
|||||
Posted: January 20, 2011 3:31 am | ||||||
Indigo Ray
![]() |
Sphinx, Oh my god. How did I miss this thread?
![]() |
|||||
Posted: January 20, 2011 4:37 pm | ||||||
Morgantao
![]() |
Sphinx, befor the statute of limitations applies, please release the filter!
![]() I don't mind if it's slow, Release it as is, and you can always update later ![]() |
|||||
Posted: February 28, 2012 4:23 pm | ||||||
Morgantao
![]() |
Sphinx, your filter is on FF Facebook channel. Now you have to release it
![]() |
|||||
Posted: March 2, 2012 3:17 pm | ||||||
Erik Pedersen
![]()
Posts: 290 |
Super Awesome! I have played with Mandelbulber a little bit and so would love to use your filter in Filter Forge! If you need/want someone to give it some test runs I would be happy to help out! :o)
The Joy is in The Work |
|||||
Posted: March 2, 2012 11:16 pm |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,712 Registered Users
+19 new in 30 days!
153,534 Posts
+31 new in 30 days!
15,348 Topics
+72 new in year!
27 unregistered users.