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KendraSchmidt
Posts: 13 |
I have about five items placed onto a transparent layer and I've saved the image as a png with a transparent layer and no white background, etc. However, when I open the image in Filter Forge, it immediately inserts a white background. When I save the image in Filter Forge as a png and check "include transparency", it saves the image with a white background still. How can I prevent this? I would like for my image to just have its transparency and nothing else. Please help!
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Posted: June 11, 2011 8:18 am | ||||||
SpaceRay
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Hello, I have no problems in opening a PNG file with a transparent layer, but is should have been saved as PNG 24 with transparency, and filter forge keeps the transparency.
You have told you have five items onto a transparent layer. Does this mean that all five items are on the SAME layer with transparency? Or there are 5 layers all with one item and with transparent layers ? From what I know is not possible to save a PNG file with multiple layers because is not allowed, only ONE layer is allowed with transparency, and should in PNG 24 because this way it supports 16 millon colors or 24 bit graphics, as normal PNG is only 8 bit. You can see here a explanation --> The Difference Between PNG-8 & PNG-24 http://www.ehow.com/info_8211357_diff...png24.html "However, when I open the image in Filter Forge" Does this mean that you are using the standalone version ? I mean you do not use Filter Forge inside Photoshop as a plugin. "Filter Forge, immediately inserts a white background" Are you SURE that is really Filter Forge that puts the white background ? Are you SURE that the file is NOT already with that white background? Can you open the file you try to open in Filter Forge in another software and can see the transparency ? How have you saved the PNG file ? From what I know it must be PNG 24 to be able to use transparency as PNG 8 (NORMAL PNG) is not allowed, and it puts a white background. Through Which program have you saved the PNG file ? Is it photoshop ? If it is photoshop I have to tell that photoshop CAN´T (even CS5) directly save a PNG with Transparency and always put a white background, because from what I know is NOT PNG 24 compatible. I have tried to save PNG 24 on photoshop and is not possible. SAVING PNG 24 WTH TRANSPARENCY IN PHOTOSHOP CS5 or below version To be able to export and save a PNG 24 with transparency in Photoshop WITHOUT the white background you must use EXPORT LAYERS TO FILES in the automate menu. Here is a tutorial to show you how to do it --> http://www.pretentiousname.com/ps_exp...index.html In the tutorial uses PNG 8, and as you can see the transparency option does not appear, so you must choose save in PNG 24 and then click on transparency option. OR there is another posible way in Photoshop, that is to use "SAVE FOR THE WEB" wh ere there is an option to save in PNG 24 with transparency. |
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Posted: June 11, 2011 12:08 pm | ||||||
KendraSchmidt
Posts: 13 |
"Hello, I have no problems in opening a PNG file with a transparent layer, but is must have been saved as PNG 24 with transparency, and filter forge keeps the transparency.
You have told you have five items onto a transparent layer. Does this mean that all five items are on the SAME layer with transparency? Or there are 5 layers all with one item and with transparent layers ? I am asking this because I think that if the file have multiple layers, perhaps can be incompatible, as normaly to be able to use transparency I think that on some software you are only allowed to have just ONE layer with transparency, I do not know if Filter Forge supports files with multiple layers. " Hello, thank you for your response. I tried your suggestions and put the five items onto one single transparent layer (they were previously on five different layers), and then saved the file using Save For Web in PS with the transparency as a PNG-24 file. I then opened it directly in Filter Forge, instead of using the PS plugin (since the plug in does not work for me for some reason), and it opened the file with a white background. I made my changes to the file, saved it as a png 24 and asked to include transparency. When I opened it again in PS, it was a single layer file with a white background. I'd really love to know how to make this work properly. I'm using the trial version of FIlter Forge 2. I am using Photoshop CS4. Please help! |
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Posted: June 11, 2011 1:08 pm | ||||||
KendraSchmidt
Posts: 13 |
"To be able to export and save a PNG 24 with transparency in Photoshop WITHOUT the white background you must use EXPORT LAYERS TO FILES in the automate menu.
Here is a tutorial to show you how to do it --> http://www.pretentiousname.com/ps_exp...index.html In the tutorial uses PNG 8, and as you can see the transparency option does not appear, so you must choose save in PNG 24 and then click on transparency option. " Photoshop always saves my transparent layers. I just tried opening the same file in Preview and my transparent layer is there, without a white background. I'll still try the advice you recommended in the tutorial. The Filter Forge software still inserts a white background even when I use Save for Web in Photoshop and then open the file directly in Filter Forge. Maybe this tutorial will help solve this problem, I'll give it a shot. Thank you! UPDATE: This didn't work either. The file was still saved via PS with the transparency, but it opened in Filter Forge with a white background again. I found the following in the help files. Could this be the problem I'm having? "The Set Alpha component replaces the alpha channel of the Source image or color with the new alpha channel. The original alpha channel is discarded. This is a map component, it can be located in the Channels category on the Components Bar. This component can output HDR colors. Source: Map Input (HDR) Provides the source image or color whose alpha channel will be modified. This input can accept HDR colors. New Alpha: Map Input Sets the new value of the alpha channel in the range of 0 to 255. Low alpha channel values lead to high transparency, while high values lead to low transparency. Since New Alpha is a map input, its value can be controlled separately for different image areas by connecting a map component. In this case, the output brightness of the map component defines the alpha channel value: black areas correspond to value of 0, white areas to 255, and the alpha channel values in-between are represented by intermediate brightness levels. Invert Alpha: Control Input Inverts the alpha channel value." ![]() |
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Posted: June 11, 2011 1:11 pm | ||||||
CFandM
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Hello Kendra...It depends on the filter being used....If the filter itself is using the alpha component....What filter are you using that will not keep the alpha...That would be a help in determining how to proceed....If you can edit the filters you can edit it yourself and put in that function....
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 11, 2011 2:05 pm | ||||||
KendraSchmidt
Posts: 13 |
Thank you CFM, I'm using the Watercolor Painting filter by Kochubey. I just tried using the same photo for various other filters and my transparent layer is displaying on the screen as transparent with those other filters. But when I use the Watercolor Painting filter, it doesn't show the transparent background as transparent. I'm a newbie and a graphic artist and have no idea of how to insert the function.
![]() Thanks so much for your help, I appreciate it. |
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Posted: June 11, 2011 2:44 pm | ||||||
CFandM
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With the trial you can edit the filters but...Its better to do this next bit with your image open in your graphics app and using it on the test photo that you have with the alpha...That way you know if it works or not...Open filter forge like you normal do then choose the Watercolor Painting filter....Now sel ect Edit Filter to edit that filter. Disconnect the the blend from the results component...Then make it look like the picture below to retain the alpha fr om your image.....When you are finished choose to save the filter.....It will now be saved in the My Filters folder...So now every time you open an image with an alpha channel it will read that...
![]() ![]() The apple in the pict below had an alpha channel....Using PS and the apples original alpha.... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 11, 2011 6:25 pm | ||||||
KendraSchmidt
Posts: 13 |
Thank you so much CFM for this. I'm working on it right now, but I see that Image is attached to "Blur". Do I detach it from "Blur"?
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Posted: June 11, 2011 9:12 pm | ||||||
KendraSchmidt
Posts: 13 |
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Posted: June 11, 2011 9:29 pm | ||||||
CFandM
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Not to worry simply open that same filter up again...Not the one you have edited but start over fr om the beginning.....That's the good part..You can edit the library filters and not worry about messing them up while editing...
![]() I have changed my editing direction to match yours......Heres from the beginning and wh ere to unattached from......Just disconnect the blend component from the Result component..... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 11, 2011 10:09 pm | ||||||
CFandM
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Then add another image component, get alpha and set alpha component like the pict below....
The blend component that you see attached to the set alpha is the blend component that was just unattached from the Result component in the previous post.... ![]() So we are only working between the blend and result components... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 11, 2011 10:10 pm | ||||||
CFandM
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Sorry I should have asked which direction you are working in..
![]() ![]() That's in the options in FF...I always work the other direction its easier for myself to read for some reason.. ![]() ![]() ![]() You can grab the new components by going to the top right of the screen and clicking components...The list should pop up...I choose "All" then you can select the component you want to add by....click and drag or double click the components to put them on the workspace... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 11, 2011 10:17 pm | ||||||
KendraSchmidt
Posts: 13 |
IT WORKED!!!! THANK YOU SO MUCH!!! I am so relieved, I'm so happy that there was someone here to help!!
Do I perform these same steps anytime a filter does not include transparencies? Thank you for your help, I really appreciate it! |
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Posted: June 11, 2011 10:34 pm | ||||||
CFandM
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Glad I could help out in getting that to work for ya...
![]() ![]() Most of the time you can use these same steps in filters that do not have that certain function....There are some filters that require a little more components and more TLC so as not to change the filter itself....But you can always post those if you come across them... ![]() ![]() Now you got some filter editing time in also.. ![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 11, 2011 11:00 pm | ||||||
saurabhgayali |
I think u can use it as layered transparency enable photoshop file using FF as plugin.cause i know it either inserts life saver or white BG in standalone mode
saurabh.gayali@gmail.com |
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Posted: June 22, 2011 12:40 am | ||||||
xnecrossx
Posts: 2 |
Hey there, I hope this thread isn't too dead yet. But, this worked nicely for one filter, but there is another filter that needs a little more "tender love and care" and I would really appreciate it if you could assist me.
The filter is True 3d by 3dsblend - here is a link to it - http://www.filterforge.com/filters/7671.html - and I would like to stop it fr om automatically putting a background wh ere there is supposed to be transparency, just like the one above. Much thanks ! |
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Posted: August 21, 2011 5:25 pm | ||||||
CFandM
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Hello xnecrossx and nope not a dead thread.....That filter does need a little more then the above filter but not to much more....The filter you are talking about needs two of the set alpha components....One for the "surface color" and one for the "height"....Position them like this...
The red circled ones are the new components to add... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: August 22, 2011 4:20 am | ||||||
xnecrossx
Posts: 2 |
Thank you very much, works great !
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Posted: August 22, 2011 8:10 am | ||||||
CFandM
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Good to hear...
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: August 23, 2011 5:28 pm | ||||||
SpaceRay
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THis thread is very interesting as there are some interesting and beautiful filters but that can´t be used with transparent images and alpha components.
Thanks very much CFandM for your help and sharing your expert skills of FF |
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Posted: August 29, 2011 4:03 pm | ||||||
CFandM
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Always happy to share
![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: August 31, 2011 9:23 am | ||||||
bobbijake
Posts: 4 |
CFandM you rock. Just googled this problem and found your post. Followed your great instructions and painted a copse of trees on a transparent background. Thank you. You Rock!
bobbijake |
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Posted: February 21, 2013 12:49 am | ||||||
CFandM
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Thanks bobbijake and you are welcome...
![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: February 21, 2013 11:10 am | ||||||
SpaceRay
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Thanks again CFandM for explaining this very well, as I had forgot to do it, and had to come back again to this thread to know how to convert filters that do not work with images with alpha channels and make them compatible with the corresponding alpha channel
One of the filters that does not allow alpha channel is the great and well done Comic Book Filter by Inujima And the conversion can be done easily in the same way as you have suggested already for the watercolor filter, detach the last multiply at the end of the filter and add the new components as shown here below ![]() |
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Posted: June 14, 2013 5:16 pm | ||||||
SpaceRay
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In the same ways as above here, also happens with the also great Edge And Tones by Inujima and again the conversion can be done easily by detaching the last add component at the end of the filter and add the new components as shown here below
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Posted: June 14, 2013 5:26 pm | ||||||
CFandM
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See its still a handy thread..
![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 14, 2013 5:30 pm | ||||||
SpaceRay
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And in the same way as above, this can be made with many other filters that has not been prepared or been done to work with images with transparent background or alpha channels like for example Felt Pen Drawing by Northernshadow
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Posted: June 14, 2013 5:34 pm | ||||||
SpaceRay
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YES! It is still handy and useful and not dead at all as you have said also. The three examples above I have put are all with non-surface filters (the ones without lighting tab setting) Then above xnecrossx asked how to modify add the alpha channel to a surface filter and is the same way but doubling the effect like for example in the good Organic Rust by Thomas Helzle as shown below, although it depends on how the filters works and how is done. The components inside the red boxes are the new components added ![]() |
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Posted: June 14, 2013 6:44 pm | ||||||
angelize
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This thread has been very helpful to me so Thank You All
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Posted: June 14, 2013 10:26 pm | ||||||
SpaceRay
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This tip shown here by CFandM does not work well with filters that the effect goes away and beyond the edge of the source image as you would loose all the effect, for example in this filter Daub by Mike Blackney or Splatterpainting by Tim2501
I agree with you and is true |
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Posted: June 15, 2013 4:08 am | ||||||
CFandM
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Well you are kinda wrong on that part SR.....Remember when I said
So a little more more components and TLC is needed for these effect type of filters...At that point using an alpha in the filter is on a case by case basis.... Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 15, 2013 6:31 am | ||||||
SpaceRay
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CFandM, you are right, sorry, I already knew after writing this above that I was wrong in the way that of course there are many filter that could NOT be easily added masking or make them alpha channel compatible because in the way they make work and the effect they make it would involve much more work and can be perhaps a complex solution and needs more components than what simply described above.
Yes, that if the filter does not work with the suggested fixes above then as you say it would be needed to make a special fix for each one of this filter and specifically done for this one and very good examples of complex way is trying to add alpha channel to the awesome and amazing following filters: ( I do not know how would be possible if it is really possible) Cubes by Inujima Cube Wall by ThreeDee Top Secret by ThreeDee |
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Posted: June 16, 2013 4:37 pm | ||||||
SpaceRay
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MASKING BOMBER TO GET TRANSPARENCY ON SOME PARTS
Until now there has been simple examples of adding masks, and make a filter compatible with images with transparent background. But what happens if you want to use bomber component and mask the bomber result so it becomes transparent on non-masked parts, and so it does not fill all the available space as usual? This will work only on some filters and not for any filter, but is good to know how it can be done, and try if it will work or not. I have found 3 alternative ways 1 - Shape of Things by CFandM In this filter you can find a clever and good way of masking very well the bomber result so it does follow the mask and so the bomber only fills the masked parts and the other parts remain transparent. 2 - Fill PhotoFont Basic by Lucato This filter makes something very similar as the one above, but is more oriented to making font shapes, and also uses some similar and clever way to mask the bomber result 3 - Point Is by CFandM - Artistic strokes masked Here another clever way to mask the bomber result made again by CFandM |
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Posted: September 5, 2013 1:12 am | ||||||
SpaceRay
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Love much this thread as it is very useful and the very good help CFandmM has given
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Posted: April 6, 2014 11:33 pm | ||||||
Chris Lilly
Posts: 6 |
Hey Guys,
This thread has been extremely helpful, however, I'm getting overwhelmed and I've done something wrong. I'm on the right track though... I'm using the filter Graphic Novel 2.0. I imported my image, got it to what I'd like it to look like, and then the final image had a white background - hence my search for this thread. I edited Graphic Novel 2.0 for a transparent background and the final image came out more 3D rather than 2D, from what I originally wanted. I wanted to post images of my edited filter path, but I can only upload one image. Does anyone have any suggestions on how I can present all my images so they are readable? Would anyone be willing to email me separately? I'll try to send Filter Forge an email as well. Thanks! |
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Posted: May 1, 2018 1:02 am | ||||||
saurabhgayali |
I wonder!!!
Does PNG ever supported layers!! Moreover, in a controlled experiment I found this. The Image node in external category supports transparency and will export a transparent png if you load a transparent png. While if you are loading a transparent png through a color control node with "Allow images" option enabled, it adds a black layer instead of transparent background that can again be overcome if you enable "Allow alpha". These are the only two input nodes in Filterforge to bring in the images. saurabh.gayali@gmail.com |
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Posted: May 1, 2018 1:22 am | ||||||
Chris Lilly
Posts: 6 |
I figured out how to ask what I was trying to ask the other day!!! I'm trying to use Graphic Novel 2.0. With the picture of the attached settings, how do I make the end result a picture with a transparent background? I'm getting close, but still can't figure out what I am doing wrong...
The PNG I originally load has a transparent background. Any suggestions appreciated. Thanks! ![]() |
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Posted: May 1, 2018 11:42 pm | ||||||
Skybase
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Probably need to dig into the node network / filter editor to do it. Some filters won't/can't process transparencies due to how they're structured. I can't speak for this particular filter. I suggest asking the original author on the matter and if not this community at large can probably help... (although keep in mind no promises, it's a community driven thing and some of these filters require a bit of expertise.) I'll also give this a shot when I can given it's kinda nice to have that sort of function. |
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Posted: May 2, 2018 1:15 am | ||||||
Chris Lilly
Posts: 6 |
Thanks, SkyBase! I've been playing with this filter and I do know it can be done. What I've noticed is that the Edge Intensity, Edge Roughness, and Blend mode get moved to the bottom of the settings panel, like the one I attached in my previous message, whenever I make an adjustment.
I've rendered an original (with the white background) and multiple transparent ones, but the transparent ones seem brighter and the lines are "gone-ish." I'm not sure exactly how to explain it. Attached is a photo of where I feel the problem is coming into play. It's the threshold box in the middle/right of the screen. ![]() |
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Posted: May 2, 2018 1:24 am | ||||||
CFandM
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Posted: May 2, 2018 2:53 am | ||||||
AndrewA1988 |
Chris, is this what you're trying to do? I've modified it so that you can use the threshold to regain transparency or use the original transparency of the image.
Graphic Novel 2.0 Transparency.ffxml |
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Posted: May 2, 2018 8:22 am | ||||||
Chris Lilly
Posts: 6 |
@CFandM - after some trial and error and finally figuring out your picture reference, it worked!!!! Thank you so much!
@AndrewA1988 - I have no idea, lol. I need to learn coding and such and I'm new to this program. Sorry! |
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Posted: May 2, 2018 1:55 pm | ||||||
Chris Lilly
Posts: 6 |
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Posted: May 2, 2018 3:00 pm | ||||||
Chris Lilly
Posts: 6 |
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Posted: May 2, 2018 3:37 pm | ||||||
CFandM
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Nice.. Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: May 2, 2018 9:11 pm |
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