SpaceRay
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In FF you want to use any kind of SVG vector you need to convert it first to a bitmap to be able to use it inside FF, or alternatively if possible create yourself a version with the shapes tools
So I wonder if inside Ultraforge it could have some kind of support to import any single color vector file and use it with other nodes I mean single color because it would be like a based shape Thanks very much |
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Posted: June 26, 2023 12:55 pm | ||
Vladimir Golovin
Administrator |
There is native SVG / spline support on the UF roadmap: https://www.filterforge.com/images/ult...lines.avif -- but don't expect it in the first release.
As for the single-color / mutli-color / SVG fills, we're still undecided. Ideally you should be able to import any SVG, with colors / fills and multiple spline shapes, then disassemble / dismantle it via nodes into separate Bezier splines. The problem is that many Bezier operations (e.g. booleans, outline-to-spline, etc) don't need color, or, in case of Boolean, mess it up. So the question is, will our Bezier splines be colored / filled, or they will be just splines without a fill, and the fill will be applied later via some special SVG-producing nodes. |
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Posted: June 28, 2023 4:41 am |
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