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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Vladimir Golovin wrote:
Ultraforge VS Filter Forge: strengths, weaknesses, and differences


In the main sticky is told this above

After reading many of the already answered questions about Ultraforge UF and how different or similar may be to Filter Forge FF

I think that Vladimir could tell

1 - all the strengths and good things UF will have in comparison to FF that does not have, for example using AI

2 - Possible weaknesses of UF versus FF, as for example the availability of more than 14.000 filters in the FF library or things and features that are available already in FF and will NOT be available in UF

3 - Differences that both UF and FF will have and the way it will work one and the other, as I have seen that it will be maybe very different and not in the same way so it would be good to know how different and what this difference will give us in creativity tools.
So a possible list of what you can do now with FF And what you will not be able to do in UF

So we can grasp and know how revolutionary and awesome this UF project may be to already experienced FF users

I think it would help to know and understand it more using also a comparison on how things are done in FF and then compare it on how it will be done in UF

Thanks very much and will be waiting much to learn and see more on how this very long project gets available and how it can help all the creative world and people
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Here's the info on this from the announce page (https://www.filterforge.com/ultraforge/) plus some extra bits:

Ultraforge:
- Orders of magnitude better than FF at visual programming
- Harder to learn but potentially much more powerful
- Supports GPU acceleration
- Supports generative AI (text-to-image, image-to-image)
- Supports pixel bitmaps (for generative AI and general image-processing)
- Has nodes for numbers, booleans, and strings (useful for generative AI)
- Easier to extend in the future (via adding new types)

Filter Forge:
- A richer library of nodes for creating seamless procedural textures
- Can generate PBR textures (UF cannot — yet)
- Large online filter library (14000 filters)
- Photo effects are easier to create and apply
- Has a Photoshop plugin
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