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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Sorry if this may be a silly and mistaken idea, as I do not know about scripting or how FF handles the showing of names on the Settings panel

It has been already 10 years, and there is still no way to show the names of the blend modes in the settings control, and it can only be shown correctly each selected blend mode name inside the remapper inside the filter.

So as there has not been anyone that have built any possible solution for this using FF components (In a simple and easy way), I wonder if it could be possible to show the names that appear in the remapper in the settings controls of the filter using LUA scripting

Thanks for any possible help and sorry again if this is a bad and wrong idea

I made for FF 4.0 this filter snippet for is not easy to setup and it clutters the settings controls

Blend Modes WITH names
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
This isn't doable.

There's no dynamic way to control text in the settings tab.
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Beat
Beat
Posts: 165
Quote
Skybase wrote :This isn't doable.

There's no dynamic way to control text in the settings tab.


Is this inherently impossible, or just not possible with the current FF application?
I mean, would the architecture of FF, with an adaption by the makers, be able to comply to the request of SpaceRay?
I would very much welcome it.
The Stone Age did not end because they ran out of stones. Niels Bohr
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
Is this inherently impossible, or just not possible with the current FF application?
I mean, would the architecture of FF, with an adaption by the makers, be able to comply to the request of SpaceRay?


Ah just the current program won't let that happen.

I generally think this is better implemented through drop down menus instead.

Dynamically changing names of technically what's understood to be static elements i.e. text in a control box, seems like calling for trouble. I can easily abuse this to confuse the crap out of you all lol. Unless you really can tell that the element is supposed to change based on variables then it'd make better sense.

But why do that when we rather have practical things like drop down menus?
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Skybase wrote:
But why do that when we rather have practical things like drop down menus?


I totally agree with you and it really true that the best way would be surely to have drop down menu on the settings and would be the best way to do it but...

Quote
Skybase wrote:
I generally think this is better implemented through drop down menus instead.


...I started this thread because Vladimir has already put that it was very difficult or not possible to make drop down menu in FF as it seems is very difficult and hard with the current way it is programmed

Quote
Vladimir Golovin wrote in 2006 already 14 years ago!!:
Dropdown (a.k.a List Control) was put on indefinite hold because it was going to take too long to implement (it requires a serious redesign of Filter Forge's infrastructure for control components).


Dropdown list

SO as said, I agree with you and agree also that it would be the best way but it has not been possible in 14 YEARS, so I do not think they will do it this way and this is why I suggested this possible alternative

IF WITH LUA IS NOT POSSIBLE

Quote
SpaceRay wrote:
If the dropdown is the problem, is not really needed and surely there could be other possible alternative way, for example just use a text slot as it happens already in the remapper inside the filter where it is shown the name of the selected blend mode, so it would appear the name in the settings control instead of a number
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Beat
Beat
Posts: 165
Definitely, native dropdown menus would be BEST.

Quote
Vladimir Golovin wrote in 2006 already 14 years ago!!:
Dropdown (a.k.a List Control) was put on indefinite hold because it was going to take too long to implement (it requires a serious redesign of Filter Forge's infrastructure for control components).


Quote
SpaceRay wrote:
If the dropdown is the problem, is not really needed and surely there could be other possible alternative way, for example just use a text slot as it happens already in the remapper inside the filter where it is shown the name of the selected blend mode, so it would appear the name in the settings control instead of a number


I am sure that Vladimir is right, but as SpaceRay points out, it seems to be possible inside the editor, with the remapping. I am curious what makes it so hard to do the same in the Settings?

Maybe a bit off topic, but it would be nice if all the 19 Blend Modes used by PS, would be available in the Blend Component. I really miss Exclusion and Subtract. I know I can make them with RGBMath (at least Subtract), but I feel that they should all be together in the Blend Component.
The Stone Age did not end because they ran out of stones. Niels Bohr
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