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Emily Smirle
Posts: 5
Filters: 2
Is it possible to make a script that takes a map as an input, does magic, and then produces an integer as the output? a different integer for each point, obviously. I'm also interested in floats, really.

I want to feed conditional output into a Switch's selector component, ie based on what the script discovers via magic, it picks which map to use as the output for each point in the input map(s). I don't really want to reinvent the Switch in my script, that's extra annoying typing smile:p
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Betis
The Blacksmith

Posts: 1207
Filters: 76
If you're on FF5, there is a very recent "Map Switch" component that should take a map as the selector.
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Emily Smirle
Posts: 5
Filters: 2
Aha! Yes, I've upgraded to 5. Sounds very much like what I want smile:D
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