inujima
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Bomber+ component has lost Tint or Chance inputs from the old bomber component. Therefore Bomber+ may need size independent components in its subtree to do same thing like the old bomber component doing.
It becomes cause of Particle Cropping Warning, and can not submit to the filter library. ![]() Example filter that unable to submit to the library This photo collage filter can not be made using the old bomber. ![]() This filter is using two size independent components. ![]() Photo Collage.ffxml |
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Posted: November 28, 2015 3:49 am | ||||
Skybase
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+1 For this. The message appears every time and it's kinda makes me feel as though I'm making an error despite it's nothing wrong.
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Posted: November 28, 2015 4:12 am | ||||
GMM
Moderator
Posts: 3491 |
What's wrong with adding a Particle Adapter after the Image component or using Image 2.009? If you have size-independent components in the subtree of the Particle input, you have to constrain them.
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Posted: December 1, 2015 7:34 am | ||||
inujima
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I think that the image input must be just remain size-independent component in above photo collage filter. I can not find out how to make same filter without size warning. Can you do this ? |
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Posted: December 1, 2015 10:46 am | ||||
Skybase
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Posted: December 1, 2015 8:41 pm | ||||
Betis
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Coincidentally I was just running into this problem today
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: December 1, 2015 11:07 pm | ||||
Rachel Duim
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** DELETED **
Math meets art meets psychedelia. |
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Posted: December 7, 2015 12:54 pm | ||||
LexArt
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Posts: 256 |
Great idea and cool, like it very much the effect you have got here.
Thanks for sharing the filter |
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Posted: December 8, 2015 11:16 am | ||||
SpaceRay
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I have just found this thread, and think that the inujima filter on the first post is really great and makes a very good effect, love it, and this was something I suggested long time ago, but it was not possible, and now this is now done. Thanks very much.
ABOUT the topic of this thread Also what happens with this problem? Do you need to add a particle adapter component, or how do you remove the warning? Or is really a bug and needs to be fixed? |
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Posted: December 15, 2015 4:53 am | ||||
Vladimir Golovin
Administrator |
Hmmm... This seems to be a philosophical design oversight on my part. I have no solution at the moment. I'll have to think this over.
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Posted: December 17, 2015 12:08 pm |
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