Messages 226 - 263 of 263
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xirja
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Really nice and totally diggin it! We need some sort of interpolate/smooth function or something in the loop though.
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: June 9, 2013 3:23 pm | ||||
Velho | ||||
Posted: October 25, 2013 2:45 pm | ||||
Velho | ||||
Posted: October 25, 2013 2:45 pm | ||||
SpaceRay
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WOW!! This is very nice and well done, great effect |
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Posted: October 25, 2013 4:26 pm | ||||
Vladimir Golovin
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You're probably talking about visible contours/steps/iterations. If so, they could be broken down / replaced by noise via what I call a "stochastic loop", for the lack of a better name. Basically, it's a new kind of loop (or an option somewhere in the existing Loop component) where the iteration variable is randomized, and each iteration is evaluated multiple times and the results of these evaluations are averaged together. (It haven't fully clicked yet so don't hold your breath). |
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Posted: November 11, 2013 8:22 am | ||||
Vladimir Golovin
Administrator |
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Posted: November 11, 2013 8:31 am | ||||
xirja
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Yep, those contours per iteration.
Sounds interesting and complex. Still breathing. ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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Posted: November 11, 2013 2:45 pm | ||||
Beliria
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![]() Nothing wrong with a little insanity ;)
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Posted: June 4, 2016 7:48 pm | ||||
Skybase
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Posted: June 16, 2017 7:36 am | ||||
Skybase
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Posted: June 16, 2017 8:30 am | ||||
Skybase
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Posted: June 16, 2017 8:32 am | ||||
CFandM
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Its random, randomly randomized...
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 16, 2017 8:45 am | ||||
Skybase
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Posted: June 17, 2017 11:27 am | ||||
Rod_D
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Wow!. I didn't even know FF version 7 beta was out yet. =)
Rod
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Posted: June 18, 2017 12:41 am | ||||
Indigo Ray
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Posted: June 20, 2017 9:37 pm | ||||
Indigo Ray
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Posted: June 20, 2017 10:04 pm | ||||
CFandM
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Posted: June 21, 2017 9:14 am | ||||
CFandM
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![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 21, 2017 9:16 am | ||||
ThreeDee
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Posted: July 17, 2017 5:53 am | ||||
Skybase
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Posted: July 26, 2017 3:18 am | ||||
Skybase
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Posted: July 26, 2017 3:19 am | ||||
SpaceRay
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I wish it could be known how you can make these kind of things, but I suposse and think that this is something that is your own personal thing and want to keep it secret and of course I understand it very well. I really do NOT want to make anything similar to what you do and show here, I just want to know what new greenified components are you using and how do you combine them. I really not interested to reproduce and make this kind of patterns just know how do you make to make them random in that amazing way |
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Posted: July 27, 2017 4:36 am | ||||
Skybase
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Did you check out the examples I gave you in an earlier post made about a month ago? I wasn't really sure if you understood them in the end. I tried to make them kinda clear cut but if you have trouble with those please let me know. They're extremely foundational to how I do some of the stuff you see here. On that note here's another random thing I've made. ![]() |
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Posted: July 27, 2017 11:07 am | ||||
Skybase
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Posted: July 27, 2017 11:08 am | ||||
CFandM
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Posted: December 26, 2017 10:11 pm | ||||
Rod_D
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Wow! That's really cool looking.
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Posted: December 29, 2017 6:41 am | ||||
CFandM
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I had this ideal a couple of FF versions back but it was not a speedy process...With FF7 its a whole lot faster so its gonna be the next submitted filter...
![]() Just need to work on it some more as far as what features and controls..etc.. Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: December 30, 2017 12:00 pm | ||||
Rod_D
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Sounds great! Can't wait to check out the controls.
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Posted: December 30, 2017 10:37 pm | ||||
CFandM
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Posted: January 7, 2018 5:01 pm | ||||
Rod_D
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Cool! Is that following some kind of path component?
Rod
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Posted: January 9, 2018 7:21 am | ||||
CFandM
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Its similar to this One
Where the loop is located in the newest one it processes many images instead of just one image.... Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: January 9, 2018 3:33 pm | ||||
Andrey Mironov
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Posted: November 20, 2019 2:54 pm | ||||
Andrey Mironov
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Posted: November 20, 2019 2:54 pm | ||||
Andrey Mironov
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Posted: November 20, 2019 2:55 pm | ||||
Andrey Mironov
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ага
Andrey Mironov |
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Posted: November 20, 2019 2:56 pm | ||||
PierreD
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Posts: 15 |
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Posted: October 2, 2020 6:03 pm | ||||
PierreD
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Posts: 15 |
Very nice Sphinx! I can't wait to try your Collage Synth filter out. Looks great. Cheers. PD
Pierre Duranleau (aka Cafargo) |
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Posted: October 2, 2020 7:19 pm | ||||
Jacob Mesick |
First off loving the new Mp4 option for animations in FF 12 beta. I was just curious I know I am a bit of a dunderhead but is there a place I could read the other enhancements in 12 ?
I have two filters ready to add to the filter forge Library. One is an improvement on a previous submission and the other is a new filter entirely. I have been using my animations I create with FF12 in my animation art for a local festival called the Public Eye Soar. Thank you again for making a great product. [img]https://scontent.fdpa1-1.fna.fbcdn.net/v/t39.30808-6/309889158_6232699343412222_8155282058207515955_n.jpg?_nc_cat=109&ccb=1-7&_nc_sid=730e14&_nc_ohc=U18N_eGQ4vgAX_inVi9&_nc_ht=scontent.fdpa1-1.fna&oh=00_AT9BHEO_WbEyPWRlToMbyXXG_ZunlcLTQKQZjEYopM-kSg&oe=6346C2CD[/img] [img]https://www.facebook.com/100000166530002/videos/813117846780392/[/img] |
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Posted: October 3, 2022 9:30 am |
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