Messages 46 - 90 of 765
First | Prev. | 1 2 3 4 5 | Next | Last |
Zoltan Erdokovy
![]() |
Thanks Skybase, although I'm afraid that my solution is a bit more profane than you might assume.
![]() I _really_ hope there will be a convenient way to open/assign images as filter parameters... |
|||||
Posted: October 18, 2009 5:03 pm | ||||||
Indigo Ray
![]() |
||||||
Posted: October 18, 2009 6:14 pm | ||||||
Betis
![]() |
Too much dirt, but nice start!
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
|||||
Posted: October 18, 2009 6:32 pm | ||||||
Indigo Ray
![]() |
Thanks. ![]() ![]() |
|||||
Posted: October 18, 2009 8:05 pm | ||||||
Kraellin
![]() |
actually, i like the first grass better. the 2nd looks a bit too pat or ordered. good stuff either way, though
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: October 18, 2009 11:26 pm | ||||||
Betis
![]() |
Wow, that grass looks much better! Maybe add some fake ambient occlusion near the bottom of each blade, to give some depth.
But yeah, Bombers have very variable render times. Especially meta-bombers ![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
|||||
Posted: October 18, 2009 11:51 pm | ||||||
Betis
![]() |
See, the first grass looks more top-down, and the second looks more like a 3D view.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
|||||
Posted: October 18, 2009 11:52 pm | ||||||
uberzev
![]() |
||||||
Posted: October 19, 2009 3:37 am | ||||||
Sphinx.
![]() |
All the new features inspired you to plug Cells into a high pass and tweak that a little? |
|||||
Posted: October 19, 2009 5:02 am | ||||||
Zoltan Erdokovy
![]() |
Yeah, that's what I thought at first, piece of cake, but now I'm having a hard time with two artifacts:
- "Siamese" cells, which are almost separated but not quite. - Sharp corners breaking up the nice round shapes of the pebbles. |
|||||
Posted: October 19, 2009 5:30 am | ||||||
Betis
![]() |
Blurred or Medianed Stones noise plugged into Levels.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
|||||
Posted: October 19, 2009 7:07 am | ||||||
CFandM
![]() |
Depends on the Prize ![]() ![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: October 19, 2009 11:10 am | ||||||
Skybase
![]() |
||||||
Posted: October 19, 2009 2:22 pm | ||||||
Jon Watte |
Indigo: I totally like the first grass better than the second. If you can also generate a normal and gloss map to go with that, it'd be awesome!
... which leads to the question: what if we could have multiple channels through filters, where the different channels got the same process through the filter. We could "bomb" a diffuse map, a bump map and a gloss map at the same time, getting three maps out ... |
|||||
Posted: October 19, 2009 2:57 pm | ||||||
Zoltan Erdokovy
![]() |
This is what I got so far:
![]() Not nearly as tightly packed as Uberzev's, but I can't be bothered anymore. ![]() Having said that, I'm really eager to know the solution. |
|||||
Posted: October 19, 2009 4:04 pm | ||||||
Dmitry Sapelnikov | ||||||
Posted: October 20, 2009 1:55 pm | ||||||
Dmitry Sapelnikov | ||||||
Posted: October 20, 2009 1:58 pm | ||||||
Dmitry Sapelnikov | ||||||
Posted: October 20, 2009 2:01 pm | ||||||
Vladimir Golovin
Administrator |
Egret -- wow, these are great!
(We should redo them in a proper resolution and post them on the Bomber beta page.) |
|||||
Posted: October 20, 2009 3:47 pm | ||||||
Indigo Ray
![]() |
Awesome! ![]() |
|||||
Posted: October 20, 2009 6:44 pm | ||||||
CorvusCroax
![]() |
||||||
Posted: October 21, 2009 12:02 am | ||||||
Zoltan Erdokovy
![]() |
||||||
Posted: October 21, 2009 4:23 am | ||||||
uberzev
![]() |
Solid attempt Zoltan. A bit fuzzy though.
![]() I'll share the snippet in a day or two. ![]() |
|||||
Posted: October 21, 2009 7:33 pm | ||||||
Skybase
![]() |
||||||
Posted: October 22, 2009 1:54 am | ||||||
Carl
![]() |
That looks good Skybase
![]() |
|||||
Posted: October 22, 2009 2:35 am | ||||||
Totte
![]() |
||||||
Posted: October 22, 2009 4:32 am | ||||||
Vladimir Golovin
Administrator |
Skybase, that lava looks great! Totte, you might want to make the scratches less regular -- try mapping the Chance parameters with something like a smooth low-frequency Perlin Noise.
|
|||||
Posted: October 22, 2009 5:44 am | ||||||
Totte
![]() |
||||||
Posted: October 22, 2009 6:13 am | ||||||
Crapadilla
![]() |
New addition to the FF team detected! ![]() ![]() ![]() ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: October 22, 2009 6:45 am | ||||||
Totte
![]() |
@ Dilla : Good catch - you probably win a cookie.
- I never expected the Spanish inquisition |
|||||
Posted: October 22, 2009 6:51 am | ||||||
Crapadilla
![]() |
Yup, I'm just retrieving it from my browser cache and backing it up onto about half a dozen usb sticks. This one I will treasure forever!
![]() ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: October 22, 2009 6:54 am | ||||||
Totte
![]() |
||||||
Posted: October 22, 2009 7:33 am | ||||||
Betis
![]() |
Bomber flavored! My favorite!
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
|||||
Posted: October 22, 2009 8:01 am | ||||||
Crapadilla
![]() |
Thanks, although... ... I do have to admit it looks a bit mouldy! ![]() ![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
|||||
Posted: October 22, 2009 8:44 am | ||||||
Totte
![]() |
||||||
Posted: October 22, 2009 11:14 am | ||||||
Dmitry Sapelnikov |
Dilla, thank you for taking care of FF team!
![]() |
|||||
Posted: October 22, 2009 11:53 am | ||||||
Kraellin
![]() |
welcome, egret!
but, uhm, where's bella? we miss bella! If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
|||||
Posted: October 22, 2009 1:31 pm | ||||||
Skybase
![]() |
||||||
Posted: October 22, 2009 1:37 pm | ||||||
Skybase
![]() |
||||||
Posted: October 22, 2009 1:40 pm | ||||||
Dmitry Sapelnikov |
to Skybase: cool!
The images seem like walls at a disco party or a laser show ![]() |
|||||
Posted: October 22, 2009 1:59 pm | ||||||
CysticCraze
![]() |
That.. is... amazing...... Add that to your as a background to your voyager filter, the original and Id be interested to see thr outcome.
We walk through life building our castles but far to many cease to build the foundations. |
|||||
Posted: October 22, 2009 2:05 pm | ||||||
Skybase
![]() |
Actually I tried putting some background for this. I'm guessing it has to be very faint. Speaking of my old stuff, I began planning to convert some of the filters I had to FF2 material. I just thought some of my old filters can use something HDR. I really enjoy how bright things look really REALLY like bright things. |
|||||
Posted: October 22, 2009 3:47 pm | ||||||
uberzev
![]() |
Can someone tell me succinctly what the advantage is of using the HDR bomber?
|
|||||
Posted: October 22, 2009 5:18 pm | ||||||
CFandM
![]() |
Geez..My rader must off.. ![]() Hope you are enjoying your stay Egret.. ![]() ![]()
Cool ![]() I think at the moment the best thing about the bomber is not its funtions but what its inspiring.. ![]() Stupid things happen to computers for stupid reasons at stupid times! |
|||||
Posted: October 22, 2009 8:12 pm | ||||||
Betis
![]() |
The only thing I can think of is HDR for the Tint control.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
|||||
Posted: October 23, 2009 12:29 am |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,711 Registered Users
+18 new in 30 days!
153,533 Posts
+38 new in 30 days!
15,348 Topics
+73 new in year!
35 unregistered users.