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meyendlesss
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Posted: March 25, 2010 7:33 am | ||||||||
ronjonnie
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Hey T.L.W.
Very COOL rocks! KILLER! Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: March 25, 2010 7:46 am | ||||||||
angelboiii |
meyendlesss: are you for real??? this is FF? wouuuuu!!!
I suck!!! ![]() I was trying to do rock clif like this and i couldnt get 10% the coolness you have here! ![]() Any chance of sharing? I would LOVE to take it apart and learn from it.. |
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Posted: March 25, 2010 8:34 am | ||||||||
Kraellin
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those are sweet, meye! and like angelboiii i'd love to see the guts of this also!
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 25, 2010 8:36 am | ||||||||
meyendlesss
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Thanks guys.
angelboii... You suck?!?... ha! ![]() All the texture maps were done in Filter Forge v2 beta (don't ask about render times... ![]() Well, I blended the diffuse with the AO map in PSP. Then just applied to a flat plane in Daz Studio 3... messed around a bit... and set up some lights. I'll likely share this one a little later on... It's still a W.I.P really. Just wanted to share a couple test renders for now. The guts are a total mess right now (oh, and did I mention not asking about render times...?). |
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Posted: March 25, 2010 8:41 am | ||||||||
Kraellin
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you need a 16 core, 64 bit, 16 gig ram, SSD drive machine, meye, for those render times
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 25, 2010 8:48 am | ||||||||
meyendlesss
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Soon, I hope... ![]() |
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Posted: March 25, 2010 8:49 am | ||||||||
meyendlesss
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Posted: March 25, 2010 9:31 am | ||||||||
BenBeckwith |
Absolutely amazing textures here. It's great to see them in UDK and other 3D tools. They look unbelievable! I've got a pretty cool layered canyon rock for a UE3 game that I'd love to post an image of now if I can find time. But I feel like the bar is being set so high now I need to update it lol!!!
Something that might be fun is if a group of us threw together a scene in the UDK to promote FF, UDK, and most importantly, ourselves! ![]() |
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Posted: March 25, 2010 2:28 pm | ||||||||
KGtheway2B
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Posted: March 25, 2010 3:33 pm | ||||||||
meyendlesss
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Posted: March 25, 2010 4:11 pm | ||||||||
angelboiii |
![]() After the inspiration from meyendlesss i worked on my rock cliff some more.. this is what i have now.. FF used to render normal, bump, diffuse and AO, then bump is used to displace plane, optimized to get lowrez mesh, mapped with diffuse+AO(fast crappy render..) and normal + bump mapped in UDK.. |
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Posted: March 25, 2010 4:32 pm | ||||||||
angelboiii |
meyendlesss: man, your rock really looks REAL!!
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Posted: March 25, 2010 4:33 pm | ||||||||
meyendlesss
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Very cool, angelboiii!
I really have to get UDK installed again...
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Posted: March 25, 2010 5:41 pm | ||||||||
CFandM
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+1 ![]() Some pretty sweet depth on those rocks meyendlesss.. ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 25, 2010 7:32 pm | ||||||||
Betis
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In DAZ how did you import a texture to put on a prim?
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: March 25, 2010 11:25 pm | ||||||||
BenBeckwith | ||||||||
Posted: March 25, 2010 11:43 pm | ||||||||
Betis
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Cyber-graffiti.
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: March 25, 2010 11:57 pm | ||||||||
CysticCraze
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Thats one of those filters that you just render beackground after background with.
We walk through life building our castles but far to many cease to build the foundations. |
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Posted: March 26, 2010 12:33 pm | ||||||||
Kraellin
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that's pretty cool, ben. i'll bet, if you have the controls for it, that animated, with the pattern changing just a little frame to frame, that that would be pretty incredible
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 26, 2010 1:00 pm | ||||||||
meyendlesss
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Select whatever you want to texture and then find the surfaces tab, and select the part of the model you want to texture. For newly created primitives it should say 'Default'. Then you just choose textures for diffuse/normal/bump/specular/ect... If you don't see the Surfaces tab click View->Tabs->Surfaces
That is neat, Ben. I spend/waste a ton of time doing stuff like that just because I think it looks cool. And as Kraellin said it would look great animated. I'm putting up some weird animated stuff like that on my Youtube page... http://www.youtube.com/user/meyendlesss
That would be fun... I'd be up for it. |
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Posted: March 26, 2010 1:01 pm | ||||||||
Betis
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Works like a charm, thanks!
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: March 26, 2010 5:17 pm | ||||||||
CFandM
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Posted: March 28, 2010 9:48 pm | ||||||||
meyendlesss
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Posted: March 29, 2010 9:44 pm | ||||||||
meyendlesss
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Posted: March 29, 2010 9:45 pm | ||||||||
KGtheway2B
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Glassthing is hawt
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Posted: March 30, 2010 3:52 am | ||||||||
CFandM
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Guess this will be the first one that I submit to the Library when I finish it.. ![]() I really like that last one meyendlesss..Its always good to have different shattered glass effects... ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 30, 2010 1:27 pm | ||||||||
meyendlesss
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Anyone made any object filters?
Here's a compass... letters done in PSP ![]() |
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Posted: March 30, 2010 2:22 pm | ||||||||
ronjonnie
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Hey T.L.,
Now, that is VERY COOL! ![]() I predict a HU on that one! Have a good evening. ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: March 30, 2010 5:22 pm | ||||||||
Indigo Ray
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Posted: March 30, 2010 6:38 pm | ||||||||
Kraellin
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cool compass, meye! and nice porthole, indigo!
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 30, 2010 10:22 pm | ||||||||
CFandM
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Oooo..There are two ship related items....
Great stuff meyendlesss and Indigo.. Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: March 30, 2010 10:38 pm | ||||||||
Carl
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just checking out the recent new stuff, it's getting better and better
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Posted: April 2, 2010 12:43 am | ||||||||
BenBeckwith | ||||||||
Posted: April 2, 2010 4:19 am | ||||||||
Dmitry Sapelnikov |
BenBeckwith, OMG, the picture is incredible!!! AWESOME!!!
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Posted: April 2, 2010 5:33 am | ||||||||
Totte
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Ben - this is really really fantastic!!
- I never expected the Spanish inquisition |
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Posted: April 2, 2010 5:36 am | ||||||||
ronjonnie
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Mornin Everyone,
Hey Indigo & Ben, Those are Very COOL filters! Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: April 2, 2010 6:15 am | ||||||||
Kraellin
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that's pretty freakin' amazing, ben. procedural? wow!
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: April 2, 2010 9:55 am | ||||||||
BenBeckwith |
Thanks! It's all FF, and it's slow too!
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Posted: April 2, 2010 3:29 pm | ||||||||
Kraellin
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the only thing i know is the 'small on top/large on top' button within the bomber.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: April 2, 2010 8:10 pm | ||||||||
BenBeckwith | ||||||||
Posted: April 3, 2010 2:55 am | ||||||||
Skybase
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BenBeckwith needs a high five.
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Posted: April 3, 2010 3:19 am | ||||||||
Carl
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thats great fake lighting Ben
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Posted: April 3, 2010 3:22 am | ||||||||
BenBeckwith | ||||||||
Posted: April 3, 2010 5:26 am | ||||||||
Kraellin
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that island one is just cool as heck!
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: April 3, 2010 1:46 pm |
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